Maxim Klose-Ivanov
A simple but engaging action tactics game with solid presentation and a neat setting that'll easily make you want to take up your sword and go questing.
The characters form the heart of Lost Eidolons, but a whole slew of grating and annoying issues makes this a run-of-the-mill tactical role-playing game.
Regiments may give you the opportunity to try yourself out as a combined arms commander, but it doesn't go the extra mile to flesh out the experience to the fullest.
The developers clearly did their homework with Two Point Campus and it will easily infect you with its charm, keeping you hooked on university life.
It may not have the same teeth or originality as the satirical film it's based on, but Starship Troopers: Terran Command is still a whole lot of exciting bug-squashing fun.
Out There: Oceans of Time tries to be a small-scale No Man’s Sky, but it gets lost in the darkness of space by learning the wrong lessons.
Warhammer 40K: Chaos Gate - Daemonhunters brings back an old franchise and succeeds at making you and your Grey Knight Space Marine squaddies feel like absolute badasses.
Line War introduces awesome and innovative ideas for real-time strategy gaming, though it's bogged down by technical issues and not quite enough ambition.
Kaiju Wars stomps its way onto the strategy scene with its brilliant sense of style, distinct setting, and tight tactical gameplay.
Though it maintains some serious design flaws carried over from its predecessors, Galactic Civilizations 4 is an epic grand strategy game on a truly galactic scale.
While a lack of online modes may limit the game's shelf life, the excellent faction variety and snappy pace give Hero's Hour an undeniable charm.
Though it may show the design limitations of the franchise's aging engine, Total War: Warhammer 3 is a solid conclusion to CA's foray into fantasy.
While the tactical gameplay authentically captures the Cold War battlefield, Combat Mission Cold War is stuck in the past under a mountain of frustration and tedium of its own design.
Though uneven in its middle section, Inscryption is a clever and refreshing horror-adventure card game.
Grand Tactician: Civil War 1861-65 is a solid historical wargame in its own right, but players will need to slog through a lot of mud and frustration to get to the meaty heart of the game.
Just like many of its undead characters, King's Bounty 2 fails to revive a venerable franchise due to its lack of innovation, archaic design decisions, and grindy backtracking.
Humankind is a refreshing and authentic take on the historical 4X strategy subgenre, albeit with some balancing problems that keep it from greatness.
Instead of ushering in a revolution for the strategy genre, Carrier Command 2 ends up feeling more like a prototype that needed extra time in development.
Battlesector may attempt to give Space Marines a human face, but the game ends up being an incomplete suit of power armor.
While the game has interesting concepts and ideas, some odd design choices and an atrocious tutorial hamper Old World's ambition.