I really enjoy playing Sludge Life, and I plan to keep picking it up now and then to enjoy the atmosphere of the world that Terri Vellmann and doseone have created. It’s exciting, not disappointing, that there’s so much left undiscovered for me, and I can’t wait to pick up GHOST’s world again, only for some dour fast-food employee to tell me to get lost. Gladly, I’ll say, in this hypothetical scenario I have created inside a video game for myself.
The Unexpected Quest mostly looks good, mostly plays good, and I would mostly recommend it. I don’t know if I’ll remember the game in a couple of months, but I still had a good time with it, even with all its frustrations. It might not be a glowing recommendation, but if you have a fantasy itch to scratch and a little money to blow, hey, why not?
When The Past Was Around tells a story without uttering a single word of dialogue, using simple but beautiful music and a masterful, unique art style to communicate it. If I’m falling back on popular buzzwords too much when describing it, know that it deserves better. Better yet, make yourself a cup of tea, wrap yourself in a familiar blanket, and find out for yourself.
This is a difficult game to review because its strengths are also its weaknesses, and while I clearly have a lot to complain about, I think it’s in the Dragon Age way of, “I liked it so I want it to be better”—and Dragon Age: Origins is my favorite game of all time. Chicken Police – Paint it RED! has style and panache in spades. The worldbuilding is interesting, the puzzle gameplay was fun, and the voice acting was very strong throughout. I like Santino Featherland and his partner Marty, and even more amazingly, I like a bunch of the side characters too. I’m obsessed with Archibald, the gangster with an impeccable French accent.
The art style is vivid and manages to not look realistic but still be immersive, and the simple act of being Sakuna and exploring the visuals around me is enough to want to keep playing. In some ways, the game reminds me of Animal Crossing games, where the loop slows me down and keeps me engaged in the little wonders of life around me.
As long as you don’t run into any major bugs, the most frustrating gameplay elements are the finicky controls, and if you don’t understand the intricacies of the plot, you might get bored waiting through the cutscenes. Despite that, Projection: First Light is worth picking up: it’s a stunning visual display with unique gameplay that usually succeeds in elevating its concept. Also, it’s fun to play. It’s pretty. I liked it.
Overall, Those Who Remain is fine. Just fine. It’s not terrible and doesn’t deserve to be hate-played or mocked or anything like that. Edward is a fine protagonist, the eerie atmosphere starts out strong and devolves to fine, and the gameplay is fine. I’m sure a lot of work went into this experience (I say this a lot, but I mean it), but unfortunately, there doesn’t seem to be anything keeping this game safe from the gaping maw of irrelevance.
Overall, 112 Operator is a fun game for anyone who likes to play management sims. Unfortunately, when the easy control system and preset stories wear thin, there’s nothing to keep this dispatcher from changing careers. I know the developers are planning to release more content, which will help, but I don’t think that will be enough to completely salvage the experience.