Bill Stiteler
A weird, beautifully rendered combination of Limbo and Super Mario Brothers, Saviorless is an interesting take on an action-platformer.
Omega Labyrinth Life is a colorful, well-produced roguelike dungeon game with a lot of cheesecake, set in the world of Japanese schoolgirls. The nice part is that you can participate with that aspect of the game to whatever degree you like, and there's a pretty fun game with some decent writing to season it all.
If you're looking for a simple game about jet combat, Sky Gamblers – Afterburner will almost certainly scratch that itch. You don't have to worry about anything other than lining up your shot and not crashing into mountains. I suspect it'll really appeal to those who want to enjoy the multiplayer element where they can take on their friends rather than the simple AI villains who make this game mindless fun.
Before We Leave promises to be "gentle" and "relaxing" city-building game, and it is until you reach its game-breaking bugs. I guess you can't expect the post-apocalypse to be all fun all the time.
Nadir: A Grimdark Deck Builder feels unfinished in parts, but fans of card-based battle games will be intrigued by the ingenious combat mechanism that forces you to balance your attacks against the threat of the enemy's retaliation.
The action in Kung Fury: Street Rage – Ultimate Edition is as basic as can be for an '80s-inspired arcade brawler, but it captures the tone of the source material (not to mention many of the characters) in a manner that'll please fans of the original short film.
Ship Graveyard Simulator is exactly what it says on the tin. Using different tools to break down ship parts and sell them for profit may not sound like the best use of your gaming time, but it can be a relaxing alternative to the typically high pressure, high stress fare.
Pet Care is, of course, an inexpensive game intended as a diversion for small children. In the spirit of research, I gave the game to my 4-year-old godchild, who played it intently for a few minutes, and rewarded it with "okay," then going back to watching my very real pet rabbit eat a handful of cilantro (not present in the game).
Heirs of the Kings plays everything a little too safely. It moves from one retro JRPG trope to the next, but doesn't provide the player with much incentive to do so beyond checking the boxes along the way.
Jujutsu Kaisen Cursed Clash boils the elements of the show down to a fighting game that's likely to appeal only to fans of the show. Even to them, we have to suggest there are many fighting games out there to better occupy your time.
Lunar Lander Beyond is an extremely difficult arcade action game aimed squarely at those who prefer a steep (and I would argue unfair) challenge. OK. The problem is that, aside from some great design work, that challenge is pretty much all it offers.
For those familiar with this long-time simulation/strategy series, Nobunaga's Ambition: Awakening may feel like a warm welcome home. But as a newcomer, I found the game a confusing mess, and the Switch version frustrated my every attempt to enjoy playing it.
Any potential Wartales displays as an outlaw fantasy RPG is negated by frequent crashes. There's fun to be had with party management and a robust turn-based combat system, but until the stability issues are addressed, the game's not worth the frequent backtracking previous save points.
All in all, Senran Kagura Peach Ball feels less like a game than a poorly-crafted joke about anime, porn, and video games.
Ikai is a first-person psychological horror game that isn't so much scary as it is confounding. It wastes its effectively chilling setting by simply getting you lost in it. You'll be annoyed more often than frightened, confused more often than entertained.
If you're a hardcore fan of Deadliest Catch, you might-might-eke some enjoyment from the video game version's lazy simulation of the tasks. However, you'd have a much better time just watching the show with a controller in your hand, and pretending. You might get a more responsive experience, too.