Radio Commander is a solid role-playing crisis manager game set during a compelling historical event, with great concepts and an interesting communications mechanic. However, the game is brought down heavily by an identity crisis in its core game design and inherent tedium and repetition.
Warsaw is a good installment in the dungeon crawler genre with its historical theme, excellent artstyle, and atmosphere carrying the experience. However, it can feel tedious at times with the slow responsiveness of skills during combat and some grindy situations in combat.
Crying Suns is a solid story-driven take on the sci-fi strategy roguelite, with great atmosphere, an interesting story, and cerebral tactical combat. The experience is mired only by several bland game features, some grating repetitiveness from a lack of variety in events and dialogue, and an odd lack of personality from the officers.