There's no point in detailing Ghosts' plot because Infinity Ward didn't put much work into writing it.
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Strike Vector's aerial combat is brilliant and beautiful, but it needs to be put into a package that does it justice.
Neither a good LEGO game nor tribute to the movie—at best, The LEGO Movie Videogame is enough fun to be called a functioning promotional product.
Loadout's gun customization and well executed twists on shooter staples make it a free-to-play game that doesn't feel like a compromise.
Cloudbuilt's platforming-as-time-trial-racing premise puts Sonic to shame, but its visual design detracts rather than supports it.
Shovel Knight lovingly recreates the simple pleasures of 8-bit platformers and improves on them with modern ideas that make every level different and worth playing.
A delightfully weird aesthetic is wasted on a fighting game-platformer hybrid with shallow combat and structural twists that failed to grab me.
Hack 'n' Slash starts as a clever game about game design, but ends up feeling like homework.
Defense Grid 2 isn't just another tower defense game, it's the best tower defense game.
Should have been a great, massive RTS in the tradition of Total Annihilation and Supreme Commander, but crippled by technical issues.