David Roberts
Battlefield's tried and tested multiplayer feels wonderfully at home in the WW1 setting, and the solo campaign tells interesting - if historically lightweight - stories.
World of Final Fantasy's opening hours show a lot of promise for fans and newcomers alike, but the longer you spend with it, the more its lack of depth becomes apparent.
Even when it stumbles, Final Fantasy 15's ambitious open-world, fast-paced combat, and the humanity of its four leads make it a fascinating adventure to behold.
When Gravity Rush 2 sticks to its strengths, it soars; it’s a shame that its stale mission design and clumsy controls keep it from getting too high off the ground.
While a bit disappointing on the mini-game front, Yakuza 0 remains as strange and charming as ever, with the best story and combat the series has seen in years.
I Am Setsuna aims to invoke the spirit of classic 16-Bit JRPGs like Chrono Trigger, but its obtuse combat and monotonous pacing keep it from reaching those lofty heights.
Thimbleweed Park is like the HD remaster of a lost LucasArts adventure from the '80s, with all the hilarious, self-aware dialogue and sometimes frustrating design of the era brought forward into the 21st century.
Graceful Explosion Machine is the gaming equivalent of empty calories. It's pretty to look at, super smooth, and has some interesting weapons, but there's no real hook to keep you sustained beyond the act of moving around and blowing up aliens.
The Zodiac Age allows Final Fantasy 12 to realize its full potential, thanks to a wealth of graphical enhancements, a soaring soundtrack, and the addition of the Zodiac Job System.
While some of its threads don't always come together as neatly as they should, Fullbright's sophomore effort is a quiet and haunting examination of the ways corporations dehumanize us all.