João Canelo
The return of The Chinese Room is also a continuation of the path started with Amnesia: A Machine for Pigs and Everybody’s Gone to the Rapture, with the same attention to detail but much more ambitious in terms of mechanics.
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A console debut that comes too late and ends up revealing more of The Glass Staircase's problems than serving as a good introduction to a game originally released four years ago.
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What is a dog without a body? What is man without love? What is God without faith? And what is a video game without choices? These are some of the questions that keep us awake at night after playing Indika.
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Despite failing to correct some of the problems present since the first game, House Flipper 2 is a strong sequel that both simplifies the gameplay and makes it more interesting and rewarding.
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One of the best indies of the year is a trip back in time that doesn't just pay homage and manages to find its own identity in a genre increasingly characterized by imitations.
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Unfortunately, Sand Land doesn't manage to avoid the problems expected of a world that is, in every sense, an enormous desert with little to do but plenty to do again.
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At the bottom of the sea we find a different experience, but one that quickly plays all its cards and is only recommended for fans of maritime exploration who are looking for as little challenge as possible.
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Devolver once again demonstrates why it is already considered a quality brand on the indie scene with one of the most entertaining games of 2024.
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A disappointing collection in terms of options and extras, but two absolutely unmissable RPGs.
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A fun and (almost always) relaxing rhythm game that seeks to embody the excesses, anxieties, and pressures of everyday life.
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An attempt to reinvent the series without distorting the obvious inspirations of the original title, where creativity was lacking in its narrative and in the tiresome gameplay that never knows what it wants to be.
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Lost in time and lost in its own design, but it's possible to see glimpses of creativity in the cooperative combat and its focus on online modes.
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An exciting addition to the survival genre that leverages micro-actions to create a stronger relationship between space, player, and vehicle.
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An emotional adventure wrapped in supernatural mysteries that offers a world not always depicted in video games, yet it falls short due to its reliance on a combat system that never becomes deep enough to be truly challenging.
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A game that wins by being everything and nothing about golf and by keeping players in the greatest of surprises about what they will encounter next.
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An excellent collection at all levels and yet another attempt to prove to yourselves that 'this is the one where you'll finish a Tomb Raider.
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A warm adventure that gets lost due to rigid controls and lack of variety in the campaign.
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Hard, classic, and always fun – that's how Sydney Hunter's debut on Sony consoles can be described.
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This game is exactly what you think it is and I hope you don’t get fooled like I did.
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Ubisoft revives one of its most important and assertive titles in its catalog. It’s not just a good metroidvania: it’s an excellent Prince of Persia.
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