Rhett Waselenchuk
This isn’t to say I didn’t have fun with it; it’s just a very typical, buggy, EA Sports Madden experience. But, I gotta say, the Franchise and Superstar modes have both seen a ton of improvements that have me coming back for more.
ReStory: Chill Electronics Repairs takes a genuinely niche premise and turns it into one of the most relaxing and surprisingly fun simulators I’ve played in a long time.
Few sports titles have left the kind of mark on me that eBaseball: Pro Spirit 2026 has. Konami built something with real identity here, wrapped around the types of career modes I’ve been dying to see in sports games.
Strip away the fog, the ruins, and the booty, and what’s left is a gameplay loop so thin it barely qualifies as one.
I really wanted to like Backyard Baseball, but it can’t overcome its core mechanical failures. A cute art style and a sharp-tongued commentator only carry games so far.
Then, there’s arguably the most ridiculous, embarrassing, anti-consumer implementation of microtransactions I’ve ever seen in a sports game. EA should genuinely be ashamed about it. I like CFB 27; I just don’t trust where the road leads if EA doesn’t reverse course, and soon.
With that said, UFC 6 is still the best game this franchise has delivered in a long time.
Despite those complaints, 007 First Light is hard to put down. All of its charm carries it forward with a “just-one-more-act” quality that Bond filmmakers would be wise to study.
Though, for anyone hoping Japan would inspire Playground Games to evolve this series beyond its comfort zone, Forza Horizon 6 is a missed opportunity.
MotoGP 26 is a very good motorcycle racing game that stops just short of being a great one. The riding feels better than it ever has, the presentation is strong, and the sheer amount of official content — every rider, team, bike, and circuit from the 2026 season — makes it the only real option if you want authentic MotoGP action.
They desperately need to update the visuals, fix the bugs, and put some actual effort into the presentation and career modes. Until then, The Show will remain spinning its wheels in the dirt, hoping the fans won’t notice that the engine is starting to smoke.
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Mewgenics offers an experience that can last dozens—if not hundreds—of hours without losing its sense of surprise or challenge. If you waited over a decade for Mewgenics, your patience has paid off.
Skate Story is a beautiful, evocative game that merges skateboarding mechanics with an audiovisual experience unlike anything else out there. Its music is exceptional not only in quality but in its integration with gameplay, enhancing every trick and line with emotional weight. The skating itself is responsive and forgiving while still offering some challenge for those who seek it.
Little Nightmares 3 is a worthy successor to the first two games. It may play things a little too safe, but it clearly respects the foundation upon which it’s built. The addition of co-op fits like a glove and should be standard for all future Little Nightmares games. The puzzles are clever and approachable. The audio design is stellar. Fans of the series will find a lot to love within this latest iteration. It’s a perfect game to kick off the spooky season. Don’t miss it.
If, however, you can tolerate the occasional frame rate dive to experience one of the most stylish and mechanically engaging Lovecraftian shooters released in years, then the Priest’s violent descent into madness is well worth undertaking—just be prepared for console stutters to pull you abruptly back to reality.
However, for those who want to experience atmospheric, nerve-shredding moments, The Beast delivers. It challenges you not only to endure the infected but to examine the humanity you cling to in a world intent on stripping it away.
But, most importantly, it’s simply a ton of fun. Sucker Punch Productions has raised the bar to a seemingly insurmountable height. When it’s all said and done, people will look back at this generation and regard Ghost of Yotei as a true magnum opus. It’s games like these that remind me just how special the medium can be.
NHL 26 doesn’t come close to reaching the heights of the series, but it isn’t terrible by any means.
I wish we had the ability to remap controls, but overall, Reloaded did an excellent job of scratching a nostalgic itch I didn’t even know I had. If there are plans to remaster Gears 2 and 3, I’ll be there, Lancer in hand.