Frank Reese
- System Shock
- Deus Ex
- Legend of Zelda: Link to the Past
Frank Reese's Reviews
A solid and relaxing simulation game that focuses on restoring Train Stations. However the bugs and simplicity of the gameplay weaken a rather enjoyable experience.
While the experience is part of a larger franchise, Yakuza 3's dated systems, rough combat, and story that loses site of the goal is hard a game to love. It's required playing for fans of the series, and not an awful experience, but hardly what fans will expect after the previous three titles in the franchise.
The perfection of the Telltale's Adventure Game formula comes from Dontnod, a company who gives the players permission and the ability to go back and try out multiple different choice paths before deciding which choice they wish to use moving forward.
Gris is a game primarily defined by its style and beauty. The game starts with a woman who appears to have lost her voice sitting on a stone statue’s hand and then falling as the statue collapses. It’s a strange opening that defies explanation at first, but it exhibits so much of what Gris is about. Gris is a game designed to be more about the visual environment connecting with the player rather than a deep gameplay system.
An innovative puzzle game focused on perspective puzzles. It tries to be unique and succeeds the entire way through. A bit short and a weak story, but otherwise a fun exploration of what's possible.
The fact is Fallen Order isn’t a perfect game, but players will emerge from Fallen Order focused more on the positives than the missteps made because Fallen Order is able to recover from the mistakes and still create lasting memories.
A fun and happy game from the same creator as Katamari Damacy, Wattam is an absolute delight to experience and enjoy. It could be longer but also will cheer anyone up.
n 2010, the rather enjoyable Castlevania: Lords of Shadow ended with a major plot twist revealing that Gabriel Belmont was alive during modern times and was now called Dracula, taking on the famous vampire’s persona and visage. This left fans to wonder how the sequel would continue the story, either as Dracula or fighting against the protagonist from the original game. Four years later, Castlevania: Lords of Shadow 2 answered the question, but it’s a question that probably was more interesting to think about than how Konami approached it.
A fantastic sequel that explores new areas of famous characters in compelling stories and explores one of Batman's most famous villains while finding a fresh angle that hasn't been explored.
An interesting escape room type puzzle game focused on a secret agent/spy thriller that clicks all the rights buttons in more ways than one.
Red Dead Redemption 2 feels like Rockstar has turned a corner, but it might not be the corner fans were hoping they would turn.
Little Misfortune is a game that is intended to shock the player. It starts early when the narrator informs the player that the girl at the center of the story is “going to die today.” The girl, Misfortune hears the narrator somehow, but the narrator quickly handwaves it away and starts to directly talk to Misfortune. From there the player takes control of Misfortune on her adventure.
The most important thing though would be to address the common praise of the game, that this is “Zelda”. That would be true if Zelda lacked a story or interesting characters, or really a purpose had simplistic dungeons and more platforming than combat. Also, the enemies are repetitive and there are no interesting bosses as well.
A true prototype that shows the development process and what publishers use to determine if games will ship. Ultimately though this is a very early work in progress. Fun to see, but not much more.
An excellent combination of Yakuza and Streets of Rage, though short it's still a very fun experiment that has been released for free.
Classic gameplay that will please fans of stealth, but the worst story in the series. It's focus on the Templars could have been great but there's no attempt to humanize them.
While this is an interesting release, it's a short demo showing what the next engine can do. There's no voice acting and reused assets for Thimbleweed park. It's only an hour, but free. Overall ok.
A solid throwback to classic Point and Click Adventure games. Made for fans of Maniac mansion or Monkey's Island by some of the masters of the format.
A fun adventure game, paired with an unnecessary Open world that goes through the motions. However new enemies and an excellent story is worth playing through the entire experience.
A solid game that is let down in it's final minutes as it can't find the right way to conclude it's story. However the experience and is excellent and worth playing through to see.