Adrian Burrows
- Deus Ex
- Fallout 2
- X-Com
Adrian Burrows's Reviews
Capcom Arcade Stadium is a perfume soaked and kiss covered love letter to the arcade. Capcom really has set the benchmark for how iconic publishers should preserve their work for future generations. The pitch-perfect emulation is notable, but it's the courage to make the necessary changes to classic games and ensure accessibility for all that is truly genius. Sure, having to buy everything in packs is a pain but you're bound to uncover a few unexpected gems in the process. Now, how about that Rival Schools: United by Fate, eh Capcom?
I'm fairly sure that Beautiful Desolation is a decent game. This is a vast world clearly built with passion and with a keen attention to detail. Unfortunately, this console conversion is no way at all to experience The Brotherhood's latest. Awful pathfinding, so many invisible walls that if they were visible they could be seen from space, and clunky, unresponsive controls turn the fetch quest-heavy gameplay into a meandering slog.
Mad Rat Dead offers an entirely unique rhythm action platformer experience, one that is so good you'll want to surgically attach more ears to your body. Original, addictive and tremendously thrilling, Mad Rat Dead will make you love 2D platformers again.
Gravity Heroes is a curious proposition. The core gameplay elements are rock solid, the four-player gravity switching leading to plenty of chaotic fun, but the concept as a whole feels under-explored and the intense difficulty will can soon become a joyless slog.
Smelter's opening cutscene got me very pumped for what was to follow, but what did follow left me despondent. I'd been set up and felt ready for an awesome 16-bit experience that, thanks to its promised smelting of genres, would feel genuinely fresh. The game that followed wasn't fresh, it was past its sell by date and starting to smell like feet.
Equal parts puzzler, platformer, fighter and cutesy collection of pixels, Jumpala is certainly an intoxicating concoction. It is also equal part superb. For those prepared to put the time in to find online rivals then this is a competitive experience to be savoured.
Blind Drive is like no game I've ever played before, which, having played video games for the last thirty years, is certainly saying something. Lo-Fi People has delivered one of the most compelling and plainly weird video game experiences of 2021. Your ears will love this game.
Cyber Shadow is a compelling modern retelling of the iconic retro classics of yesteryear. Sure, there are issues; the pacing feels off and 'knockback' really should have been consigned to the dustbin of unwanted gaming mechanics. None-the-less, Cyber Shadow is basically Ninja Gaiden if it had been released in 2021. Not sure I can think of any higher praise than that.
Tiny Lands offers an eminently charming game of virtual spot the difference. The fact that there's no time limit, no pressure and no stress result in a delightfully relaxing video game. A chilled, tranquil experience that stands out on an island of calm in a sea of action-packed video game stress-fests.
Moving Out: Movers in Paradise has left me excited for the future of this puzzle 'em up, I can't wait to see what DevM, SMG and Team17 add to the formula next. All too often DLC can prove to be an unimaginative and unnecessary extra, but not so here; Movers in Paradise is the kind of joyous video game fun that can bring a family together.
It's difficult to sum up Conspiracy! On the one hand it's a great concept and the meta approach is fascinating. It's a game with many interesting things to say about online culture, the news cycle and how we perceive the world we have constructed. This is a game with lofty ambitions, but it also happens to be a dreary experience that, despite a short run time, was an absolute slog to play.
Rigid Force Redux delivers an R-Type emulating experience to be proud of. Fast, fluid and with smooth action, this is the type of shmup that makes you want to smother it in exciting and complimentary adjectives. If only there was more content, then perhaps it would be Rigid Force Redux that future side-scrollers try to beat.
Windfolk is a game so turgid that it almost managed to put me off video games. Painfully flaccid combat and boorish level design both serve to undermine any fun that flying might offer. The subtitle promises that 'Sky is just the Beginning', but after this showing I'm rather hoping it's the end instead.
Habroxia 2 makes me erupt with positive and overly excitable adjectives: entertaining, fun, delightful, near-perfect. I could go on, and I will: fast, frenetic, fluid, confident. This is a game that demands the attention of any fan of 2D retro shooters and offers a seismic improvement over the original. You'll be hooked from beginning to end.
How best to sum up Drunken Fist? This is a game that you'll have a laugh with for ten minutes before never, ever playing again. Once the physics-based slapstick humour has stopped being funny, Drunken Fist has nothing else going for it. We might still be at the start of 2021, but I reckon I've already played the worst game I'll play all year.
Your adoration for Bonkies will really depend on what you're looking for. If you're after an easy to pick up party game for all the family, then Bonkies is not the chimp 'em up for you. However, if you're after a demanding co-op experience that requires both solid teamwork and communication to achieve your goals then Bonkies is absolutely top banana.
Darq initially intrigued me with its Tim Burton inspired dream world and brain bending puzzles. Sadly, things moved sharply in decline after those positive first impressions. Tedious stealth sections often killed the pace, as did all the trudging back and forth to collect items, and the dizzying nausea-inducing puzzle section? That's just mean. Darq is less the compelling brilliance of Nightmare Before Christmas and more the baffling misfire that was Alice in Wonderland.
Stealth games and me really don't usually go well together, but I loved Wildfire. This is an addictive, immaculately designed stealth platformer puzzler hybrid, one whose inclusion of local co-op makes it near essential.
Override 2: Super Mech League really should have been a fun and accessible party brawler. It certainly had the basics covered with accessible controls and a vibrant roster of characters on offer. Unfortunately an ineffective 3rd person camera, non-existent online matchmaking, weak league mode and a stifling lack of variety to its gameplay marks Override 2 a long way short of being the Mechtacular fighter we all wanted it to be. More 'Meh'tacular then.
YesterMorrow is an entirely competent and mostly sound platformer. Sure, there's some issues around the occasionally finicky controls, but these are mostly balanced out through the exemplary level design. The main issue here is that the gameplay experience is so very hum-drum. YesterMorrow is a mish-mash of many other better games that we've all played before. As such it struggles to build its own identity and never becomes a compelling experience.