Rhett Waselenchuk
Those looking for deep, demanding combat may come away disappointed. Twin Peaks taught us that the owls aren’t what they seem, and Silver Pines embraces that same philosophy. It may look like a tribute, but it plays like the real deal.
That’s ultimately what the Complete Edition amounts to: a compact story expansion with one questionable narrative decision, an excellent new single-player mode that’s as satisfying as it is brutal, and a relaxing bonus for anyone who enjoys taking in Ghost of Yōtei’s gorgeous scenery.
The Walking Dead: Streets of Survival isn’t a game I’ll be returning to over and over again. There simply isn’t enough mechanical depth or variety to make repeated playthroughs particularly compelling.
Control Resonant is killer. Plain and simple.
For younger players who want a bright collection of Hot Wheels cars and a big playground to drive around, there’s plenty here to enjoy. Players looking for the polished arcade-racing depth associated with something like Mario Kart, however, should probably keep their expectations in check.
Hell Let Loose: Vietnam isn’t ready for deployment. Hell, as it stands right now, it’s about as ready as Gomer Pyle was on his way to basic training.
This isn’t to say I didn’t have fun with it; it’s just a very typical, buggy, EA Sports Madden experience. But, I gotta say, the Franchise and Superstar modes have both seen a ton of improvements that have me coming back for more.
ReStory: Chill Electronics Repairs takes a genuinely niche premise and turns it into one of the most relaxing and surprisingly fun simulators I’ve played in a long time.
Few sports titles have left the kind of mark on me that eBaseball: Pro Spirit 2026 has. Konami built something with real identity here, wrapped around the types of career modes I’ve been dying to see in sports games.
Strip away the fog, the ruins, and the booty, and what’s left is a gameplay loop so thin it barely qualifies as one.
I really wanted to like Backyard Baseball, but it can’t overcome its core mechanical failures. A cute art style and a sharp-tongued commentator only carry games so far.
Then, there’s arguably the most ridiculous, embarrassing, anti-consumer implementation of microtransactions I’ve ever seen in a sports game. EA should genuinely be ashamed about it. I like CFB 27; I just don’t trust where the road leads if EA doesn’t reverse course, and soon.
With that said, UFC 6 is still the best game this franchise has delivered in a long time.
Despite those complaints, 007 First Light is hard to put down. All of its charm carries it forward with a “just-one-more-act” quality that Bond filmmakers would be wise to study.
Though, for anyone hoping Japan would inspire Playground Games to evolve this series beyond its comfort zone, Forza Horizon 6 is a missed opportunity.
MotoGP 26 is a very good motorcycle racing game that stops just short of being a great one. The riding feels better than it ever has, the presentation is strong, and the sheer amount of official content — every rider, team, bike, and circuit from the 2026 season — makes it the only real option if you want authentic MotoGP action.
They desperately need to update the visuals, fix the bugs, and put some actual effort into the presentation and career modes. Until then, The Show will remain spinning its wheels in the dirt, hoping the fans won’t notice that the engine is starting to smoke.
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Mewgenics offers an experience that can last dozens—if not hundreds—of hours without losing its sense of surprise or challenge. If you waited over a decade for Mewgenics, your patience has paid off.
Skate Story is a beautiful, evocative game that merges skateboarding mechanics with an audiovisual experience unlike anything else out there. Its music is exceptional not only in quality but in its integration with gameplay, enhancing every trick and line with emotional weight. The skating itself is responsive and forgiving while still offering some challenge for those who seek it.