Wojciech Gruszczyk
Fire Emblem: Fortune’s Weave is one of the best strategy games of recent years, brilliantly building on the series’ tried-and-tested foundations whilst adding some brilliant new ideas. Brilliant tactical battles, four intertwining storylines and a wealth of options for developing your team mean you can easily spend over 100 hours in this world. Not all storylines and activities are of the same high standard, and the sheer number of systems can sometimes feel overwhelming, but for fans of the genre, this is an absolute must-play.
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Marvel’s Wolverine is an intense, brutal and visually stunning adventure that proves Insomniac Games is capable of offering something completely different from the Spider-Man stories. The combat is hugely satisfying, and the story makes good use of Logan and his relationships with other heroes, although the linear structure and the repetitive nature of the fights mean that after around 12 hours, it’s hard to find many reasons to carry on playing. This isn’t a Spider-Man with claws, but a full-fledged Wolverine adventure – gritty, bloody and exactly what this hero needed.
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Orbitals is a thoroughly enjoyable co-op adventure which, rather than constantly bombarding players with new mechanics, places greater emphasis on puzzles, communication and working together to find solutions. The gameplay is simpler and less varied than in It Takes Two or Split Fiction, but the ability to swap roles freely, the brilliant world design and the inventive use of the available tools mean that two players can have a really good time together. It’s just a shame that the adventure ends so quickly and doesn’t offer much in the way of replay value, as Shapefarm has created a very solid offering for fans of co-op games.
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The Blood of Dawnwalker is an excellent start to a new universe, one that draws on the experience of the creators of The Witcher 3: Wild Hunt, but which, thanks to the 30-day system, Coen’s transformation and the consequences of your decisions, quickly finds its own identity. The game’s greatest strengths are its superbly written quests, interesting characters and a world you’ll want to return to in order to experience completely different versions of events. The underdeveloped combat and technical issues can be irritating, but they do not detract from the fact that Rebel Wolves has created a large, ambitious RPG that is well worth checking out.
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Elden Ring: Tarnished Edition is an excellent port of one of the best games of recent years, which, despite its massive scale, runs and looks surprisingly well on the Nintendo Switch 2. FromSoftware has made excellent use of the extra time to optimise the game, meaning we can now comfortably explore the Lands Between virtually anywhere. If you have a Switch 2, Elden Ring isn’t just worth playing – it’s a must-play.
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Marvel Tōkon: Fighting Souls is a striking, very accessible (at first), and incredibly deep fighting game that brilliantly utilizes Marvel's heroes and Arc System Works' expertise. The stunning visuals, excellent 4v4 system, and wide variety of fighters provide plenty of fun, though the campaign could be longer, the roster larger, and the selection of modes even more extensive. However, the foundation is strong enough that with the right support, the game could sustain an active community for a long time.
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Kusan: City of Wolves is a spectacular, brutal and challenging top-down shooter that pleasantly surprises not only with its combat, but also with its dark world and well-crafted story. It’s a very good game for players who enjoy a challenge and beating their own high scores, but its unforgiving nature and limited variety mean it won’t be to everyone’s taste.
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Halo: Campaign Evolved marks a very successful return for the Master Chief, combining superb gunplay, a brilliant atmosphere and spectacular visuals with sensibly implemented changes. At times, the remake remains a little too conservative, and the lack of multiplayer clearly limits its content, but the campaign itself still delivers a brilliant, challenging experience. It’s a cracking shooter, and let’s hope it marks the start of a new chapter for both the Halo franchise and Xbox.
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Splatoon Raiders proves that the world of Splatoon works just as well outside of online competition. Nintendo has created an incredibly satisfying action game with very well-designed progression, although it lacks greater mission variety and a more engaging story. If you enjoy fast-paced combat, character progression and the distinctive atmosphere of this series, the Japanese developers’ latest release should provide you with plenty of fun.
