Lost Orbit features an endearing story that is wrapped in a wonderful package with great attention to detail. However, even at 40 levels, the game is over too soon and the wonky controls can be problematic for a genre that requires lighting fast timing. It's a good game that tells a narrative that will stick in my heart long after I've forgotten about the gameplay.
Based on a classic, but bringing new features and perspectives to the table, Mordheim: City of the Damned provides a challenge, with some interesting party and game management thrown in. I am not a fan of the wonky overhead map, and sometimes feel cheated in battle, but the over-the-shoulder camera is a pleasure. The end game of trying to keep in your benefactor's good graces, regardless of the outcome of each battle, and the variety among the factions, make for a good game that invites you to have another go—even after it leaves you bloodied in some nameless alley in the City of the Damned.
The Flame in the Flood is a good game, and offers a bit of fun getting the hang of the crafting, the environment, and figuring out what really is important to keep and what else you'll need to consume or discard to make room for the former. It's not without it's bugs and frustrations, but in the thick of it, it really does drive you to push for one more camp, to explore one more section of river before putting it down. But once you've had your fill and finally do put it down, I'm not convinced you'll go running back to it. There is a bit too much repetition in the experience. It's a good game, but lacks staying power.
I never enjoyed Gears of War the first time around, and although this iteration looks and plays beautifully, it hasn't made a convert out of me. For the Gears of War fans out there, this is probably a great pick-up and should get you drooling over Gears 4.
Overall this game is super easy to pick up and fun to play. It doesn't have great depth but uses a swift pace to iron out any disappointment that might have introduced. It's a good little time-waster, and comes in at an attractive price point for what's on offer.
Over the years Worms has tried a few times to freshen up its franchise by changing the formula a bit, sprinkling in 3D, and other gimmicks. Worms WMD is a back to the basics effort that proves the original formula is the best one. There is nothing broken about the gameplay. While it could use an injection of pace, it delivers a great experience both offline and in online multiplayer.
Taking more of a narrative approach while not really offering all that much narrative but definitely adding a little more marvel in the form of cataclysmic weather events as the major antagonist, Just Cause 4 is a shade more than just another Just Cause game. The major gameplay loop of orchestrating chaos remains true to the series but it is meted out just a bit more slowly while unlocking the goodies to perform your opus just a bit more freely. The real shine of the game comes from just whipping about the game world transitioning between grappling, wing suiting, parachuting, carjacking, plane-jacking, and inviting the player to turn the entire island into their own X-games playground on steroids.
Remaining true to its roots with engaging ship to ship combat but shifting the gameplay to a more narrative focused exploration game, Star Control: Origins excels at it's prime directive. As we push out from that core loop there are elements that can drag on, but the central experience is where it stands tallest, incorporating a playful tale with entertaining delivery around excellent two dimensional, top down ship to ship combat.
This is the best 4x game to grace the current generation of consoles, possible the best 4x game to grace any generation of consoles; but that's kind of like winning a race when you were the only genuine competitor. It still suffers greatly from a frustrating mid-game but if you've got the itch to explore, expand, exploit, and exterminate on a console this will scratch it.