Dennis Michel
The hope remains that future patches will at least fix most of the problems mentioned, especially the buggy sound and the poor enemy behavior, in the coming days. And who knows, maybe Stalker 2 will experience a resurrection like Cyberpunk recently did and even put some mechanics like the fast travel system to the test again.
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Biomutant tries to pack a wealth of game elements into an Open World, but fails on almost all fronts.
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Flat cliché horror, that disappoints in terms of gameplay and narrative and can only be used for a short co-op evening.
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Flintlock comes along with good ideas and an exciting premise, but in the end it turns out to be a half-baked Soulslite attempt.
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Suicide Squad is a shadow of what once made Rocksteady one of the best developers for open world action games.
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The Lord of the Rings: Gollum is often a nasty fried potato, even for great Lord of the Rings fans.
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The best setting of the series and an improved camera do not hide the sometimes glaring weaknesses of House of Ashes.
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MediEvil brings back memories of the PS1 era, but more than clearly highlights the weaknesses of video games from the 1990s
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When everything's running smoothly in the team, we excel at an event, level up significantly, or a strategy works, it's really fun.
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The Devil in Me is the best part of the series, but its technical problems always tear us out of the otherwise good horror.
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Gotham Knights obviously suffers from its difficult development, which buries a thoroughly fun core under many problems
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The Callisto Protocol is an atmospheric graphics blender that can only compete with Dead Space in a playful way.
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Steelrising is the epitome of a solid, low-highlight soulslike that will pass you the time until the next genre hit.
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Ghostwire: Tokyo is now representative of games that have been massively harmed by an open game world.
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Interesting reorientation with open-world design, where fast movement is fun, but which stumbles over technical problems.
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FIFA 21 is an overpriced full price update that should be considered very carefully.
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Afterparty shines with witty dialogues and a crazy story, but the adventure remains largely playful on the track
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Sand Land, peppered with great characters, is a real feel-good adventure for Toriyama fans, but it comes across as too shallow in terms of gameplay.
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An impressive visual and interactive experience, especially for VR newcomers, but playfully too linear and shallow.
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NFS: Hot Pursuit is still a fun arcade racer today, but the price-performance ratio is not right anymore.
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