Warlander's visuals and story are generic and it's a bit short on content, not to mention the irksome bug that removes your permanent upgrades. But the combat and cutting mechanics are extremely entertaining breaths of fresh air that make the game very much worth playing.
Elderborn is almost a good game. It's got most of the ingredients that would require, such as strong visuals, tight gameplay, and varied enemies. But the placement of those enemies is so terrible and ill-conceived that it basically ruins the entire game. That along with a third act that feels like the game just gives up do a whole lot to damage what could have been a very compelling experience.
It's rare to find a game that does this much right so often. With a huge amount of content, an entertaining story, and interesting, varied gameplay, Dragon Quest Builders 2 is really an unmissable title for anyone with even a passing interest in games about building.
Shenmue III had to noticeably cut some corners, but is a true sequel with some new tricks up its sleeve. Newcomers will likely not really get what the fuss is about, but this is a very enjoyable game that I think will be appreciated more as time goes by.
Superliminal seems like a great game at first. The perspective mechanics on display make a fantastic first impression, but the game's design falters as it goes on. The weakness of the puzzles and unevenness of the overall game drag it down in the end.
Atelier Ryza is a great game slightly marred by a poor port, lack of enemy variety, and hard-to-find ingredients. But anyone who likes crafting games absolutely owes it to themselves to play this, as it's a huge amount of fun.
Corpse Party 2 has a strong first chapter, but it's hard to really recommend since the others have been missing in action for so long. Fans will want to support the localization, but other people would be better off waiting to see if the game is ever finished.