Despite the litany of technical issues I just outlined, this quirky licensed brawler is one of my favorite games I have played all year. Cobra Kai: The Karate Kid Saga Continues delivers a satisfying combination of engaging beat 'em up gameplay, authenticity to the TV series, and preposterous humor that results in an experience unlike any other on Nintendo Switch. "Cobra Kai never dies" thanks to bonkers extensions of the IP such as what Flux Games has produced here.
The base management is a little inconsequential, the interface has some clutter, and the persistent online connection requirement will be a wall for some, but none of that changes the fact that Volta-X is an outstanding strategic combat experience. Building new loadouts and testing new strategies is addicting and delightful, and a perfect online experience means there is tremendous replay value if you have a friend with the game or if the PvP scene continues to grow. GungHo has produced a quirky little gem here for Switch.
The narrative of Evan's Remains — if you don't skip any of it — probably takes up half the total playtime, if not even more. The puzzles themselves, of which there are maybe 20-25, take around two hours to complete. So honestly, I can't call the game a bad value at only $6.99, considering the price of a movie ticket these days. But there is just little here to recommend otherwise. The puzzles are fun enough, but the storytelling won't be to everyone's tastes. It definitely never strummed my heartstrings.
Some people will absolutely love Telling Lies. The type of person who can watch five minutes of a movie and then has to watch the entire thing will surely be absorbed into this game's mystifying world. However, for other people, sifting through hours of footage and being forced to jigsaw a narrative out of it will just feel like a chore, even if the characters are well depicted. It's up to you to decide which category you're most likely to fall under.
Trancelation is neither a powerful language-learning tool nor a particularly exciting arcade experience. But if you're looking for a supplement to a language you're already learning, and for some reason Duolingo isn't enough for you, this game will help you with rote memorization of basic vocabulary.
The Complex offers commendable acting and writing and a genuine sense of excitement to go with its interactive movie experience. However, most of the endings are quite similar and unsatisfying, and player choices often don't have much effect on the overall narrative. Still, considering the game costs the same price as a weeknight movie theater ticket, but with the added benefit of some novel interactivity, The Complex could make for a refreshingly unique, albeit short, movie night.
Ultimately, Half Past Fate is a game about walking and talking for a few hours. Optional Achievement hunting can extend the game's length if you so choose, but this is without a doubt an interactive movie with some gameplay tossed in to glue plot segments together. Your general predilections as a person will ultimately dictate if that's worth the price point. Nonetheless, with its gorgeous art, energetic soundtrack, and breezy narrative, Half Past Fate just exudes positivity from top to bottom. That should count for something.
Ultimately, Kunai is a competent and attractive Metroidvania title let down by uninspired game design, underutilized mechanics, and some bugs. Still, this isn't a bad effort by TurtleBlaze. In fact, I think a sequel that learns from this game's mistakes could be a blast.