Trevor Gould
- Super Mario series
Trevor Gould's Reviews
Totes the Goat is decent. As a mobile port, I would've liked seeing Atooi add some light enhancements. Mild background imagery, a few different music tracks to pick from, or even local leaderboards, these would've been welcomed. But Totes still scratches that retro arcade itch.
The Fall Part 2: Unbound is different, but certainly not better. Which isn't to say it's a bad game in and of itself, just one that missed the mark as a sequel. I hope the next installment can reflect a tightened focus, something closer to the excellent original. Ditching combat would be highly advantageous.
Machine Knight is a very solid RPG. Genre fans should consider taking a look at it on 3DS. I'd like to see more sci-fi titles from Hit-Point in the future.
With multiple modes, hundreds of maps, co-op or competitive multiplayer, and more, Aperion Cyberstorm offers a pretty good package on either Nintendo console. Wii U players are hungry for high-quality games, so this will satisfy. Kudos to aPriori Digital for supporting a wide range of Nintendo gamers.
Cooperative play is what propels Space Dave! up to slightly above average territory. It's much more fun to beat the alien assault as a team, with each player taking a side of the screen and having the others back.
The overall disorienting look made it tough to get my bearings, which naturally hurts the game's fun factor.
Taken on its own merits as a spinoff, Kirby Battle Royale is a pretty good game. I think kids especially will enjoy its colorful looks and gentler challenge, even more so if they have friends to enjoy it with for local multiplayer.
Azkend 2 is polished for what it is, so quality isn't really an issue here. But this game can't escape the crowd, as it does little to separate itself from the pack.
This really is DLC, not an improved game by any means.
I think World to the West presents some very strong ideas, but the execution doesn't always translate to captivating gameplay. If you're on the fence, my recommendation would be adding it to your wish list for a future sale.
Hammerwatch can be a good time, but only really if you play it with friends.
Creative thought will get you the most out of this puzzler, but the heartfelt adventure should appeal to kids, or any who enjoy a short but satisfying adventure.
In many ways, it's in the upper echelon of indies. It has a level of professional polish that can't be overlooked.
It's pitched as “refreshing and peaceful,” but the one hit fails, broken checkpoints, and rough camera, are more likely to agitate than anything. However, I am curious about the sequel, which sounds more promising.
For just $7.99 the amount of content is extensive, providing hours of both relaxing and exhilarating entertainment.
If you're a pinball fan, this is definitely a collection you'll want to look at. It has a lot on offer.
I'll sum up by echoing Jemma from our original review – this game is “Snipperific!”
In my nostalgic-filled mind, this game looks like how I wish to remember ‘80s racers.
The technical issues definitely knock it down some, as does the higher cost on Switch, but RiME still is good more often than not.
The writing is captivating, and the visual updates appreciated. It's satisfying to finish, yet I was also a bit sad to see the credits roll.