Zombie Driver is bad. In almost every conceivable way. It never really hits the mark on anything it attempts, leaving the player with a frustrating mess of interchangeable missions, a map that’s a chore to navigate, sluggish controls, and a story that you’ll forget before you hit the X button to close the software. You’d probably have more fun in a real zombie apocalypse.
The Outer Worlds on the Nintendo Switch is the final straw for me. My heart can’t take the disappointment of these ports anymore. Time and time again, a port of an otherwise excellent game is released on the Switch (at full price, mind you) only to be a shell of the developer’s original vision. I get it, there’s money to be made, and there will always be that dedicated group of fans that can’t be told no, and will argue these games don’t look the way they do. But we all know that’s a joke. The Outer Worlds on the Switch looks bad, plays bad, and did nothing more than make me want to get the game elsewhere. I guess that’s a win for Obsidian.
Was it always this bad? Or was the original merely a product of its time, having no business in the year 2020? Either way, this remaster has been the sort of letdown that’s made me reconsider if anything from my childhood was as good as I remember.