Eric Ace


116 games reviewed
58.7 average score
60 median score
30.2% of games recommended
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6 / 10 - Dark Deity
Aug 20, 2021

Dark Deity is rough around the edges, but has a great structure to its core experience. The sprites look pretty good, and the class changes are one of the highlights to the experience. A weird weapon system, random little problems/glitches and stunted character interaction, all detract from what is fairly solid otherwise. This is the type of strategy game that with a few core patches and overhauls could really become something to look out for.

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5 / 10 - A Token War
Aug 20, 2021

There are some cool ideas about upgrading different parts of your army, notably upgrading your main structure provided the most interesting choices, however, A Token War rapidly devolves into very cheap tactics and strategies, often involving baiting the computer that starts with huge edges on each map. A better AI, with more fair maps, would have turn this into a better experience. Overall, it's just too basic to really recommend beyond a quick attempt if desperate for some strategy.

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5 / 10 - Roguebook
Aug 20, 2021

To be clear, this is actually really fun and interesting, but at this point it was not ready for release. There are far too many literal game-breaking bugs and errors that freeze RogueBook solid. The second level alone took over 10 reloads to beat. With some patches and balances though, this game could easy be a recommended to CCG or strategy players.

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7 / 10 - Dreamscaper
Sep 19, 2021

For an unknown studio they come out swinging pretty good with Dreamscaper, the core game is fairly engaging and interesting, but the core loop has some serious progression issues, as well as bad difficulty balance. Trying new moves and weapons is the highlight of the experience, but the very slow lack of progress and difficulty walls hold this back from being truly great.

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Sep 27, 2021

For an adventure game, the graphics and story are pretty interesting, but for an JRPG, the game is lacking in a lot of elements. While it has RPG trappings, it feels far more like an adventure/action game, which is a knock against those looking for some JRPG action. The graphics, story, characters and overall package are very well done. However, it is hard to shake the feeling of the game being far more style over substance, which in general JRPG-ers are not looking for.

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Nov 3, 2021

There is next to nothing good to say about Dustwind: The Last Resort. From an abysmal UI that is nearly impossible to see due the tiny text, to chronic controller problems, to the egregious issue of large maps without the ability to run, this gets in its own way so frequently that players will come away angry about just how bad of an experience it is.

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Those in love with the history of the era will love the detail within Romance of the Three Kingdoms XIV: Diplomacy and Strategy Expansion Pack Bundle, but to those that the history is meaningless the absolute volume of names and relationships is a waste of time. Furthermore, while this has some interesting concepts, it is just too bogged down with minutia and lost in its own stats. The series could really need an overhaul on how to make things more streamlined.

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Nov 3, 2021

Tough game to rate overall, as there was some care and time that went into this; it just went to all the wrong places. Players looking for a strategy/tactical experience are going to be absolutely repulsed by the mix of "walking sim"/WRPG that leaves much of the core experience behind absolutely. The battles are simplistic, and the few redeeming features are buried beneath too many complaints and issues. There is simply very little strategy in this game that occurs, or is interesting to think about.

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5 / 10 - Abomi Nation
Dec 29, 2021

Abomi Nation actually plays better than it looks. What really holds it back is simply optimization and settings that largely don't work. The combat is simplistic, with many moves being useless. One of the advantages is a story that actually is better than might be deigned simply from the pictures. Fans of the challenge mode will likely enjoy it, and with a few patches under them, expect the experience to improve. Other than those looking for something exactly like this, most will be put off by too many other things.

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Jan 6, 2022

Shinrai Broken Beyond Despair was a pleasant surprise given its comparison to far-better funded titles in the visual novel genre. While there are some obvious issues such as graphics that never go past being simplistic and bigger issues of pacing problems, the core tale is oddly intriguing. The mystery is fun to sit through, and perhaps the only real criticism is the core narrative should have taken longer, and the various 'side stories' take far too long and detract from the main story.

