Rarely do games feel as singularly visionary as God of War; this is a rarest of AAA games with no whiff of publisher interference or executive meddling whatsoever. Almost entirely fat-free while still serving up literally dozens of hours of worthwhile, value-filled entertainment, that it does this alongside an unexpectedly visceral and emotionally involving story makes it an elite, towering accomplishment that a sequel nevertheless has the potential to build and improve upon.
There are sure to be passionate debates about where exactly Yakuza 6 lies in the grand pantheon of Sega’s titanic franchise, but with its smash-mouth combat, surprisingly engrossing story and wealth of wacky content, it is nothing if not another towering entry.
The Division 2 keeps an impressive number of plates spinning while skirting clear of the soulless live-service void. It isn’t perfect by any means, but Massive has done a remarkable job of making a potentially messy experience feel uncommonly holistic.
In many ways Shadow of the Tomb Raider is an apotheosis of everything the reboot series has attempted to achieve, and while this certainly makes it feel like a greatest hits of the franchise at times, the gorgeous hub-worlds and superb pacing ensure it's an easy recommendation for fans of the prior titles.