Developer: Blackbird Interactive
Publisher: Focus Home Interactive
Everything you do in Hardspace: Shipbreaker is mediated by the forces of debt and capital. You own nothing; not your equipment, not your salvage, not even your own life. Salvaging sessions are divided into 15-minute shifts, and you must get the work done as quickly as possible to maximize profit. You return to your private quarters — leased from LYNX, of course — between jobs, and it's there that you're charged a rental fee for the use of your tools and salvage bay.
The game is fun to play and looks great. Getting used to working in Zero G can be a challenge but that is the fun of the game. I wished there had been a multiplayer mode as it would be great fun to take on a ship as a team and also be subject to accidents other players can cause as well.
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Hardspace: Shipbreaker - Early Access Launch Trailer
Hardspace: Shipbreaker - Gameplay Overview Trailer