Randy Kalista


84 games reviewed
80.1 average score
80 median score
61.9% of games recommended
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Sep 27, 2016

Nuka-World is a monument to the raider aesthetic, poor life decisions and sugary soda-induced diabetes. You'll need a higher-than-normal glitch tolerance. But if you’re willing to assume a raider's principles for good, then you’ll want the uncompromising, combat-heavy lifestyle that Nuka-World provides.

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Jupiter's Forge is an intimidating economic battleground. That's entirely intentional. Don't come here waving your old strategies around; they won't gain much traction. Only veterans need apply to this meaty, punishing DLC.

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7.4 / 10.0 - Songbringer
Oct 5, 2017

With a particle-heavy 8-bit paintbrush, Songbringer is a glam metal Zelda. Songbringer doesn't try to finish what Hyper Light Drifter started; Songbringer has heart of its own. It's easy to like but hard to love.

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Dressed as a lion-wrapped Roman or a hawk-headed god of Egypt, season one takes Bayek above and beyond the events of Origins. Building up the Brotherhood in the Sinai Peninsula is solid and unsurprising, while becoming a god killer in eternity is surreal and unexpected. The season goes from monotonous to magnificent and back again in several imaginative leaps.

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7.4 / 10.0 - The Sinking City
Jul 3, 2019

What goes down must come up. The Sinking City is more than the sum of its glitchy b-game parts. Balanced detective work makes up for shoddy gunplay. A gruff and well-realized cast makes up for brain-dead AI. This is unironically a highwater mark for both detective fiction and Lovecraftian Horror in video gaming.

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7.4 / 10.0 - Hunting Simulator 2
Jul 23, 2020

If you like going on long walks, if your favorite color is safety orange, or if you're never taking "must love dogs" out of your Tinder bio, then Hunting Simulator 2 is sounding your mating call.

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7.4 / 10.0 - Narita Boy
Apr 14, 2021

While you were partying, Narita Boy studied the techno-blade. Impossibly good pixel art is locked behind bad-but-gets-better platforming and okay-but-gets-cool hack n' slashing.

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Broken Sword 5: The Serpent's Curse - Part 1 is thoughtfully constructed with low-pressure environments and the promise of a global thriller with a supernatural curse reaching back to Biblical times. It's strung me along this far, so I'm ready for part 2, but part 1 is doing very little to hint at any major payoff for this sleepy but good-natured point-and-click adventure.

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7 / 10.0 - No Man's Sky
Aug 30, 2016

The moral of this story is: No man is an island—not even Sean Murray and his buggy mathematical superformula. No Man's Sky is an ironically small game, but it has a big, beating heart at its center, even when the procedural generation and the sometimes narrow-scoped world building tries to hide it.

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7 / 10.0 - Koi
Apr 19, 2016

Koi is cute, it’s simple, but worth a swim if you’re in the mood for a low-rent Journey.

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7 / 10.0 - Serial Cleaner
Aug 4, 2017

While groovy from its soundtrack to its illustrated style, Serial Cleaner's ‘70s ‘stache and sharply defined stealth-action is often tiring. I'd rather have somebody else clean this up.

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Sir Hans Capon's DLC could've been chopped up and interwoven into the vanilla game's numerous subplots, but it was much more fun, this way, taking it in as a whole. It's a romantic comedy with a bloody start, but that's medieval Europe for you. I was only disappointed the DLC starts off with a mission structure that's a little too tried-and-true for Kingdom Come.

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Dec 24, 2018

As a singular purchase, Flashpoint appears rather modest on the surface. But taken as a whole, it would be impossible for me to go back to a pre-Flashpoint campaign.

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Feb 22, 2019

New Dawn adheres to Far Cry's by-the-numbers open-world formula that's reaching old age. In other words, "It's a good one of those kind of games."

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Jun 4, 2019

Urban Warfare brings dynamic changes to the battlefield unlike anything before it. Those changes are surprising, challenging, and push the exploding, collapsing city in new directions. The graphics engine groans under the weight of urbanization. But the city is bright and beautiful.

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7 / 10.0 - Warsaw
Oct 11, 2019

Warsaw is World War 2's Darkest Dungeon. Excellent narrative beats hide under the gameplay rubble, telling the story of Poland's guerrilla fighters being turned into bullet sponges for Nazis.

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6.5 / 10.0 - Rack N Ruin
Jun 11, 2015

Rack N Ruin is a twin-stick shooter (sort of) with a juvenile appreciation for wanton destruction. The role-reversal, with you as the bad guy, brings up some interesting questions, but the story doesn't take neart enough advantage of that fact. It can be good to be bad, but Rack N Ruin's character isn't all that deep.

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6.5 / 10.0 - Catlateral Damage
Apr 15, 2016

Catlateral Damage isn't a cat simulator, really. It simply takes the shove-things-off-the-ledge aspect of a cat's personality and runs that concept into the ground. Different cats don't do anything different, and different rooms don't feel all that different either. Cute for a little while, and fun for a couple swings, but boredom set in before I'd even unlocked every cat or wrecked every room.

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6.5 / 10.0 - Divide
Feb 20, 2017

Divide doesn’t excite, doesn’t surprise, doesn’t reach out, and doesn’t look in. It tests my patience, wastes your time, and can’t keep its eyes on the prize. The cool architecture is basically copy-pasted to death. And the gameplay, which is thankfully short on bullets, is still rehashed ad infinitum. It's a twin-stick shooter that removed the gunplay but replaced it with little more than checkpoints and crate scrounging. It often feels like there’s no end in sight.

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6.5 / 10.0 - Vane
Jan 21, 2019

Vane exists in an enormously stressed and jagged world of puzzle-platforming. Simply moving around feels rough and unfinished, and that's not always on purpose. If only Friend & Foe had more time to incubate its creation.

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