Lillian King
Hindsight struggles to find a place within traditional expectations of a video game, but aside from some finicky controls, it achieves what it sets out to do. It’s up to you to decide if that journey sounds like a worthwhile endeavor.
The Jackbox Party Starter is a great first entry into the franchise, or as separate console addition to a collection. However, its slick presentation and quality-of-life updates might not be enough to appeal to all but the most hardcore of Jackbox fans.
I wish this game felt better to play; I wanted it to succeed. Unfortunately, there aren’t many people I can recommend Zorro The Chronicles to. If your child is a fan of the show, the game is worth picking up, but if you’re a more general fan of the Zorro franchise, it’s worth waiting for another outing – Zorro always rides again.
At first, Lila’s Sky Ark made me think I was getting sick of indies in this style in general, not just platformers. But the more I played it, I realized its weak opening was hiding a real gem. Once you dig into it, Lila’s Sky Ark is full of interesting characters, sweet story beats, and engaging gameplay.
Wunderling DX isn’t the kind of game-changing platformer that’s going to draw in all kinds of crowds. That said, the story adds a fun punch to the gameplay while its mechanical twist is worth checking out for fans of the genre. If you love platformers, Wunderling DX is a well-designed, inventive one of those. If you don’t, it’s not going to change your mind.
If you don’t own any PlayStation consoles and this is your first chance to play God of War, then this is your call to action. It’s worth it: there’s a reason everyone was obsessed with this game. God of War lives up to the hype, and it hasn’t aged since its release. All the reasons God of War was so good the first time around haven’t gone anywhere.
There’re solid game ideas here, and I hope that Serenity Forge’s next title will bring all these elements together. But for now, while Date Night Bowling isn’t rolling complete gutterballs, it’s not bowling any strikes, either.
I really enjoy playing Sludge Life, and I plan to keep picking it up now and then to enjoy the atmosphere of the world that Terri Vellmann and doseone have created. It’s exciting, not disappointing, that there’s so much left undiscovered for me, and I can’t wait to pick up GHOST’s world again, only for some dour fast-food employee to tell me to get lost. Gladly, I’ll say, in this hypothetical scenario I have created inside a video game for myself.
The Unexpected Quest mostly looks good, mostly plays good, and I would mostly recommend it. I don’t know if I’ll remember the game in a couple of months, but I still had a good time with it, even with all its frustrations. It might not be a glowing recommendation, but if you have a fantasy itch to scratch and a little money to blow, hey, why not?
When The Past Was Around tells a story without uttering a single word of dialogue, using simple but beautiful music and a masterful, unique art style to communicate it.
This is a difficult game to review because its strengths are also its weaknesses, and while I clearly have a lot to complain about, I think it’s in the Dragon Age way of, “I liked it so I want it to be better”—and Dragon Age: Origins is my favorite game of all time. Chicken Police – Paint it RED! has style and panache in spades. The worldbuilding is interesting, the puzzle gameplay was fun, and the voice acting was very strong throughout. I like Santino Featherland and his partner Marty, and even more amazingly, I like a bunch of the side characters too. I’m obsessed with Archibald, the gangster with an impeccable French accent.
The art style is vivid and manages to not look realistic but still be immersive, and the simple act of being Sakuna and exploring the visuals around me is enough to want to keep playing. In some ways, the game reminds me of Animal Crossing games, where the loop slows me down and keeps me engaged in the little wonders of life around me.
As long as you don’t run into any major bugs, the most frustrating gameplay elements are the finicky controls, and if you don’t understand the intricacies of the plot, you might get bored waiting through the cutscenes. Despite that, Projection: First Light is worth picking up: it’s a stunning visual display with unique gameplay that usually succeeds in elevating its concept. Also, it’s fun to play. It’s pretty. I liked it.
Witcheye is fun, and it’s cute, and it’s got some great visuals and a cool control system. I think it’s the perfect game to vibe to something else with, which is a type of experience that everyone with a short attention span like me needs.
Overall, Those Who Remain is fine. Just fine. It’s not terrible and doesn’t deserve to be hate-played or mocked or anything like that. Edward is a fine protagonist, the eerie atmosphere starts out strong and devolves to fine, and the gameplay is fine. I’m sure a lot of work went into this experience (I say this a lot, but I mean it), but unfortunately, there doesn’t seem to be anything keeping this game safe from the gaping maw of irrelevance.
Overall, 112 Operator is a fun game for anyone who likes to play management sims. Unfortunately, when the easy control system and preset stories wear thin, there’s nothing to keep this dispatcher from changing careers. I know the developers are planning to release more content, which will help, but I don’t think that will be enough to completely salvage the experience.
The only reason I finished this game is that I’m writing this review, and it’s not a long or hard game to finish. Femida tackles a few interesting subjects, but fails on its execution in nearly all regards. The Revolution couldn’t fix everything.
Right now, I can’t fully recommend this game as it stands, unless you’re really into hacking mini-games.
The original game charmed people with its characters and premise but fell through on delivering a satisfying story. This game feels like it’s been mapped out from beginning to end, and this strength carries me through its weaker moments so I can experience events like the climax of Wastelands.
God’s Trigger was a blast to play. It is a gritty bloodbath that had fun with the tropes it played with and never sacrificed story or gameplay for its component parts. Harry and Judy made a great team in a corrupt world, and killing sinners, whether they’re cowboy body doubles or deranged cultists, has never felt so good.