Ghost of Tsushima is a strong farewell for the PlayStation 4. It does fall victim to some of the traps we’ve seen in other open-world games of its ilk, but its engrossing combat, strong sense of progression and well-crafted narrative make it an experience that open-world fans — or those interested in what it has to offer — are sure to enjoy.
As the first showing for Polygon Treehouse, Röki is an incredible first impression. While it doesn’t innovate much within the genre itself, it excels in the areas that matter, and it absolutely delivers the kind of experience you would be looking for from an adventure game.
It’s not as bad as people are making it out to be, but pacing issues, a lack of innovation in combat and storytelling well below Naughty Dog’s usual standard ensure that The Last of Us Part II doesn’t come close to its predecessor’s greatness.
Despite a few issues, Valorant has a compelling combination of twitch shooting and ability focused combat, fueled by kinetic gunplay and the ever-alluring temptation to get better. I’m excited to see where Riot take this title in the future, and as a free-to-play package, I implore you to download it.
Moving Out is one of the best games that the couch co-op party game genre has seen and I implore you to play it, especially during the current times that we're going through. There was a moment where my girlfriend and I were quickly hurrying to carry our last few pieces of furniture to the truck, but kept running into obstacles (a level full of rakes), and what started as small giggles quickly evolved into uncontrollable laughter. It's these kind of moments that makes games like this a success, and Moving Out delivers greatly in this regard.
Much like the games it takes inspiration from, Speaking Simulator definitely isn’t for everyone. It’s a short physics-based romp filled with slapstick quality and well-written humour that’s bound to make anyone laugh regardless of whether you’re playing or watching. Despite its short runtime and minimal replay value, if Speaking Simulator piques your interest I implore you to give it a go, it’s as entertaining as it looks, but don’t expect anything much deeper than that.
There's something really special about MediEvil getting a well-deserved remake beyond the visual and audio glow-up. It provides the title with a chance to break out of the confines of relative obscurity to reach a wider audience. MediEvil deserves all of this and more with its fantastic tone, entertaining characters and story, excellent level design, and stellar pacing, even if a few issues hold it back. If you haven't played it before you'd be doing yourself a disservice by not giving it a go, and if you have played it before, rejoice in Fortesque's skeletal embrace.
The Souls games are some of my fondest gaming experiences ever, and while I never expected Code Vein to surpass them, it's hard not to be disappointed by its middling results. It's far from a bad game, it has systems and ideas that push the genre forward in exciting and innovative ways, but fumbles on the execution on some of the others that are core to the experience. If you have an interest in Code Vein's world or characters, or can't get enough Souls, you might find that the positives outweigh the negatives, but I can't recommend it to someone looking for the next transformative Souls-like experience.
It's clear that Untitled Goose Game is a labour of love from House House. It's an entertaining honk-filled romp that's guaranteed to satisfy anyone's wanting to become a goose. Your first playthrough will no doubt be your best due to the restrictive design, but the hidden objectives and unique environments offer plenty of reason to explore and experiment with its charming world and characters. There's never been a better way to simulate being a goose.