Trevor Gould
- Super Mario series
Trevor Gould's Reviews
Syberia 2 is not as good as the first game in terms of story, and this is a story-driven title. The former played out almost like a detective hunt, but here your final destination is known from the start. However it still has some memorable moments along the way, and there's some, great for its time, visuals and timeless music. Play it and get ready for part 3 to arrive on the Switch soon.
For this game to be worth the price of admission, they would have to rework the dungeon generation to prevent situations where you have to take damage just to get to the next room.
I'm not sure what happened, but I can't ignore these bugs. They leave what is otherwise a great game, just good on the Switch. If you missed this on the Wii U, don't miss it again, but maybe wait until it gets a patch.
But how much will the occasional, inconsistent physics dampen your fun factor? If that thought gives you pause, I'd suggest checking out some of 10Tons' other Switch releases first.
The writing is captivating, and the visual updates appreciated. It's satisfying to finish, yet I was also a bit sad to see the credits roll.
The technical issues definitely knock it down some, as does the higher cost on Switch, but RiME still is good more often than not.
In my nostalgic-filled mind, this game looks like how I wish to remember ‘80s racers.
I'll sum up by echoing Jemma from our original review – this game is “Snipperific!”
If you're a pinball fan, this is definitely a collection you'll want to look at. It has a lot on offer.
For just $7.99 the amount of content is extensive, providing hours of both relaxing and exhilarating entertainment.
It's pitched as “refreshing and peaceful,” but the one hit fails, broken checkpoints, and rough camera, are more likely to agitate than anything. However, I am curious about the sequel, which sounds more promising.
In many ways, it's in the upper echelon of indies. It has a level of professional polish that can't be overlooked.
Creative thought will get you the most out of this puzzler, but the heartfelt adventure should appeal to kids, or any who enjoy a short but satisfying adventure.
Hammerwatch can be a good time, but only really if you play it with friends.
I think World to the West presents some very strong ideas, but the execution doesn't always translate to captivating gameplay. If you're on the fence, my recommendation would be adding it to your wish list for a future sale.
This really is DLC, not an improved game by any means.
Azkend 2 is polished for what it is, so quality isn't really an issue here. But this game can't escape the crowd, as it does little to separate itself from the pack.
Taken on its own merits as a spinoff, Kirby Battle Royale is a pretty good game. I think kids especially will enjoy its colorful looks and gentler challenge, even more so if they have friends to enjoy it with for local multiplayer.
The overall disorienting look made it tough to get my bearings, which naturally hurts the game's fun factor.
Cooperative play is what propels Space Dave! up to slightly above average territory. It's much more fun to beat the alien assault as a team, with each player taking a side of the screen and having the others back.