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Jason Rodriguez

Manila

172 games reviewed
70.2 average score
70 median score
59.9% of games recommended

Jason Rodriguez's Reviews

Hello. Did you know that there are only five Filipino games journalists in the world? I'm one of them. I'm on PC Invasion.

Retrieved dataslate information reveals circa-M03 tech, Warhammer 40K: Mechanicus - Heretek, has disappointed the Machine God. End of datastream.

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Jun 25, 2019

A treat for fans of H. P. Lovecraft's works, mystifying settings, and followers of the Cthulhu Mythos. Unfortunately, its weaker combat and exploration mechanics remain asleep at the bottom of the ocean.

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May 31, 2019

Repetitive, meandering, and streamlined to a fault, Warhammer: Chaosbane lacks the depth to keep you invested well past the shallow endgame. It's a shame given the rich lore and enemy design.

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May 27, 2019

Vambrace: Cold Soul will surely keep you entertained and engaged if you prefer roguelike games. Unfortunately, bland combat, interface and info issues, along with some save file problems can hamper your enjoyment.

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Total War: Three Kingdoms captures the spirit and essence of the time period. It's filled to the brim with unique and thematic detail, with aesthetic beauty that's a wonder to behold.

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May 2, 2019

Rise of Industry has significant depth with heavy focus on logistics and supply management. Unfortunately, there's not much else for you to enjoy.

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May 2, 2019

Close to the Sun's bland narrative and lack of challenging mechanics, as well as being light on the scares, makes for a rather dull experience.

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Apr 29, 2019

Stunning visuals and survival mechanics shine in Fade to Silence. Unfortunately, companion management, bugs, crashes, and uninspiring combat lead to an experience that you just want to fade away.

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Apr 25, 2019

Imperator: Rome combines the quirks and mechanics of multiple Paradox titles, but it lacks the charm and depth to stand out on its own. It wore the trappings and regalia of Marcus Aurelius, yet, once removed, out came Commodus instead.

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Apr 15, 2019

Anno 1800 is a return to Blue Byte and Ubisoft's long-running city-building franchise. Sadly, a number of flaws prove to be detrimental to an enjoyable voyage.

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A brilliant and satisfying conclusion to The Walking Dead: The Final Season, and to the franchise as a whole. Take Us Back explores evocative themes while having emotionally impactful moments as you experience the end of Clementine's journey.

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The Division 2 is an online, shared-world looter-shooter done properly from the start. Massive Entertainment have crafted an engaging experience worth sticking to for the long haul.

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Mar 7, 2019

Square Enix's Left Alive takes us back to the Front Mission universe. Unfortunately, numerous issues hold it back that it might as well be left for dead.

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Mar 4, 2019

The Occupation tries to present itself as a political thriller emphasizing stealth. Sadly, it has neither the thrills nor the mechanics for both.

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Mar 1, 2019

Dead or Alive 6 uses reliable mechanics while adding new twists to freshen up the gameplay. Combat is fluid, fun, and exciting, yet, overall, it's not without glaring flaws.

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Feb 21, 2019

Anthem offers near unlimited potential, with certain features, taken separately, representing a marvel in design. Combined together and it proves to have a lot of style but very little substance.

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Unscored - Tannenberg
Feb 13, 2019

Tannenberg has authenticity in spades. Sadly, middling animations, unreliable AI, and uninspiring combat sully what could've been a remarkable experience.

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Civilization VI: Gathering Storm has new leaders, wonders, and mechanics to freshen up your experience. Unfortunately, some of these features occur fairly late, or are non-factors in your playthroughs.

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Feb 4, 2019

Riot: Civil Unrest attempts to depict complex socio-political upheavals in an extremely unengaging and unintuitive manner, to the point that these events lose their impact in video game form.

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Jan 31, 2019

At times serene and at times unnerving, Sunless Skies epitomizes an atmospheric narrative-driven exploration into strange and unknown locales, only marred by the tedium that grows as the novelty eventually wears off after a few hours.

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