William Schwartz


191 games reviewed
79.8 average score
80 median score
73.8% of games recommended
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While it might not be every shooter fan's bag, Battle for Neighborville has certainly got the ability to entertain just about anyone... young or old, experience shooter player or first-timer.

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The Witcher 3 looks pretty bad on the Switch, but it's still an incredible RPG that shouldn't be missed if this the only way to play it.

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- Grid
Oct 11, 2019

Ultimately, Codemasters plays it safe with GRID, for better and worse.  There's certainly a lack of features, less modes, and a lesser number of cars and tracks than other contemporary racers.  This is a no-frills arcade racer, but a very good one.  If solid racing action is the only thing you care about, GRID has it in spades.

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Oct 8, 2019

Concrete Genie has a great score and impressive art direction which leave you absolutely jaw-dropped at times. It's a short game though, and that feels even more so when the game goes away from its core strengths and barrels towards the finish line with lackluster combat sequences.

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Sep 27, 2019

If you go into Code Vein thinking that you're going to get something on the level of any of the Souls games (or Bloodborne) you're going to be a little bit disappointed.

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Sep 19, 2019

FIFA 20 makes marginal improvements to an already successful formula in its core modes and offers something exciting in Volta.

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Sep 18, 2019

Borderlands 3 delivers the game fans have been waiting for.

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Sep 7, 2019

There's a big, impressive game to sink your teeth into with 2K20, even if it tastes a bit like 2k19.

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Sep 4, 2019

Gears 5 once again feels like a safe bet by The Coalition.  You can start to see the developer thinking about new ideas and potential directions that the series can go, but Gears 5 feels largely familiar.  The additions of some new features and a new mode added to the fan-favorites that return make for a robust package though.

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Aug 30, 2019

Catherine: Full Body didn't really change my opinion on Catherine all that much.  I'm still as conflicted as I was in 2011 with a love for the art style and weirdness of the game.  The uninspired puzzles that make up the rest of it wear out their welcome too quickly though.

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