Julien Inverno


63 games reviewed
59.4 average score
60 median score
36.5% of games recommended
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Nov 22, 2019

Unlike Rambo: The Video Game, Terminator Resistance does not have this thing more (or less) adding a nice aspect to its nullity. Here, production value has grown, Treyon offering this time a title first thought for those wanting to fall asleep in less than two or designed for time travelers, the title edited by Reef Entertainment seems not only zapped movies after T2 but the evolution of FPS and video game for fifteen years. Nevertheless, by drawing all the same here and there in the ideas to success of the kind, it is a beautiful base of student project which is offered to those eager to hurt themselves.

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2 / 10 - Left Alive
Mar 7, 2019

In a few days, once the papers are about to finish it, Left Alive will return to anonymity from the beginning, carrying with it the secret of its existence. Thanks to him, we remembered the charisma of PlayStation's Front Mission years ago and how incredible Metal Gear is on so many aspects. An incomprehensible and catastrophic attempt to survive and infiltrate, bad on all fronts, Left Alive deserves now to rest in peace.

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Stuck between cheap jokes on our contemporary society and more gritty situations than others, the non-adventures of Larry Laffer seem definitely anachronistic. The fact of proposing something schooly, crazy or erotic is not crippling but we find ourselves here with the outcome corny of a series that was definitely thought extinct.

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2 / 10 - STONE
Dec 28, 2018

STONE is an amorphous title, an elliptical point-to-point simulator, the level zero of interactivity.

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2 / 10 - ARK Park
Nov 22, 2018

ARK Park was meant to be a virtual dive in a dinosaur park, bad and dishonest, it looks more like carnosaur the video game.

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May 21, 2020

If the atmosphere of Moons of Madness is rather well posed successful through its story and its compartmentalized environments, borrows paranoia any Lovecraftian in Martian confinement, difficult not to go around in circles quickly, the fault of a relative monotony in the course disappointing or agreed history and puzzles.

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Sep 18, 2019

Football Drama carried the hopes of a title that approaches the round ball in a different aspect than the simulation. Unfortunately, completely hollow in his game system in match and very limited in the moral choices he offers as a coach, Football Drama annoys and disappoints.

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Oct 29, 2018

First time missed for Black Clover in videogame, through this TPS with zero inspiration and lamentable execution.

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4 / 10 - Fracter
Oct 24, 2019

Not unpleasant but without any originality except that of proposing a little tension with its part of infiltration, FRACTER is a puzzle game that takes two to three hours with its mechanics unfortunately too much seen. A basic average game but with this portage on computer, it suffers of wobbly ergonomics.

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4 / 10 - Catan
Jul 8, 2019

If the success of Catan as a board game is more to prove, concerning this adaptation in video games, an absence is an aberration: the lack of a local multiplayer game mode. If, perhaps, the big fans of the board game will find their account between two parties in real life, it seems nevertheless that the designers of this version Switch has missed the main interest of the game.

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4 / 10 - Rad
Sep 5, 2019

RAD, synonymous with "cool" in the 80s in English, is really not the appropriate title for this new Double Fine production. Difficult to understand the very proposition of this title, a rogue-like relatively tasteless while the market abounds with very successful productions of the same kind, that the 80's aesthetic worn until disgusting in recent years fails to save.

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May 2, 2019

With Fade to Silence, Black Forest Games was undoubtedly willing to offer a title with a unique atmosphere at the crossroads of influences dear to hardcore players, eager for ruthless survival mechanisms and mute narrative. Unfortunately, by trying do to too much, this RPG survival does not convince in any of its aspects, offering a repetitive experience, technically very limited and painful.

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Feb 21, 2019

Intruders: Hide and Seek in spite of an intriguing concept pain to establish an atmosphere, a tension, the fault to a technique too much chick, but also because of a series of missions which seems only thought to lengthen the narrative of a title which although it lasts only four hours, has already seemed very long.

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Feb 7, 2019

When Ski Lifts Go Wrong by its original proposal seemed to have this little fun and crazy thing that makes the difference for this kind of games, it turns out to be boring in its complex handling, redundant in its execution and finally very little entertaining, except if you are passionate about engineering.

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The disappointment is up to the punk, idiotic and meta fun that the first two No More Heroes provided. Admiring the independent scene that has revolutionized the video game in recent years, Suda51 gives the impression of having missed the hype train with this new, painful game.

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4 / 10 - Vane
Jan 17, 2019

Initially intriguing by his artistic direction, mysterious in its final, and even if it has the good idea to offer the happiness of being a bird, Vane goes from meditative to painful far too fast, served by a technique too much weak in regard to its size and a lack of sensation, which it does not manage to tie the bottom and the form of its experiment.

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If the concept of a multiplayer game in the universe of Naruto is attractive, Naruto to Boruto : Shinobi Striker disappoints by his gameplay, his camera, his matchmaking, well below the standards of an experience to share today, even between fans.

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5 / 10 - Mosaic
Jan 6, 2020

Criticism without nuance of the consumer society and the deadly routine of the employee, Mosaic develops a style, a subject but remains an extremely harsh experience. Difficult to recommend it as a video game, its final form seems more suited to that of a short film, the interaction is already extremely limited.

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Oct 9, 2019

If the sympathetic capital of the creatures of Concrete Genie is undeniable, for all the rest, the title developed by the Californian studio Pixelopus barely shine beyond its singular artistic direction. Without an original proposal of gameplay and a very limited interaction with the nice monsters, the progression is tasteless, remote-controlled and we will quickly choose to move from motion detection to the right stick, which says a lot about the success of the game initial concept.

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Apr 20, 2019

The Friends of Ringo Ishikawa is quite weak in its pure playful proposal but has a real personality that could well embark you, if you are sensitive to this typical Japanese atmosphere carried by hip hop melodies and retro graphics successful in this small city, free to live the existence often in slow motion of a rascal high school and his friends. In this, again, the fact of being able to play in a nomadic way with the Switch is a plus.

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