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Jan 6, 2022

If there is one problem with Caligula Effect 2 it is pacing. The beginning hits incredibly hard, with great characterization and drawing the player into the plot. The hours-long plodding dungeons and 'slice of life' sections kill what otherwise is actually a pretty cool story. Much like the first game, the core experience of fights and story is solid, but it is absolutely buried in detail which is unfortunate as it makes it far less accessible.

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Jan 6, 2022

When the story hits some of its high points, AI: The Somnium Files is really good, and feels like the same kind of high 999 gave… but it is largely crippled by just how slow and repetitious it all is. Random slapstick and outright unrealistic scenes draws players out very quickly from the attempt at being a serious plot. It goes nowhere fast, and the whiplash between attempts at humour and serious moments are too ham-fisted. The overall plot could easily be cut by more than half, and the overall experience would be better for it.

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6 / 10 - Eastward
Jan 6, 2022

Eastward absolutely radiates heart, which is why it is tough to be hard on it. So many little things, from random sprite movements, to the cooking, or RPG mini-game, are charming, yet, the core element of the game - the story - takes far, far too long for any payoff. Instead, it drones on and on in meaninglessness that torpedoes the pacing of the game. While the action and exploration are interesting, it's slowed down too much by banality.

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Soul Nomad more than Phantom Brave is the real prize in Prinny Presents NIS Classics Volume 1; anyone who has played it will recommend its entertaining game, dark story, and just overall high quality. This collection is fun simple because the old games are good, but the real problem is that there is zero extra content added to the package. No quality-of-life improvements, no graphics updates, nothing that make the two games more accessible. The old games are essentially great, but the package itself is non-existent and feels half-hearted. This is such a huge waste and a missed opportunity, unfortunately it drags down what could have been an outstanding experience.

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Mar 22, 2022

There are some rough spots with the UI, a bit of repetition with some overworld aspects, but nitpicks aside Trials of Fire was actually highly enjoyable both as a strategy game, and a deck builder. The fact the game has some strong Heroes of Might and Magic vibes going on is icing on the cake. The problem comes through that a single play (~2-4 hours) is about all it takes to get most out of the game. After that players likely won't be back.

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5 / 10 - AI War 2
Mar 22, 2022

AI WAR 2 is the type of game that would normally be very good. The concept and guerrilla warfare are both interesting ideas. However, this just doesn't really click or feel that interesting. Given players have access to so much stuff from the beginning, there is no sense of progression which might be the largest killer, if not the steep learning curve. Some might really enjoy it, but general strategy players won't want to hop through all the hoops.

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While the overall package is lots of fun, it's not without a few issues. The lack of a truly driving story is by far Atelier Sophie 2: The Alchemist of the Mysterious Dream's weakest point. Furthermore, progression is in general just slow throughout, with endless backtracking. The simplified alchemy system is a mixed bag. It does little to stray from the formula and will be picked up by players exactly for that. It would be nice to see Gust take some risks and really step out with some new ideas rather than re-hashes of the same thing over and over.

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Apr 20, 2022

For Sci-fi strategy fans Warhammer 40,000: Battlesector is a pretty good hit, even without any exposure to the lore. There is just a lot of good things to say about mowing down aliens hordes. There are some small, but ever-present issues that drag down an otherwise really good experience. The UI is particularly abysmal, and some parts of the game really drag on and bog down, but overall it's a pretty fun deal.

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Zettai Hero Project is one of the best JRPGs you are likely to play if given the chance. Its unassuming nature belies an incredible plot of growth the player actually feels, unlike nearly every other RPG. Makai Kingdom is simply a bonus for how good ZHP is. While NIS missed a little of the mark with zero actual updates, upgrades, or anything similar, this itself still stands largely on its own as one of the best games one can ever play.

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Jun 1, 2022

The tactical part of Reverie Knights Tactics is mildly interesting in its 'puzzle' nature, if it does not wear out its welcome through heavy RNG outcomes. However, severe loss of quality elsewhere really drags the experience down, the levelling/stats system is fairly boring, the character design is bad, and the story is utterly forgettable for how long it drones on between combat sections. There might be something here worth salvaging, but it would need to be hacked up and pasted back together first.

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