James Stephanie Sterling
This is interactive art. This is how it's done.
Episode Six is going to have to pull out all the stops to regain the ground lost here. I'm hoping it does.
It can make like Godzilla himself and get in the sea.
Nevertheless, being half a decade old and still kicking plentiful quantities of arse, God of War III Remastered is definitely one of the recent double-dips that I feel confident to recommending, even to those who have already played it.
The frankly embarrassing state of the PC version pushes things over the edge, however, turning a passable action game into something that really should be avoided for the foreseeable future. While it's still playable, and even enjoyable in a fair few instances, its baseline problems combined with the PC's unique setbacks make Arkham Knight fit for the price drop list.
Just a shame they're taking so long to come out. Roll on Episode Four!
It was a true pleasure to return to Capcom's world of jacked up angels, plant dragons, and Dante hamming up every single delicious scene he's in. Truly, it's good to be back. It's better to be back than it ever was.
It needs something extra to it to really stand as something special, but Her Story still kept me hooked long enough to dig out its secrets, and that's definitely a success.
Alone in the Dark: Illumination is fucking shit.
An incomplete, creatively bankrupt vacuum. If we're so starved for nonviolent experiences that this is what we champion, the industry's in worse shape than I thought.
I'm thrilled it's on PC, and I'm delighted we'll finally get to see the series continued – this prologue and two full-fledged episodes are great, but I really need to know what happens next!
The most enjoyable part of Hatred is when the protagonist grunts "try harder" at his wailing victims, only because it allows me to grunt back, "You first."
Splatoon may not offer much "content" out of the box, but it does offer enough reason to keep coming back to it, hungry for more. Despite a simple idea and a handful of maps, this eccentric shooter does – as the game's irritating in-universe TV hosts declare – "stay fresh."
Sons of Winter continues the high quality set forth by the previous episode, as Game of Thrones now looks set to be on a consistent track. The plot's driving forth at an effective pace, the characters are each growing in their own unique ways, and things end in a way that promises a lot of huge things for episode five. If you've been following along with the series up to this point, you'll definitely be gripped by this one.
Had it not been mired by bizarre lapses in design and a plethora of disturbing problems, The Witcher 3: Wild Hunt would be almost bloody perfect. As it stands, CD Projekt Red has still put together something downright delicious. A truly great game that rises its head above its own hot water to proudly present a prosperous experience that only the most deliriously expectant could feel shortchanged by.
The design of its levels sometimes fights with the swiftness with which death can come, leading to an experience that's best played in small bursts, but there's enough silliness to make those bursts enticing enough to return to.
The fact this prequel hasn't been phoned in, and actually improves upon the prior groundwork, only further demonstrates the care that has been put into this particular iteration of the esteemed shooter series. I, for one, hope Bethesda keeps MachineGames working on this property for many years to come, as it's quite clear the folks there know damn well what they're doing. And what they're doing is making nazi-killing fun again!
State of Decay: Year One Survival Edition is a cynical rehash that needed to be much, much more.
This is a game that had to be reviewed. It had to be reviewed because it's disgusting on almost every level, and the fact Topware is selling it for $54.99 is unforgivable.
Retaining the flavor of core Assassin's games without the stodginess and content padding that undermines them, China is – in my humble opinion, of course – a superior Assassin's Creed production. It's clear that China took the best bits of its larger siblings and added its own flavor – I feel the big budget work of Ubisoft Montpelier would be served well by returning the gesture.