Silviu Stahie
Usually, I do a Good and Bad summary at the end of the reviews, but I can't remember the last time I had so much fun with an adventure game. Yes, there are some minor issues and sometimes you find yourself combing the screen for items to interact with, but the overall feeling you have after The Journey Down: Chapter Two leaves me with no doubt that I'm playing a great game.
If Activision's goal was to get people excited about the prospect of a prime-grade multiplayer experience, then their mission is a success. It's hard to imagine what else they could have done to make this a great multiplayer game, but that's not in dispute. Treyarch still knows how to make things happen.
Crimsonland is an old game that is dressed up with some new clothes. It's not good looking; it has no story, and it has no gimmick to make it more attractive. Even so, it's still going to get players hocked until they finish all the levels, and that is a sort of quality that is not easy to find nowadays.
I, for one, am going back to Andromeda, fighting the Kett and the Remnant, and I'm going to enjoy every second of it.
Tekken 7 is here and I can only imagine it getting better. What's even more exciting is that it gave me and most of the other players, a new reason to memorize gamepad combinations, and to find new ways to humiliate our friends. And I know that I can't ask for anything more than that.
Steel Division: Normandy 44 will challenge players in a way that's not achieved by other titles. It might not have the brightest AI or the most balanced multiplayer, but it's more than enough to reveal an important fact. We haven't been playing strategy games before; they were just some hollow mock-ups.
All in all, I can't understand the point of StarCraft: Remastered. I see that it's much prettier, and people with high-res displays will be able to run it in all its glory. The problem is that there is no real glory, and the one that's left exists only in the minds of the people that played the original. It's not a particularly bad remastering of a cult game, but it's almost futile.
I can't recommend it enough, and I urge everyone to give it a try because it's the kind of title that can provide a lot of fun, even if you are a fan of other similar football sims. And you can't get better praise than that.
I can't speak about replayability because you're not going to uninstall it anytime soon. People are going to play it over and over again, with no end in sight. Surprisingly, the goal of Forza Motorsport 7 is not to win but to get credits to buy cars. If you don't mind the presence of microtransactions, and you convince yourself that you can grind away for credits, you're going to love Forza Motorsport 7.
The community was not expecting this kind of quality from the franchise, especially after the declining trend of the previous titles, but it's definitely a nice surprise and worth checking out, especially if you're a PC gamer.
On the other hand, the loot boxes won't stop me from replaying this game at least one more time, and to go through all of the expansions. I'm inevitably drawn to it, and I have to say that at least for me, the presence of loot boxes is not enough to stop me from enjoying it, probably much more than it should.
In the end, if you fancy going for better loot, fight more powerful enemies, and unlock all kinds of cool items, Warhammer: Vermintide 2 seems like a dream come true. Even with the bugs and the slightly unbalanced system, it's a game that still tricks me somehow into playing just one more map.
Even if we ignore the ridiculous quantity of content, and we focus only on the main storyline, we still get an amazing experience. Far Cry 5 is not the game we actually expected, but it's exactly what we should have wanted in the first place.
I can only hope that players won't be discouraged by the insanely difficult learning curve because I promise you, on the other end is a beautiful game that everyone has to experience.
We can only hope that Bungie will have learned the lessons of the first Destiny and give us the things that we desire, and not just what they planned a long time ago.
All in all, I think that Warhammer 40,000: Inquisitor – Martyr should provide more than a satisfactory experience. Just don't look too much under the hood or try to find the reasons behind some of the developer's decisions. It's a decent exploration of the Warhammer universe, and it's more than capable of gobbling up your hours, if you're not careful.
The only motivation to play the game is to get more loot and improve the existing cars. While it's not all that glamorous, it's undoubtedly a much worthier pursuit than getting followers. Despite all the cool features that are touted, it the end is just a soulless racing game that doesn't excel at anything but also doesn't really fail in any significant way.
It's not a bad game, by any measure, but it's not good either. And that's the worst place to be in for a game is a market that's dominated by mediocrity.
Even if you're playing this after you've seen the movie, it's still bad. It's even worse if you're playing the game without knowing the context. In any case, Hotel Transylvania 3: Monsters Overboard is a game that needs to be avoided at all cost. It's a waste of time and resources, for you and the studio that made it.
You can find Warhammer 40,000: Gladius - Relics of War on GOG and Steam, and if you like TBS games and you're not afraid of a challenge, you should really give it a try.