Maxim Klose-Ivanov


41 games reviewed
67.2 average score
70 median score
39.0% of games recommended
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Jun 17, 2021

While the multiplayer is where Red Solstice 2: Survivors shines, fundamental design clashes, lack of single-player focus, and poor information presentation make the game a highly inconsistent experience.

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Though the mediocre UI makes the game needlessly intimidating, Warhammer Age of Sigmar: Storm Ground is an engaging tactics game that successfully mixes systems from multiple genres.

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Apr 28, 2021

Total War: Rome Remastered is a solid technical remaster of a classic game, but fails to legitimately improve and adapt for modern sensibilities.

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Apr 23, 2021

A charming facade can't save Buildings Have Feelings Too from its own poor technical framework, gameplay design issues, and lack of player accessibility options.

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7 / 10.0 - Sons of Ra
Apr 15, 2021

Sons of Ra is a super focused yet small game, but this isn’t inherently a bad thing. Its gameplay is addictive and fast-paced, the core loop works on the whole, and the setting plus the presentation gives the game its character. If Sons of Ra is to succeed at being a competitive multiplayer game, it’s vital that the balance issues with towers and upgrade buildings are addressed as soon as possible. Nonetheless, this neat little strategy game is worth checking out.

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Mar 29, 2021

Though by no means revolutionary, Evil Genius 2 is a solid, expansive, and fun lair management and defence game and a welcome return for the franchise.

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Mar 8, 2021

Stronghold: Warlords' innovative potential in its fun gameplay loop and interesting concepts is stifled by an archaic engine and design philosophy.

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6 / 10.0 - Hero Among Us
Feb 26, 2021

Though innovative in concept and boasting a great setting and aesthetic, a lack of content and glaring balance issues keep Hero Among Us from taking to the sky.

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Feb 4, 2021

A solid and historically authentic entry into a consistently engaging, if slightly safe, turn-based strategy series.

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6 / 10.0 - Empire of Sin
Nov 30, 2020

Though the foundation is laid for a great game with excellent presentation, style, and robust gameplay systems, the horrid user interface and vast number of bugs and glitches keep Empire of Sin from being a great game.

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7 / 10.0 - ICBM
Nov 17, 2020

Though conceptually simple and highly repetitive, ICBM is a neat and compact strategy game with solid design foundations and excellent multiplayer potential.

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5 / 10.0 - Iron Harvest
Aug 31, 2020

Though excellent conceptually and visually, Iron Harvest is a run-of-the-mill real-time tactics game with significant unrealized potential, lack of depth, and minimal innovation.

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Aug 12, 2020

Though technically not a bad game by any stretch thanks to great art direction, solid gameplay, and several potentially fantastic ideas for the future, A Total War Saga: TROY is still an uneven and disappointingly stagnant entry in the Total War franchise.

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9 / 10.0 - Panzer Corps 2
Mar 17, 2020

With the release of Panzer Corps 2 and its updated graphics, improved UI, greater accessibility to newcomers and expanded player options, it’s a must-buy for any history and strategy game fan.

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8 / 10.0 - Broken Lines
Feb 25, 2020

Broken Lines is a solid turn-based strategy-RPG hybrid with endearing characters, strong tactical gameplay that doesn’t overstay its welcome, and an alternate history WWII survival-mystery story filled with desperation, hopelessness, and dread

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7 / 10.0 - Astra Exodus
Jan 30, 2020

Astra Exodus is a fairly decent 4X strategy game with some interesting ideas and a surprisingly good tactical combat system, but it’s bogged down by a lack of polish and some technical issues.

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7 / 10.0 - Phoenix Point
Dec 3, 2019

Phoenix Point successfully introduces a slew of new features and mechanics that sufficiently evolve the XCOM-inspired genre of strategy games, though is brought down by some buggy, wonky, and unbalanced implementation of some mechanics.

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Nov 12, 2019

Unity of Command 2 is an excellent evolution of the series that retains, improves, and builds upon the already high quality of its predecessor.

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6 / 10.0 - Radio Commander
Oct 10, 2019

Radio Commander is a solid role-playing crisis manager game set during a compelling historical event, with great concepts and an interesting communications mechanic. However, the game is brought down heavily by an identity crisis in its core game design and inherent tedium and repetition.

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8 / 10.0 - Warsaw
Oct 2, 2019

Warsaw is a good installment in the dungeon crawler genre with its historical theme, excellent artstyle, and atmosphere carrying the experience. However, it can feel tedious at times with the slow responsiveness of skills during combat and some grindy situations in combat.

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