Nathanael Peacock
Kill Knight is a game that will kick you to the curb if you aren’t paying attention. It’s hard as nails but never unfair. If you die in a run, you just need to dust off your guns and do better.
My time with the game has been a great experience, the team at 11bit Studios have taken the groundbreaking Frostpunk and tweaked and refined it into something new. Almost every piece of the game has changed for the better. While some diehard fans might miss the tighter experience, there’s no doubt that this is a sequel that changes the landscape of the Frostpunk series. And I’m here for it.
This game is the most illogical conclusion to the timeline we’ve been tracking on, but it’s a refreshing pull away from the all-too-serious shooters.
Monster Hunter: World – Iceborne is everything a Monster Hunter: World veteran could want – more monsters, harder fights and of course more options for weapons and armour.
Age of Wonders: Planetfall takes a tried and tested formula, and flips it on its head. I can appreciate the guts it takes to strike out and try something different to what you’ve done before, even if others have already trodden that way before.
Yes, Total War: Three Kingdoms takes the Total War series out of the fantastical and back into the history books, but I’m so glad they did, because Creative Assembly are great at what they do – bringing history to life.
There are a few rough edges, and I’ll be keen to see how the system handles larger and larger groups of the undead, but at the moment, I’m looking forward to seeing more of the Oregon wilderness.
Astroneer give you seven wide-open planets to explore with friends or on your own. But really this is one endeavour that’s far better with friends than it is on its own.
All this might seem like I’m pretty down on Sleep Tight. But in the end, it feels like a game that’s hot out of the gate, but falls short after the first lap. It’s all style, but gets weighed down by some technical issues and a lack of variety.