Andrew Farrell


58 games reviewed
69.8 average score
70 median score
63.8% of games recommended
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Dec 17, 2019

It's rare to find a game that does this much right so often. With a huge amount of content, an entertaining story, and interesting, varied gameplay, Dragon Quest Builders 2 is really an unmissable title for anyone with even a passing interest in games about building.

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Dec 10, 2019

MechWarrior 5 is lengthy and complex but extremely tedious and often obnoxious. What could have been a very enjoyable experience is dragged down by bad movement, menus, and pacing.

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Dec 4, 2019

This game fails at almost everything it sets out to do. With janky animations, embarrassing story, awful combat mechanics, and horrible enemy layouts and AI, there's just not much positive to say about it.

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8 / 10 - Shenmue III
Nov 25, 2019

Shenmue III had to noticeably cut some corners, but is a true sequel with some new tricks up its sleeve. Newcomers will likely not really get what the fuss is about, but this is a very enjoyable game that I think will be appreciated more as time goes by.

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5 / 10 - Superliminal
Nov 12, 2019

Superliminal seems like a great game at first. The perspective mechanics on display make a fantastic first impression, but the game's design falters as it goes on. The weakness of the puzzles and unevenness of the overall game drag it down in the end.

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Atelier Ryza is a great game slightly marred by a poor port, lack of enemy variety, and hard-to-find ingredients. But anyone who likes crafting games absolutely owes it to themselves to play this, as it's a huge amount of fun.

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Oct 23, 2019

Corpse Party 2 has a strong first chapter, but it's hard to really recommend since the others have been missing in action for so long. Fans will want to support the localization, but other people would be better off waiting to see if the game is ever finished.

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Oct 23, 2019

Moons of Madness may be light on scares, but the great use of its setting and very strong storytelling make for a compelling narrative-driven experience.

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Oct 17, 2019

I enjoyed a fair amount of what this game had to offer, but the limited, claustrophobic nature of much of the navigation, coupled with slow movement, poor story, and extremely limited enemy types, make it a harder sell.

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I really wanted to like this game, but it makes it very difficult. From the bland levels to the horribly repetitious nature of the simple combat, Travis Strikes Again is a really mediocre time. And that gamebreaking bug certainly didn't do it any favors either.

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