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Mechstermination Force

Hörberg Productions
Apr 4, 2019 - Nintendo Switch

OpenCritic Rating


Top Critic Average


Critics Recommend

Metro GameCentral
7 / 10
Game Informer
7.5 / 10
7.5 / 10
8 / 10
God is a Geek
7.5 / 10
80 / 100
Gaming Nexus
7.4 / 10
79 / 100
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Mechstermination Force Media

Mechstermination Force - Announcement Trailer - Nintendo Switch thumbnail

Mechstermination Force - Announcement Trailer - Nintendo Switch

Mechstermination Force Screenshot 1
Mechstermination Force Screenshot 2

Critic Reviews for Mechstermination Force

Metro GameCentral

Unknown Author
7 / 10
Metro GameCentral

An enjoyable companion piece to Cuphead, but despite some fantastic enemy designs the single-mindedness and lack of visual variety doesn't have quite the same charm.

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Climbing and destroying a massive robot is exciting, but the basic gameplay falters too often for a game that requires such precision

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My complaints with Mechstermination Force are straightforward because that's really what the game is, a boss rush shoot-fest. If the stars align and you can find someone who really enjoys 2D shooters, give the game a go: even its fleeting joy is worth the entry ticket. Hell, it's worth it if you go alone, so long as your expectations are in check.

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If you're a fan of run and gun games like Contra or Metal Slug, Mechstermination Force really captures the essence of how tough those titles were, while pairing it with a modern look and a wild penchant for mech design. There's no easy mode.

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If you're a fan of boss rush then you already know what you're in for with Mechstermination Force. The difficulty is punishing, but the feeling of accomplishment after each victory makes it all worthwhile. Well, mostly.

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Mechstermination Force is a wonderful follow-up to Bertil Hörberg's Gunman Clive series. While it can get a bit frustrating at times, the silly atmosphere and tough but entertaining gameplay make for a great time for those who want some simple, unadulterated fun.

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Mechstermination Force feels like it comes very close to having a manageable learning curve. Quality-wise, it's great, and a good homage to its boss-filled predecessors. However, there's nothing more game-ruining than, you know, not being able to play the game. There's hard, and then there's hard hard, and then there's Mechstermination Force. It can be done. It can be beaten. I just hope you have a spare hour or two for every boss, and some throat lozenges and ice water nearby.

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Mechstermination Force is a pretty fun game, but it’s definitely not easy – so if you’re easily deterred from frustrating challenges, be warned.

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