Jordan Hawes
Unto the End is a clear labor of love from 2 Ton Studios and they created something great here. The mix of different styles and systems paired with the unforgiving nature is refreshing.
There is so much to unlock and it’s all meaningful things that will change how each expedition plays out. That “carrot on a stick” roguelike gameplay is done perfectly here, paired with the D&D type tabletop gameplay. If I had one thing that would have made this better, it would be some player involved combat if chosen. You can’t even choose which enemy to attack first. This could have added to some fun factor and strategy in fights.
Eldest Souls will not be a game for everyone. It will smash you and make you question if you’re any good at gaming. However, I never felt it was unfair in anyway and the sense of accomplishment after finally taking down a boss is immense. The combat has a surprising depth to it, and the gameplay flow is nonstop and pushes you to adapt.
Ender Lilies is a fantastic game, with some really cool ideas and twists to the metroidvania genre. It never felt like it was leaning on and borrowing from another title heavily, and I appreciated that a lot.
Despite my lack of experience with base building strategy games, I still thoroughly enjoyed my time with The Riftbreaker. The way it smartly balances out its story progression and combat made it more accessible to a player like me, while still offering plenty of challenge later on. While I do wish the act of balancing so many home bases and resources was easier, overall the blend of genre’s gave me shots of hectic fun with my growing pains of learning the best tricks. This will be a game I will continue to go back to.
I absolutely enjoyed every minute of Shadow Warrior 3 and for myself I really liked they decided to go back to that linear story focused design from the first game. However, I would have liked to see more of a blend of one and two shine through here because when it comes to weapons and abilities it does feel like a step back from two. Luckily, the new additions to the combat with the gore weapons and interactive arenas always kept me engaged and entertained. It was nice to have Wang back in my hands.
Clash: Artifacts of Chaos is one of those games that doesn’t come along often. It definitely won’t be for everybody, but it’s so unique with its world, designs, and gameplay focus, while also offering a truly great narrative experience that I would recommend to anyone. If you love melee focused combat, and enjoy a strange world that will keep you in awe in each level, I can’t recommend Clash: Artifacts of Chaos enough. Just don’t be put off by its bit of learning curve, because once it clicks, it feels so good whooping on enemies.
Roguelikes are a dime a dozen nowadays, especially in the indie scene. A lot of them end up falling flat because they don’t understand what makes the genre so addicting to begin with. That wasn’t the case here. Aside from a few issues and its slow beginning, West of Dead sits at the top of the pile, being one of my favories games in the genre.
REZ PLZ was a fantastic surprise that had a great idea and fully dove into it. It fills a void in the video game industry that has mostly turned its back on couch co-op. Not only it does that pretty well, but it also provides a unique experience full of humor and brain teasing puzzles.
The ideas, characters, humor, and gameplay make for a very enjoyable time despite a few annoyances. If you’re looking for your next puzzle game fix and want to experience a silly romp through Norse mythology, or if you’re a masochist who likes the idea of ripping your limbs off; I fully recommend picking up Helheim Hassle.
Windbound is an intriguing game full of mystery and wonder, and does a lot right. I’m not the biggest fan of survival and crafting games, but these systems are well implimented and balanced properly. They also add a lot to the feeling of being lost, but pushing forward in order to uncover this mystery.
Rising Hell is a surprisingly good game that took a simple level design idea and made it work with the roguelite genre. If you’re into demon slaying to heavy metal and enjoy the roguelite loop then this will be a title to pick up.
Chivalry 2 is a great time and the controls are intuitive enough to be able to jump in and chop down some enemies. While content is a bit light at launch and there isn’t any evolution to the mechanics for veterans, I can’t deny the frantic fun.
Sniper: Ghost Warrior Contracts 2 is a game designed for my taste. It offers me a buffet of different gameplay options, tech, stealth opportunities, and sniping that I love. It mixes the action stealth gameplay and long distance sniping simulation very well, and while it may not be super exciting, it gives methodical players like myself something to obsess over.
While I personally would have liked more difficulty in the portals and bosses, I also think this is a solid game to offer someone being introduced to roguelites that aren’t amazing on FPS games. Plus, it has its own unique ideas here that will make you feel like a bad ass powerful mage, and that always makes me feel happy.
Weird West is a fantastic ARPG Immersive Sim that really gets you invested within its world. The veteran skill behind this game surely shines throughout this title offering something fun and fresh. I easily spent over fifty hours in Weird West and that’s even having to rush the last couple chapters. I enjoyed losing myself in this world and its characters experimenting with the gameplay tools and options provided.
Sniper Elite 5 is definitely the best of a series that continues to grow with each installment. I’m happy to say that this one has some of the most meaningful updates to its formula to date. The heavy focus on more involved maps, and gameplay freedom within them is a breath of fresh air and exactly what this series needs.
At its heart, Scorn is a puzzle game with a clear design and structure that knew exactly what it wants to achieve and in that aspect it achieved it perfectly. It’s not a game that will please everyone, but these are the type of art games I enjoy. The weaving of the art design and puzzles is so cohesive that I could truly believe these could be part of some living alien world. Combat does drag the experience down quite a bit from the controls to the enemies, but if you’re looking for a macabre puzzle game, there aren’t many games that do it this well.
Party Animals is a really fun time to play, whether online with others, or sitting with some friends and family on some good, old-fashioned local multiplayer. This truly feels like a next step up from previous silly physics-based brawlers, even if it does have its own bits of frustrations. However, I think if you don’t try to take it seriously, and are in it for some lighthearted fun, Party Animals can easily be in your rotation of fun party games.
Spider-Man 2 is a sequel that is superior to the first game in a lot of gameplay ways, but also falls short in the narrative and writing. It’s a more streamlined experience that still offers a ton of blockbuster action, but then it hits you with some head scratching character decisions and pace killing side activities. If you’re a fan of Spider-Man then it is still an absolute must play game, and I would hope that at this point a lot of the issues I had while playing have been ironed out.