Fell Seal: Arbiter’s Mark has earned the high praise I give it. Nearly every criticism I have towards it is a nit-pick, or comes down to personal taste. This is exactly what I have been looking for, and I think fans of this sub-genre will be to. It practically fell from heaven.
If you did not like the games back in the 2000s, nothing has changed. But if you can take the cheese along with the odd boring minigame and puzzle – this is probably the quintessential Final Fantasy RPG. It would be a sin to miss out.
The game’s style is well realized, backed by a great looking, great sounding experience. Combined with a deep mystery, it is something to keep an eye on. If you like games of similar genres, or even VNs in general- we highly recommend it. Miss out? You must be dreaming.
Dead Cells could have been a disaster – another game where your arm is behind your back unless you get lucky. Instead your skill is rewarded, and even when enemies become frustratingly fast, you always get the urge for just one more run. Good luck does help of course. It is not perfect, but it is dead close.
I honestly have very little to criticize about the pure business side of the game. The gradual progression is not too slow, and you slowly develop from keeping a close eye on your own grow (the place where you, you know, grow) until you have plenty of people to do that for you.
SteamWorld Quest: Hand of Gilgamech has stripped away anything unnecessary and made a solid RPG. While a few more flairs would have been nice and difficulty balance can be a bit off, it is still an excellent RPG that encourages players to strategize when building a deck to prove their mettle.