Despite several issues, Iron Man VR was worth the time. A severely repetitive mission structure, lackluster enemy variety, mediocre environments, and a dull story can’t stop this train from rolling. It’s the beauty in the uniqueness of its sales pitch. This is the closest to being Iron Man you’ll ever get.
It’s perfectly edible. Delicious, even. But it could be so much better.
Red Wings: Aces of the Sky is a solid first effort by All In! Games. I hope this isn’t the end of the road for the franchise, because there’s tremendous groundwork that’s been laid here for something that could be truly special. If the developers were to flesh out the modes, further the variety in the missions, and hire actors more capable of conveying the power of the writing, we could have one of the all-time great dogfighting games ever made. Until then, Red Wings remains good, but not great.
The Outer Worlds on the Nintendo Switch is the final straw for me. My heart can’t take the disappointment of these ports anymore. Time and time again, a port of an otherwise excellent game is released on the Switch (at full price, mind you) only to be a shell of the developer’s original vision. I get it, there’s money to be made, and there will always be that dedicated group of fans that can’t be told no, and will argue these games don’t look the way they do. But we all know that’s a joke. The Outer Worlds on the Switch looks bad, plays bad, and did nothing more than make me want to get the game elsewhere. I guess that’s a win for Obsidian.
At times it feels unfocused, scattered, and above all else, inconsistent in its rules. But where the technical side of the game lacks, the flair and pizazz of everything make up for it. I love the characters and the music, the couch co-op gameplay is second to none, and I appreciate a game that has no problem being there if you only need it for a few minutes to pass the time.