Darksiders 3 is a nostalgic trip, reminding me of games I loved when I was younger. It never does anything spectacular, nor does it offer many new ideas. Instead, it exists as an earnest reminder of how games played eight years ago, and that’s enough for me.
I thought I wanted more Kingdom Battle, but what I really want is something that captures the magic of experiencing its opening hours for the first time.
It took time to get here, but Destiny 2: Forsaken has evolved to be more than Destiny 2 or Destiny ever hoped to be. Forsaken is the return of Destiny as a hobby, but with all the improvements included in vanilla Destiny 2 readily available for all.
Thankfully, the rest of Diablo 3 can be played offline. And online or not, Diablo 3 is one of the best games to be released this decade. There's a reason it's still getting ported to new systems more than six years after its debut. The pairing of Blizzard's design and Nintendo's hardware, both companies working at their finest, is undeniable. As someone who has been a fan of Diablo 3 since it first launched, airplane rides will never be the same again.
Try as I might, I cannot find fault in Hades. It’s even created a calm in me that no other similar game has. Loss isn’t a frustrating experience met with loud swear words and the sounds of scrambling feet made by my previously sleeping cats. Failure is just another step on a long adventure with one of my favorite games, years in the making and well-worth the wait.
The best part about Beyond Light is that it looks and feels like a sequel without needing to start from scratch. A new power set like this isn’t something I expected to see out of an expansion. In that way, Beyond Light answers a question that’s given me serious doubts as a fan: how much can Bungie change Destiny 2 without moving to a new game entirely? For the first time, Beyond Light feels like Destiny 2 is truly putty in Bungie’s hands, rather than a titanic ship that takes eons to turn.