BoxBoy! + BoxGirl! is a fun and interesting game concept that could have been a wonderful entrance for the characters onto Nintendo’s new platform, but falls short in game length and exploration of its mechanics. I enjoyed the time I spent with the game, but did not ultimately feel that the total experience justified the $9.99 price point. With Nintendo’s recent foray into mobile games, I can’t help but wonder whether these characters and this franchise wouldn’t be more appropriate to represent Nintendo in that market.
Unless you’ve been living under a rock, you are familiar with the nightmares and stories of horror from Cuphead veterans. The game is notoriously difficult and unforgiving, and some battles can be repeated ad nauseum for hours before you finally perfect the techniques. But if you’re able to set aside your rage, get a good grip on your Pro Controller, and power through try after try, you will be lucky enough to dive into one of the prettiest and most unique games of this generation, and maybe ever.
Katana ZERO is a modern masterpiece with a nearly perfect aesthetic. The graphics are beautifully rendered and animated, the music masterfully composed, and the gameplay tight and satisfying. Almost every moment of this game is used meaningfully and, despite its overall relatively short play time, leaves you with a full story with enough twists and turns that keep you playing to the end and ultimately leave you satisfied.
In a few hours of play, you will see almost everything this game has to offer you, but I doubt you’ll be done with it. It’s easy to boot the game and temper your stresses for anywhere between minutes and hours. ISLANDERS is a wonderful excursion into a simple world of city building, puzzle fitting, and high scores.
There’s a lot of good to be said about the world of The Division 2. The world feels very real, characters feel absolutely believable, and the game was crafted with obvious love. For some, especially fans of looter games, they will find a satisfying loop of running, gunning, grenades and gear to please the palate. For others, myself included, the core gameplay loop never becomes anything deeper than exactly what it appears, and the seemingly endless cycle of upgrading gear just to get more will wear itself thin before you reach the highest tiers of power.
My mother always told me that forgiveness is a virtue. EA, publisher of Apex Legends, has made it difficult to embody this attribute because over the course of many sunken dollars, they have disappointed me with undelivered promises, pricey in-game transactions, and abandoned developments. However, like a beaten dog, I’ve come whimpering back to their wide open, well-polished arms. Apex Legends is fun, it’s addicting, and the urge to play JUST ONE MORE is ever present. It’s difficult to say after not even a week since its launch, but if you’re looking for the next big competitive game, Apex Legends might just be it. I, for one, will be happy if it is.
Sometimes, I want to relax and play something that doesn’t require too much effort or thought, and Pikuniku certainly filled that hole in a playing catalogue that, for me, is usually occupied by the newest hardcore, realistic, blood-and-guts grit fest. The game garnered plenty of laughs from me and I’ve recommended it to a few friends to try; especially since it was free on Twitch for Amazon Prime subscribers for a few days. The price tag on Steam is set at $12.99, which may be a little high for a short, low-budget game with little replay value, but if you find yourself bored and looking for something fun to do with a few extra bucks and one of Steam’s frequent sales on your radar, Pikuniku isn’t a bad choice at all.