Callum Rakestraw
Platforming is the star of the show, but the stories 1000 Deaths tells are fun and sometimes resonant.
Its easygoing nature suggests a straightforward tale, but has plenty to dig into if you’re willing to follow its many threads.
A slow rollout of characters and decks creates a rather plain early game, but Shuffle Tactics shines once everything opens up.
FromSoftware’s multiplayer spin-off of Elden Ring is a fun surprise that works better than expected.
Khazan borrows heavily from Team Ninja’s work, both for good and bad (but mostly good).
A successful caper is only as good as the numerous ways it can suddenly fall apart.
A short and sweet platformer with tons of charm, MainFrames is excellent time all around.
Nomada Studio’s second game is utterly stunning and a pleasure to play as well.
Sony’s latest remaster further illustrates how needless this entire endeavor is.
Flintlock’s “Souls-lite” approach isn’t without flaws, but ultimately works.
A party-based Souls-like is an inventive idea, but Deathbound can’t meet its lofty ambitions.
It’s strange going back to Read Only Memories. There was a time I would have been ecstatic about a sequel. And now that one is here, I’m not sure how to feel. Neurodiver was an enjoyable return to this style of adventure game, but it’s also one that didn’t leave me with any strong feelings either way. I enjoyed what I played, but it didn’t leave a strong imprint on me either. It’s just… fine? Feels kinda anticlimactic. Fitting in some way given how long it’s been. A sequel could only quietly exist and be fine. 2015 was a different time. Read Only Memories hit differently then. It’s still good now, but less impactful than it was then.
The sequel to the excellent Lucah: Born of a Dream is a stylish action game that’s as heartfelt as it is intense.
Worldless captures the thrill of a good close fight.
With the inclusion of the original game and a set of new mechanics that slot in naturally, Bit.Trip Rerunner is a stellar example of a remake.
Atlas Fallen’s momentum system is a fantastic idea and works well, but the fights themselves aren’t interesting enough to keep up.
This small metroidvania has some of the best movement you’ll find in a game this year.
Bleak Sword is quick and to the point. Sometimes that’s all you need.
SEASON is a wonderful story about memory, history, and what we leave behind.
It does speak to where Rhythm Sprout‘s interests in difficulty tend to lie, though. It’s a game that has a clear interest in providing challenge wherever possible, and it’s very good at doing that. It thankfully doesn’t forget approachability in that pursuit, but your mileage may vary on its effectiveness. If you’re able to put up with some of the more demanding levels, though, Rhythm Sprout is worth your time.