Łukasz Ankudo
- Battlefield series
- Original War
- Age of Empires series
SOMA makes you think about the impending future that will change the world. As you uncover the story of the world you come to the realisation that... No, it will be your own. The game you simply need to play.
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Don't. It looks good, but just... Don't.
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Abyss: The Wraiths of Eden is one of better games of the genre I've played. The story is interesting enough to keep you engaged as is the setting. There were few things that made me disappointed and they are more inconvenience rather than a serious mistake. Worth to play one day if you like the genre.
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911 Operator is a game that makes un an emergency dispatcher. It features plenty of prerendered cities with an ability to add more by using real-life road grid. It allows ultimate replayability, but would you like to play this game indefinitely? I doubt it.
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Paladin is a niche game. It combines gameplay of Missile Command and Asteroids to create masterpiece of nostalgia for the 80's. It's simple, can be relaxing, and is insanely easy.
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Mages of Mystralia is a surprising game. At first it seems like a simple adventure game, but it shortly builds on concepts know from Magicka. It grows on you and provides hours upon hours of gameplay, spatial puzzles and magical adventure.
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Syndrome for console is a game that should have mature a bit more. Lighting is off, sounds are off, but if you manage to turn the brightness up on your display of choice you are welcomed with a mostly empty horror-mystery game set in the space.
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Vostok Inc. is a combination of twin-stick shooter with management game. This capitalistic action game makes you accidentally conquer planetary systems, sow discontent in the galaxy and get reach in the meantime.
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Two modes, a couple of levels, simple gameplay. That's what Inversus Deluxe has to offer. But that's enough. Inversus sucks you in and makes you stick to the game for hours.
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Jettomero with it's unique graphics, simple yet climatic music and fun but repetitive gameplay deserves a few nods. Its style resembles storyboarding and story is an sarcastic take on 'finding yourself' which makes no sense whatsoever.
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Bleed seems to be a good game when we want to share couch with a friend and at the end of the day feel we accomplished something. It's a nice shooter with fast action and difficult, but pattern-bound bosses.
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Bulb Boy is interesting and pretty game, but it's still too short and lacking too much to justify its price.
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Mr. Shifty is quite an interesting experience. The whole game revolves around Mr. Shifty's ability to short distance teleport. When the job goes bad, the only thing that we can do is to retaliate. You will be going up and down your jailor's tower and decimate his defences. The game provides fast gameplay and an unique ability to flawlessly traverse most levels without stopping. Think before you teleport and you might just make it.
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Guardians of the Galaxy from Telltale lets us discover origin story of all the characters in the MCU. It's quite important this time as Guardians are quite obscure characters. Beyond obvious importance it's simply the great game from Telltale, the best since The Wolf Among Us even though it's riddled with immersion breaking mini games and sequences.
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Slayaway Camp is a nice and simplistic bloody mess. It parodies the most known mass murders from films like Friday the 13th and makes us replay themed murders. It's a nice training in causation similar to Hitman or Lara Croft Go. Simply fun.
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This detective story is a branching narrative that makes you scratch your head over and over again. For the most part you are not aware what's actually going on, mostly at the beginning, but then the games open us up, everything is explained and you see the credits roll. I don't expect second episode to be released for consoles.
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Dreambreak made me loose even more appreciation for pixelated games. It's quite interesting story of Mr. Nobody in deep troubles he had little to do with, but the execution is poor, controls are bad, and it leaves a lot to be desired. It was a simple Gamerscore though...
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Tokyo 42 represents a genre of simple action-packed games. While it wildly differs from likes of Hotline Miami, it gives similar experience. It features great shootouts, simple logic and spatial puzzles, but most often combines most of them making shootouts puzzles themselves. It's cool open world game. It will overload your brain with futuristic Japanese style and death, mostly death.
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The Inner World: The Last Windmonk is a continuation of a story of slightly infantile hero. Unfortunately it's not a standalone game and it needs to be played after the first game to understand what's going on. And there's a lot going on. Betrayal, power hunger, loyalty, complex multi-level upside down puzzles. Everything is here.
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X-Morph: Defense is a brilliant tower defence game. This time we are the invaders and need to defend our invasion. We can fight all over the world, in nice locations, but it's not as simple TD as most. We need to balance power supply, fight against fighters and dynamically change paths to be able to survive. Even the first level is tough. And that's good.
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