Thomas Medina


19 games reviewed
75.5 average score
75 median score
73.7% of games recommended
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7 / 10.0 - Iron Harvest
Sep 8, 2020

Despite its flaws, I enjoyed my time with Iron Harvest. Mostly with the campaign, but the more flexible gameplay style allowed with weapon switching made Skirmish/Multiplayer promising. Sadly, the game’s lack of content and poor faction variety hurts its longevity.

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Sep 8, 2020

I hate games like this. The actual concept is great, but playing it just sucks all the fun out. There’s so much potential here, so many things to do, and the presence of both PvE and PvP means that low player count isn’t an issue. But those wait times that also highlight the terrible AI just invalidate all of it.

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9 / 10.0 - Crusader Kings III
Sep 3, 2020

After Final Fantasy VII REMAKE went from a game I had no interest in to one of my favorite games in years, I didn’t think anything else could surprise me this year. But 2020 is proving itself to be one long surprise, and this is definitely one of it’s better ones. Nothing what I expected, it delivers in every way it needed too.

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Aug 28, 2020

It was just so refreshing to play a 4X game that wasn’t obsessed with making everything as needlessly complex as possible, while taking as much of your time as it could to do it. If only more games in the genre took the hint…

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9 / 10.0 - Wasteland 3
Aug 26, 2020

All in all, this is the game I wanted so badly for Wasteland 2 to be. It doesn’t just repeat what came before, but expands upon it all. Not just mechanically, but story wise as well.

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8.5 / 10.0 - FAIRY TAIL
Jul 31, 2020

Somehow, Fairy Tail ended up being one of the most enjoyable JRPG’s I’ve played in a while. The characters, the stories, the variety and freedom in play, it all comes together for a very enjoyable experience.

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Jul 17, 2020

As it stands, Warhammer 40000 Mechanicus is the best Warhammer game on consoles (sorry Vermintide II). It comes with a great narrative penned by a good Black Library author, with strong gameplay to accomany it. The issues that plagued the original release such as lack of difficulty, replayability, and build variety have been all but fixed due to dedicated post-launch support from Bulwark Games.

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7.5 / 10.0 - TrackMania
Jul 11, 2020

Trackmania is one of those games that’s just fun with a capital F. It doesn’t redefine the genre or bring anything new to the table, but is a highly polished example of it. Other than a janky menu UI, there’s nothing it does overtly wrong. Some may be turned off by the subscription model, but with no microtransactions and Ubisoft’s typical support coming over the next few months, I feel it’s still more than worth it.

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5 / 10.0 - Ancestors Legacy
Jun 24, 2020

Strategy games are among my favorite genres, and a portable RTS done well is the dream. Ancestors Legacy even comes close, and proves that it is possible for a console RTS to be playable. What holds it back are core gameplay decisions.

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8.5 / 10.0 - Disintegration
Jun 14, 2020

All in all, this feels like a game made for a very specific type of player, which is a rare thing these days. Either it clicks, or it doesn’t. As for me, it ended up being one of the most unique and enjoyable games I’ve played in a long while.

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