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Devil May Cry 5: Devil Hunter Edition is a superbly crafted port of one of Capcom’s finest action games, which works brilliantly on both the large and small screens of the Nintendo Switch 2. A superb combat system, four distinctly different characters, a steady 60 FPS and a wealth of content mean that even years on, returning to Red Grave City is hugely satisfying.
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Rhythm Heaven Groove is a highly distinctive rhythm game that delights with its ideas, music and absurd humour, but doesn’t set out to appeal to everyone. Its simple controls conceal a challenging experience that demands full concentration, a sense of rhythm and a constant drive to improve your scores. Fans of the series and of Nintendo’s more unconventional titles will have a brilliant time, whilst others may lose interest after just a few minutes.
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Star Fox is a successful remake of the legendary Nintendo game, which retains the excellent, fast-paced gameplay whilst adding new graphics, cinematic presentation and several interesting modes. However, the game still has limitations stemming from the structure of the original. Fans of the series will have a brilliant time, but those hoping for a fully-fledged new instalment may be left feeling somewhat unsatisfied.
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The Adventures of Elliot: The Millennium Tales is a very successful launch for a new franchise, combining excellent combat, enjoyable exploration and stunning HD-2D visuals. The game isn’t groundbreaking, and the developers have clearly opted for safe choices, a straightforward story and very accessible puzzles. Fans of the classic The Legend of Zelda games, however, should have a brilliant time, as this is a charming, polished and highly satisfying adventure.
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007 First Light is the best James Bond game ever – brilliantly written, superbly acted and brimming with that unique atmosphere we’ve come to expect from stories about Agent 007. IO Interactive has combined its own experience from Hitman with a cinematic adventure in the style of Uncharted, throwing in gadgets, spectacular missions, interesting characters and a very well-crafted story of the young Bond. Not everything works perfectly, as the game sometimes holds your hand (a bit too tightly!), but ultimately it’s a brilliant start to a new era of 007 in gaming.
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Yoshi and the Mysterious Book is a very pleasant surprise that doesn't try to be just another classic platformer, but instead presents Yoshi as a young explorer and naturalist. The game is light, colorful, and very accessible, but it also manages to surprise with clever puzzles and inventive use of various creatures' abilities.
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Mixtape is a beautiful, musical, and deeply nostalgic story for one evening, brilliantly combining visuals, soundtrack, and memories of the end of youth.
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Forza Horizon 6 is the biggest, most beautiful and most diverse instalment in the series yet, finally taking players to a dreamlike Japan. Playground Games hasn’t revolutionised the series, but it has once again delivered brilliant driving, a wealth of activities, over 550 cars and a world in which it’s easy to lose yourself for dozens of hours. It’s still classic Forza Horizon, but in such a spectacular, rich and polished form that fans of the series will be delighted.
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Saros is a very strong, polished, and significantly more accessible take on the Housemarque formula, expanding on the foundations of Returnal without attempting to tear them down. The game impresses with its narrative, excellent combat system, excellent use of the DualSense, and the unique atmosphere of Carcosa, though it doesn't offer anything groundbreaking and can lose some steam in the second half. It's undoubtedly one of the most important single-player PlayStation games of recent months and a very good sign that Sony is still capable of delivering the exact experiences players are looking for.
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Diablo 4: Lord of Hatred is a very strong expansion that not only advances the story and introduces a brilliant Sorcerer and a powerful Paladin, but also finally brings some order to the end-game and gives players plenty of reasons to stay in Sanctuary for longer. It’s not perfect, but Blizzard has laid solid foundations for the further development of the whole of Diablo 4. It’s an expansion that leaves you wanting more in the best possible sense: it ends, and you simply want more.
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Emotional, intense, and fast-paced—these three words best describe my experience with Pragmata. The credits roll a few hours early, but ultimately, I was pleasantly surprised by the character relationships and the excellent combat system. Capcom has another great IP on its hands, but will it want to develop it further? A lot probably depends on sales.
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