Maxim Klose-Ivanov


10 games reviewed
72.0 average score
70 median score
40.0% of games recommended
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5 / 10.0 - Iron Harvest
Aug 31, 2020

Though excellent conceptually and visually, Iron Harvest is a run-of-the-mill real-time tactics game with significant unrealized potential, lack of depth, and minimal innovation.

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Aug 12, 2020

Though technically not a bad game by any stretch thanks to great art direction, solid gameplay, and several potentially fantastic ideas for the future, A Total War Saga: TROY is still an uneven and disappointingly stagnant entry in the Total War franchise.

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9 / 10.0 - Panzer Corps 2
Mar 17, 2020

With the release of Panzer Corps 2 and its updated graphics, improved UI, greater accessibility to newcomers and expanded player options, it’s a must-buy for any history and strategy game fan.

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8 / 10.0 - Broken Lines
Feb 25, 2020

Broken Lines is a solid turn-based strategy-RPG hybrid with endearing characters, strong tactical gameplay that doesn’t overstay its welcome, and an alternate history WWII survival-mystery story filled with desperation, hopelessness, and dread

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7 / 10.0 - Astra Exodus
Jan 30, 2020

Astra Exodus is a fairly decent 4X strategy game with some interesting ideas and a surprisingly good tactical combat system, but it’s bogged down by a lack of polish and some technical issues.

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7 / 10.0 - Phoenix Point
Dec 3, 2019

Phoenix Point successfully introduces a slew of new features and mechanics that sufficiently evolve the XCOM-inspired genre of strategy games, though is brought down by some buggy, wonky, and unbalanced implementation of some mechanics.

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Nov 12, 2019

Unity of Command 2 is an excellent evolution of the series that retains, improves, and builds upon the already high quality of its predecessor.

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6 / 10.0 - Radio Commander
Oct 10, 2019

Radio Commander is a solid role-playing crisis manager game set during a compelling historical event, with great concepts and an interesting communications mechanic. However, the game is brought down heavily by an identity crisis in its core game design and inherent tedium and repetition.

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8 / 10.0 - Warsaw
Oct 2, 2019

Warsaw is a good installment in the dungeon crawler genre with its historical theme, excellent artstyle, and atmosphere carrying the experience. However, it can feel tedious at times with the slow responsiveness of skills during combat and some grindy situations in combat.

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7 / 10.0 - Crying Suns
Sep 19, 2019

Crying Suns is a solid story-driven take on the sci-fi strategy roguelite, with great atmosphere, an interesting story, and cerebral tactical combat. The experience is mired only by several bland game features, some grating repetitiveness from a lack of variety in events and dialogue, and an odd lack of personality from the officers.

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