Jason Rodriguez
Jason Rodriguez's Reviews
Retrieved dataslate information reveals circa-M03 tech, Warhammer 40K: Mechanicus - Heretek, has disappointed the Machine God. End of datastream.
A treat for fans of H. P. Lovecraft's works, mystifying settings, and followers of the Cthulhu Mythos. Unfortunately, its weaker combat and exploration mechanics remain asleep at the bottom of the ocean.
Repetitive, meandering, and streamlined to a fault, Warhammer: Chaosbane lacks the depth to keep you invested well past the shallow endgame. It's a shame given the rich lore and enemy design.
Vambrace: Cold Soul will surely keep you entertained and engaged if you prefer roguelike games. Unfortunately, bland combat, interface and info issues, along with some save file problems can hamper your enjoyment.
Total War: Three Kingdoms captures the spirit and essence of the time period. It's filled to the brim with unique and thematic detail, with aesthetic beauty that's a wonder to behold.
Rise of Industry has significant depth with heavy focus on logistics and supply management. Unfortunately, there's not much else for you to enjoy.
Close to the Sun's bland narrative and lack of challenging mechanics, as well as being light on the scares, makes for a rather dull experience.
Stunning visuals and survival mechanics shine in Fade to Silence. Unfortunately, companion management, bugs, crashes, and uninspiring combat lead to an experience that you just want to fade away.
Imperator: Rome combines the quirks and mechanics of multiple Paradox titles, but it lacks the charm and depth to stand out on its own. It wore the trappings and regalia of Marcus Aurelius, yet, once removed, out came Commodus instead.
Anno 1800 is a return to Blue Byte and Ubisoft's long-running city-building franchise. Sadly, a number of flaws prove to be detrimental to an enjoyable voyage.
A brilliant and satisfying conclusion to The Walking Dead: The Final Season, and to the franchise as a whole. Take Us Back explores evocative themes while having emotionally impactful moments as you experience the end of Clementine's journey.
The Division 2 is an online, shared-world looter-shooter done properly from the start. Massive Entertainment have crafted an engaging experience worth sticking to for the long haul.
Square Enix's Left Alive takes us back to the Front Mission universe. Unfortunately, numerous issues hold it back that it might as well be left for dead.
The Occupation tries to present itself as a political thriller emphasizing stealth. Sadly, it has neither the thrills nor the mechanics for both.
Dead or Alive 6 uses reliable mechanics while adding new twists to freshen up the gameplay. Combat is fluid, fun, and exciting, yet, overall, it's not without glaring flaws.
Anthem offers near unlimited potential, with certain features, taken separately, representing a marvel in design. Combined together and it proves to have a lot of style but very little substance.
Tannenberg has authenticity in spades. Sadly, middling animations, unreliable AI, and uninspiring combat sully what could've been a remarkable experience.
Civilization VI: Gathering Storm has new leaders, wonders, and mechanics to freshen up your experience. Unfortunately, some of these features occur fairly late, or are non-factors in your playthroughs.
Riot: Civil Unrest attempts to depict complex socio-political upheavals in an extremely unengaging and unintuitive manner, to the point that these events lose their impact in video game form.
At times serene and at times unnerving, Sunless Skies epitomizes an atmospheric narrative-driven exploration into strange and unknown locales, only marred by the tedium that grows as the novelty eventually wears off after a few hours.