Though uneven in its middle section, Inscryption is a clever and refreshing horror-adventure card game.
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Grand Tactician: Civil War 1861-65 is a solid historical wargame in its own right, but players will need to slog through a lot of mud and frustration to get to the meaty heart of the game.
Just like many of its undead characters, King's Bounty 2 fails to revive a venerable franchise due to its lack of innovation, archaic design decisions, and grindy backtracking.
Humankind is a refreshing and authentic take on the historical 4X strategy subgenre, albeit with some balancing problems that keep it from greatness.
Instead of ushering in a revolution for the strategy genre, Carrier Command 2 ends up feeling more like a prototype that needed extra time in development.
Battlesector may attempt to give Space Marines a human face, but the game ends up being an incomplete suit of power armor.
While the game has interesting concepts and ideas, some odd design choices and an atrocious tutorial hamper Old World's ambition.
While the multiplayer is where Red Solstice 2: Survivors shines, fundamental design clashes, lack of single-player focus, and poor information presentation make the game a highly inconsistent experience.
Though the mediocre UI makes the game needlessly intimidating, Warhammer Age of Sigmar: Storm Ground is an engaging tactics game that successfully mixes systems from multiple genres.
Total War: Rome Remastered is a solid technical remaster of a classic game, but fails to legitimately improve and adapt for modern sensibilities.