Daniele Dolce
Mutant Year Zero: Road to Heaven is a game with a lot of charisma thanks to an exceptional characterization of the world and the characters that populate it. Unfortunately, the mix of turn-based tactics and stealth isn't always working as it's supposed to, but the game developed by The Bearded Ladies is still able to entertain for about fifteen hours. Maybe next time it would be appropriate to put on the gameplay the same care given to the narrative aspects of the game.
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Warhammer 40.000: Mechanicus is surprising: it's extremely coherent with the setting created by Games Workshop, and the gameplay reflects the potential offered by the ability to command a cohort of the Adeptus Mechanicus. There are some undeniable flaws, but overall we are looking at a refreshing new take on the turn-based tactics genre.
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Putting aside the many technical issues, Fallout 76 offers an empty world in which, paradoxically, there are many things to do, but everything appears to be an end in itself. There is something good in this game, but it's crippled by a bland world design and a non-existent plot. This is a game that may be able to entertain, but boredom is always dangerously around the corner.
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Hitman 2 is an excellent more of the same, a game that pushes the boundaries of the freedom given to the players in delivering the perfect assassination. The level design reaches new height in the genre, and the plot is compelling. Sadly the two multiplayer modes are a bit shallow.
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After many years, finally Space Hulk: Tactics represents a transposition as faithful as possible of the original board game.
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Assassin's Creed Odyssey is the turning point for one of the most famous series produced by Ubisoft. Despite a somewhat shallow storyline and a constant sense of déjà-vu due to the evident reuse of assets from its direct predecessor, the metamorphosis in a full-fledged action RPG is successful, assisted by a system of choices and consequences that works well in guaranteeing tangible repercussions in the world. Now we can't wait to find out how the series will evolve.
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The second chapter of Frozen Synapse is deeper and more complex, but too many technical problems keep it away from real greatness.
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The Forsaken represents a real turning point for Destiny 2, with lots of quality content that make the game much more varied and complete.
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The control system is less comfortable and the framerate not so stable, but Divinity: Original Sin 2 remains an excellent RPG also on console, with several improvements to the pure contents.
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Planeth Alpha is a sci-fi adventure really excellent in the artistic design, like a true moving fresco, but not as effective in everything related to gameplay, with obvious puzzles and imperfect stealth mechanics.
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Phantom Doctrine from CreativeForge uses the collective Cold War imagery to build one of the absolute benchmarks for modern turn based tactical games, excellent in almost every aspect.
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MOTHERGUNSHIP is a strong step forward compared to Tower of Guns, with a very well made weapon creation system and an even more spectacular action core. Unfortunately we also found a certain repetitiveness in the game's structure, but the fans of intense action and arcade taste hardly will be disappointed.
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Arkane Studios offers a very well crafted roguelite experiment, although repetitive on long distance, with some small but forgivable weakness.
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Neocore offers a fascinating story based on the universe of Warhammer 40,000, but wastes his chance with a heavily imperfect technical system.
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Antab Studio offer an excellent porting of its frenetic tribute to the '80s. We can still find problems with the aiming system, but the features of Nintendo Switch are used in an excellent way.
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Despite a certain repetitiveness and joy-con imperfect controls, Sushi Striker: The Way of Sushido is a delightful variation of the classic Match 3 in Bejeweled style, with some element nicely taken from Puzzle Quest.
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BATTLETECH is a good and a bad game at the same time. A great storyline and a deep tactical approach in the main missions don't succeed in concealing poor side quests and too many techincal issues. You should wait for a couple of patches at least, before considering to spend your money here.
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Despite some technical issues and a skimpy single player, Empires Apart is an enjoyable and well balanced old-style RTS. If you are in search of a competitive multiplayer game, look no further.
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Uncontroversial and unspectacular, Bridge Constructor Stunts is pretty shallow and uninspired, for a puzzle game that has a very limited lifespan. The idea of mixing bridge building and driving could have been much more interesting and exploited, but unfortunately that is not the case.
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The Switch version of Outlast 2 is not too different from the PC and console versions released last year, and that's surely something, even if some compromises have been made. Content wise, the game offers a new Story mode and not much else. At the end of the day, Outlast 2 is still a must-have for every survival horror fan out there.
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