Andrew Farrell


365 games reviewed
72.8 average score
75 median score
69.9% of games recommended
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Jul 15, 2021

Guild of Darksteel is a short, simple game that only takes a few hours to get through. There's nothing offensive or necessarily bad about it, but it's hard to recommend all the same.

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6 / 10 - Lost Ruins
May 13, 2021

The visuals are strong and most of the elements are competent, but this is a middle-of-the-road game that squanders its potential with some baffling decisions.

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Mar 29, 2021

Painfully average in most respects, Balan Wonderworld won't draw much admiration for its contents. Still, it's a competent game that does have its charms, few as they may be.

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6 / 10 - The Shore
Feb 19, 2021

The Shore is short and has some truly questionable design choices, but its strong visuals and unsettling atmosphere will possibly make it worth a look for horror fans who don't mind being annoyed.

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6 / 10 - Control: AWE
Aug 27, 2020

AWE had a lot of potential and I'm sad to say that it's mostly wasted here. Most of what it offers is exactly the same as what players have experienced before and I found the new stuff to be equal parts obnoxious and tedious.

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6 / 10 - Maneater
May 22, 2020

Maneater can be entertaining, but it's extremely short and repetitive, with practically no story missions or unique activities.

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Apr 21, 2020

The Shattering has some big ideas that it simply isn't able to deliver on. There's a distinct lack of narrative cohesion along with pedestrian plotting and boring gameplay. Still, the game does some things that make it worth a bit of attention.

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Oct 17, 2019

I enjoyed a fair amount of what this game had to offer, but the limited, claustrophobic nature of much of the navigation, coupled with slow movement, poor story, and extremely limited enemy types, make it a harder sell.

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6 / 10.0 - The Surge 2
Sep 30, 2019

The Surge 2 isn't a bad game, but it gets some pretty big things wrong. In the end, I had some fun with it, but the broken parrying, awful enemy placement, and bland level layouts made it more of a slog.

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Jul 25, 2019

Eagle Island is vibrant and worth a look for its world and story, but the combat lets the overall experience down.

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Apr 25, 2019

Dark Devotion is intriguing, but design problems and cumbersome combat do their best to keep it from reaching its full potential.

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Mar 26, 2019

Outward is simultaneously mesmerizing and full of missteps. What could have been a truly special game is damaged by how tedious and ill-advised so many of its design decisions are.

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Mar 15, 2019

I enjoyed One Piece: World Seeker in spite of its flaws, but anyone who isn't a big fan of One Piece will likely find the game a chore to get through.

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The Shapeshifting Detective is a bit of a disappointment overall, but the central concept is very interesting and well-implemented. It might be somewhat underwhelming, but genre fans will find it worth a look.

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Feb 24, 2023

A very enjoyable 3D platformer let down by a host of technical issues. Clive 'N' Wrench is well worth playing, but you may want to wait for some patches.

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Feb 5, 2023

Deliver Us Mars is decent enough but lacks the focus and narrative strengths that made the last game such a joy.

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Dec 5, 2022

Need for Speed Unbound has the racing and the world down pat, but the game is marred by too many roadblocks and a heaping helping of tedium.

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7 / 10 - The Chant
Nov 3, 2022

Decent gameplay and decent level design can't save The Chant from its poor story and total lack of scares.

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Resident Evil Village Winters' Expansion adds some more content to the game. But it's mostly all rehashed and overpriced.

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Aug 23, 2022

With excellent visuals and lots of creative, unique ideas, Fashion Police Squad could have easily been something special. If only it wasn't so needlessly aggravating, cramped, and tedious.

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