Ján Kordoš
Surviving in an inhospitable environment is a traditional evergreen, and we plunge into harsh worlds again and again. This time it will be a real-time strategy, but it is uncompromisingly stereotypical and boring.
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The interactive treatment of Stanis'aw Lem's literary work brings exactly what we expected. It also holds up as a game, it's a walking simulator with an excellent story and an impressive atmosphere.
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The game developers wanted to bring something new, but in the end they messed up everything they could. The map is too small and simplistic, the environment monotonous. Truck driving becomes desperately repetitive. The new gameplay elements are pointles.
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Adrenaline racing in the wilderness shows us its muddy face again. And most racers probably won't like it very much. It is just so horribly boring and uninteresting, that it's hard to say even one single quality to try the game for.
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The topic is interesting, the plot is engaging, and we have nothing to complain about the presentation of the senselessness of the conflict as such. But at the same time, Ad Infinitum contains many dead places and boring passages, which, although they stretch the game time lasting around 6-7 hours, but at the same time dilute the atmosphere of the whole experience. It's a shame, but it shouldn't be a reason to dismiss Ad Infinitum forever.
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Three heroes once again save the fairy tale world in a beautiful rendering. Once again - and once again it's fun. At half the price of the big projects, it's an option you shouldn't overlook if you're serious about puzzle platformers.
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Regarding Ship Graveyard Simulator 2, I can responsibly declare that it is a title that has a simple idea, an average execution, but it somehow entertains people and keeps them by their dungarees.
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Unholy has a good foundation for a horror game, but little is followed through to a successful conclusion to rate the game as fun. Stealth doesn't work, the story doesn't draw you in, the atmosphere doesn't capture you, the main character doesn't interest you at all and it seems unnatural.
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The London Case is a successful detective story. Linear, relatively short, technically uninteresting. But we still have a case worth to play.
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The handheld and mobile version of the Farming simulator does not have as rich and attractive content as Farming Simulator 22 on major platforms. But at least it can be carried in your pocket.
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Well-known brand, interesting main character, mix of different genres. What could possibly go wrong? Everything. You really don't have to waste your money on this today.
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What Ride on the Edge 3 does well is the overwhelming sense of speed and overall driving. Captivating enjoyment of the environment and freedom is almost perfect. Almost because you quickly explore the island from all directions and the graphics should be better.
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Another in the series of film adventures from Wales Interactive wants to enchant us with a theme, branching story and plot. Unfortunately, not very successfully.
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The (old) new adventure of Sherlock Holmes was a success. The tentacle madness grabs you by the throat and the first big case of the duo Sherlock and John is on the way to a successful series. The Lovecraftian plot makes the detective much more special and greenlights more cases. The Awakened is more than a successful case of Sherlock Holmes.
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Into The Flames is an irresistible firefighting simulator. However, the result is horribly lousy. Too big a bite, which the developers took on their shoulders, resulted in a total mess without any fun.
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The upside-down scrolling arcade concept brings a different gameplay and racing that requires precision. You'll enjoy Swordship as a short-term pass, but it is overpriced.
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Party Maker is a tiresome and desperately boring game with a minimum of interesting interactions and poor technical execution.
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This game offers wonderfully relaxing entertainment that will transport you a few decades into the past. Just turn off your brain and really step into it. Plus, it's great in the hand as a short-term distraction on the Steam Deck.
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It's rare that a game draws you in so much that you stop noticing your surroundings. Rally can do it. And KT Racing's WRC: Generations nailed it. There are still minor bugs, which we mentioned in passing, but this does not change the fact that the last part is clearly the best.
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The game is worth supporting, just make sure it's the right title for you. However, there will still be a worm of doubt whether more could have been done in everything. It is not a one-pot or simple matter. It requires full concentration and a bit of patience.
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