Lillian King


31 games reviewed
72.3 average score
78 median score
48.4% of games recommended
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Nov 11, 2020

The art style is vivid and manages to not look realistic but still be immersive, and the simple act of being Sakuna and exploring the visuals around me is enough to want to keep playing. In some ways, the game reminds me of Animal Crossing games, where the loop slows me down and keeps me engaged in the little wonders of life around me.

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Oct 21, 2020

As long as you don’t run into any major bugs, the most frustrating gameplay elements are the finicky controls, and if you don’t understand the intricacies of the plot, you might get bored waiting through the cutscenes. Despite that, Projection: First Light is worth picking up: it’s a stunning visual display with unique gameplay that usually succeeds in elevating its concept. Also, it’s fun to play. It’s pretty. I liked it.

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75 / 100 - Witcheye
Sep 18, 2020

Witcheye is fun, and it’s cute, and it’s got some great visuals and a cool control system. I think it’s the perfect game to vibe to something else with, which is a type of experience that everyone with a short attention span like me needs.

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50 / 100 - Those Who Remain
Jun 4, 2020

Overall, Those Who Remain is fine. Just fine. It’s not terrible and doesn’t deserve to be hate-played or mocked or anything like that. Edward is a fine protagonist, the eerie atmosphere starts out strong and devolves to fine, and the gameplay is fine. I’m sure a lot of work went into this experience (I say this a lot, but I mean it), but unfortunately, there doesn’t seem to be anything keeping this game safe from the gaping maw of irrelevance.

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68 / 100 - 112 Operator
May 13, 2020

Overall, 112 Operator is a fun game for anyone who likes to play management sims. Unfortunately, when the easy control system and preset stories wear thin, there’s nothing to keep this dispatcher from changing careers. I know the developers are planning to release more content, which will help, but I don’t think that will be enough to completely salvage the experience.

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30 / 100 - Femida
Mar 15, 2020

The only reason I finished this game is that I’m writing this review, and it’s not a long or hard game to finish. Femida tackles a few interesting subjects, but fails on its execution in nearly all regards. The Revolution couldn’t fix everything.

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Nov 4, 2019

Right now, I can’t fully recommend this game as it stands, unless you’re really into hacking mini-games.

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The original game charmed people with its characters and premise but fell through on delivering a satisfying story. This game feels like it’s been mapped out from beginning to end, and this strength carries me through its weaker moments so I can experience events like the climax of Wastelands.

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88 / 100 - God's Trigger
Apr 27, 2019

God’s Trigger was a blast to play. It is a gritty bloodbath that had fun with the tropes it played with and never sacrificed story or gameplay for its component parts. Harry and Judy made a great team in a corrupt world, and killing sinners, whether they’re cowboy body doubles or deranged cultists, has never felt so good.

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Apr 6, 2019

With this fresh coat of paint, Assassin’s Creed III has never been more fun—providing you enjoyed it in the first place.

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