It takes what Age of Calamity did for Breath of the Wild (or at least tried to), and makes good on it. It does great honor to its original game, fixes its flaws, and, for me at least, does everything better. It ends up being to me, what Persona 5 seems to be to everyone else. I wouldn’t say it’s my favorite MegaTen game, but it’s damn close.
I honestly can’t remember the last time I played a game that I found just as fun as I did find impressive. With the way this game works, there’s still so many options and paths I have left to see. And it’ll take a while to see them all, but I know I’ll enjoy every moment.
Warhammer 40000: Battlesector is another great example of Games Workshop’s hands-off approach with the license working wonders. It’s such a fun game, with a great fast paced take on turn-based combat. Fast, flashy, and both factions play true to form.
I play this game for the same reason I play any action game. Not because of a brand new updated raid tier, but because I simply enjoy playing the game so much. And I never knew how much I wanted an MMO like that until I started playing Swords of Legends: Online. And I personally can’t think of any higher praise than that.
It’s a very solid fun game that I’m definitely going to be spending some more time with. I love the look of the game, the playstyles of the chosen factions, and the roguelike nature keeps me coming back. I’m also slowly getting deeper into the Age of Sigmar setting, and this game is a great intro point. Also I can’t ignore just how easy it would be to add Faction DLC, so I’m really hoping it sold well enough to get some.
If you haven’t noticed, I’m a huge fan of The Elder Scrolls Online: Blackwood. It’s just altogether a perfect example of why I love this game. The world, the lore, the new mechanics, Oblivion Portals, it’s just all so well done. And this is built on top of everything Elder Scrolls Online has already done, and molded around One Tamriel.
Disgaea 6: Defiance of Destiny is a Disgaea game, but with 3D graphics. That’s basically the best summary of the game that you’ll find. Those who are into the franchise will have already bought it, while I doubt those who aren’t will be swayed by some new 3D graphics.
This is the game that set my standards for a turn-based JRPG, and revisiting it showed me why. Make no mistake, I loved Shin Megami Tensei IV, Apocalypse, and Tokyo Mirage Sessions #FE as well. But this one stands triumphantly as the best of MegaTen (although TMS is a solid second, salty Fire Emblem fans be damned). At least for now. Shin Megami Tensei V is on the way, and it’s coming for Nocturne‘s crown. May the best God-rejecting simulator win.
Nowadays though, we have so many mediocre ARPGs on console, let alone genuinely amazing ones. And we’re a little past losing our minds over interactable enviroments. All that’s left is a game that’s doesn’t play nearly as well as it looks. Hopefully the Dark Alliance reboot is much better than this one.