Andrew Farrell
While it's very similar to the original game, the level of quality and enjoyment offered here is undeniable, making this another worthy entry in the series filled with laughs, great puzzles, and excellent world design.
One of the best games of recent years gets even better, courtesy of a superb port and content that has withstood the march of time with aplomb.
Another good port from Capcom makes Monster Hunter Rise the best version of the game to get.
Short but sweet, Scarf is an intriguing, enjoyable little game for most of its runtime.
Enjoyable, but rather slight, The Gunk is an intriguing journey through an alien planet while vacuuming up goop. There isn't much to it, though, which I found a bit disheartening.
A port surprisingly free of graphics options still benefits from being the most jaw-droppingly gorgeous way to play an amazing game.
It's a puzzle game, it's an action game, it's a rogue-lite, and it does all three of those very well. It might not be bursting with content, but this is an extremely unique, captivating experience that's sure to have players eager for just one more go.
Annihilation Line is more Terminator: Resistance. With several hours of playtime alongside new story and characters, it's easy to recommend for people who enjoyed the main game.
Familiar but still containing enough of its own identity to stand out among similar titles, White Shadows is a compelling, albeit brief experience. It could have done more with its gameplay and commentary, but the game is mostly a success.
Still one of the best of its kind nearly a decade after its initial release, Rune Factory 4 Special is still thoroughly engrossing when it comes to most of what it attempts.
Cute and mostly entertaining, Gardenia needs better signposting and could have made better use of the gardening aspect.
Short but undeniably lovely and containing some of the best 3D platforming money can buy, Castle on the Coast soars, only to be held back some by uneven pacing.
An endearing experience with a well-integrated narrative, Solar Ash trades the action of its predecessor for speed-based platforming. It's a compelling play, but it feels a little light.
Quirky and fun while it lasts, DEEEER Simulator doesn't have nearly enough content to justify its price tag, and little has been added to rationalize the price increase over its Early Access version.
Intriguing and startlingly original, Exo One offers a quiet, meditative experience that's both foreign and mysterious.
Two of the three games are still pretty great, but this is one of the most brazenly offensive cash grab releases I've seen in recent memory.
Gorgeous and relaxing, Grow: Song of the Evertree will strongly appeal to fans of games about gardening and enjoying the Zen qualities of nature.
A truly surprisingly high-quality platformer with top-tier controls and level design. It's only let down by its extreme brevity and its bloated price tag.
Buoyed by beautiful visuals, great performance, and entertaining exposition, Bright Memory: Infinite still feels like a small part of a complete game.
With fast movement, an interconnected, memorable world, and plenty of tools at the player's disposal, Treasures of the Aegean offers up a lot of enjoyable gameplay and level design.