Ján Kordoš
An artfully crafted project that has a head, a heel and even a background that makes you turn your back. But otherwise it's an empty vessel that doesn't tell stories where it could.
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You can spend tens of hours in cold space, but you have to be in the mood and have the time. The game is currently brought to its knees by shallowness and game elements that are not perfected.
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The low-key project finally got out of the Early Access phase and, as one of the few survivors, made it to a successful conclusion.
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Logistics through train transport has its own romantic charm and Train Valley World takes us back in time. If you like trains, definitely give it a try.
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Very average game. What resources were supplied to the development, such is the output. We simply knew it, the developers themselves hinted at it. A technically mediocre piece that won't keep you entertained for a long time - especially if you look to the side, where Forza Horizon and the latest The Crew will be grinning at you.
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A thrilling excursion into a world outside our reality has a slightly bitter flavor of boredom setting in too soon.
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Jack Holmes: Master of Puppets is not exactly a bad game. If you spend half the day playing, Master of Puppets will be a snack for you for 6-7 hours. Try it, it's not that bad, but within a week you won't even remember the game.
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The nun's journey to self-discovery offers an interesting experience, but it is not for everyone. But the developers have done their job honestly. Walking simulator with puzzles has an immersive atmosphere thanks to the plot.
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Is a video game as a technological interaction the best thing we can do for our little ones? Give them a device that they can look at, have fun with and learn something from? Definitely a thumbs up. On the other hand, perhaps it would be better if the education was more sophisticated and not just cartoonishly cute.
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Taxi driving in Barcelona looks good. Unfortunately, it's also the first and last positive thing we can say about this game. As soon as you pass a few kilometers, the enthusiasm dissipates like steam over a pot.
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The laid-back flower grower simulator has its flaws, but it offers relaxing gameplay in a nice way.
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An action-adventure set in the medieval inquisition and with a touch of the supernatural has enough potential. It's a shame that the authors didn't use it.
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A farming game that doesn't take itself seriously and offers a slightly different take on rural life, it's grueling but stylish.
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It's a sequel that doesn't deviate too much from the comfort zone of its predecessor, but brings at least a few novelties and improvements. It does suffer from the fact that the unit is quite fragmented in terms of content after all the additions, but it all just takes time.
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Surviving in an inhospitable environment is a traditional evergreen, and we plunge into harsh worlds again and again. This time it will be a real-time strategy, but it is uncompromisingly stereotypical and boring.
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The interactive treatment of Stanis'aw Lem's literary work brings exactly what we expected. It also holds up as a game, it's a walking simulator with an excellent story and an impressive atmosphere.
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The game developers wanted to bring something new, but in the end they messed up everything they could. The map is too small and simplistic, the environment monotonous. Truck driving becomes desperately repetitive. The new gameplay elements are pointles.
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Adrenaline racing in the wilderness shows us its muddy face again. And most racers probably won't like it very much. It is just so horribly boring and uninteresting, that it's hard to say even one single quality to try the game for.
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The topic is interesting, the plot is engaging, and we have nothing to complain about the presentation of the senselessness of the conflict as such. But at the same time, Ad Infinitum contains many dead places and boring passages, which, although they stretch the game time lasting around 6-7 hours, but at the same time dilute the atmosphere of the whole experience. It's a shame, but it shouldn't be a reason to dismiss Ad Infinitum forever.
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Three heroes once again save the fairy tale world in a beautiful rendering. Once again - and once again it's fun. At half the price of the big projects, it's an option you shouldn't overlook if you're serious about puzzle platformers.
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