Rob Larkin


53 games reviewed
78.1 average score
80 median score
62.3% of games recommended
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Feb 26, 2020

The Walking Dead: Saints and Sinners is a great game.

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Jan 13, 2020

A brilliant world is offset by some cheap level design, a fantastic toolset and movement is offset by some terrible throw mechanics when left tooless. However, Budget Cuts 2 takes two long strides forward for every half step back and does deliver on its promise. It hits the mark this time around to provide a really good VR experience and would be recommended to anyone with the gear to run it.

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Jan 7, 2020

It won't convert a casual fan of the sport into a rabid follower of the series, but it is one that will take anyone who wanted to live the fantasy of managing a football club and give them every opportunity to find their heart's content.

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As far as turn-based 4x games, the Civilization series remains the best in the business, and Civilization Vi is no slouch in the lineup.

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This score is ultimately a reflection of both Sniper Elite 3 Ultimate Edition the game (which is excellent) and the Nintendo Switch hardware (which while also excellent, I found not up to this task when trying to play handheld). The determination here is: if you're happy to play this game with your Switch in console mode, you're in for a grand old time; if you want to keep things handheld, better to try something else.

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8.8 / 10.0 - John Wick Hex
Oct 14, 2019

John Wick Hex is a fantastic game. It combines real strategy in a gameplay that feels truly unique in the RTS genre. It really captures the world of John Wick and brings the character from the silver screen faithfully onto the PC. There is a fluidity to the combat, but one that falls ever so slightly short of the effortless slickness that we've come to love about the title character. Missing that trick takes a near perfect game to just a notch below, but puts it squarely in good company as a top game of the year.

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8 / 10.0 - Rad
Sep 16, 2019

An engaging 80's world is the playground for a romp through a procedurally generated dungeon crawl. But it's not really the changing landscape that spices up the experience, its the wildly shifting abilities earned via in-game mutations that drastically alter one run to the next. The package oozes style and has enough substance to back it up. I just find it lacking that last little bit of polish to help me decide how I want to play, not how the random number generator is going to direct me.

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Jul 29, 2019

While the game itself is really quite good, the lack of gameplay options and lack of thought into porting over the control scheme make for an average experience overall. This is a port that feels very much like one done with the absolute minimal effort required, and that's just not good enough for 2019 when so many other games this year have done so much better in this same PC to console space.

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6.5 / 10.0 - Fade to Silence
Jun 3, 2019

There is a decent survival gameplay loop at the core of Fade to Silence. It's just that everything that emanates from that core is either cheaply cropped from another game or poorly executed in this one. I just kept coming back to this feeling I was playing disjointed parts of these other games, not a unified experience of this one.

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Apr 4, 2019

The Division 2 takes a step forward on the original in just about every area.

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