Joshua Broadwell
Though Atelier Shallie falls short in some ways, the entire Atelier Dusk Trilogy is a solid package with compelling crafting and combat systems.
Sakura Wars' unique LIPS system, thoroughly charming cast of characters, and great writing more than make up for its less than stellar combat.
The Pokemon Sword and Shield Isle of Armor DLC is a worthy add-on to the base game, despite being somewhat light on content.
UnderMine on Switch is a strong, quirky roguelike full of personality that strikes a healthy balance between challenge and accessibility.
Littlewood's warm setting, deep customization, and endearing characters make it one of the better farm-sims on Nintendo Switch.
If you have played it before, especially on the Switch, you’re probably better off buying Sophie and Firis separately when they go on sale since the DX version doesn’t add anything vital or new.
Challenging RTS game works well overall and brings you back for more, but is bogged down by some design flaws.
Super Dragon Ball Heroes World Mission is split between a great card-based combat system and not-so-great everything else, but it's still fun for series fans.
TMS #FE Encore is a solid enough RPG that doesn't play to its strengths and ultimately falls short of greatness.
Brigandine: The Legend of Runersia offers deep tactics gameplay but the overall execution falls short of greatness.
Nexomon: Extinction adds a healthy, welcome dose of RPG style to its story, but can't, or won't, step out from the shadows of its inspirations.
Atelier Sophie DX plays it safe and might seem too familiar, but its charm and superb crafting system make it worth the while.
Rigid Core's first game contains a solid central mechanic and some well-designed puzzles, but suffers from lackluster implementation and repetition.
When it works, Mechstermination Force is an enjoyable experience, but those moments are marred by some faulty design and monotonous grinding.
Etherborn stumbles at times in its execution and gets lost in an unnecessary narrative, but there's no denying the puzzle design is brilliant.
At the end of the day, Daemon X Machina doesn't live up to its full potential, and that's a shame because it has a lot going for it.
A Knight's Quest has a good foundation, but it relies too heavily on a borrowed identity and suffers from technical issues and a bit of tedium.
Snack World works as a tasty, but not entirely satisfying, appetizer, with too much filler and some strange balancing choices.
Mystery Dungeon DX gets the story right, but ultimately fails to deliver on everything else.
Final Fantasy: Crystal Chronicles Remastered recreates the original's flaws, and like before, it's best enjoyed as a multiplayer-only game.