Jon Clarke
- Halo 3
- Sea of Thieves
- Zelda: Ocarina of Time
Jon Clarke's Reviews
With such a strong focus on narrative, and a simplification of the more sim-like elements, it may leave die-hard BattleTech fans feeling a bit let down with a far more arcade-like MechWarrior game then perhaps they wanted. The accessibility and approachability of MechWarrior 5: Clans then, may come at a cost – at least for now. It may just however, lead to a mainstream rejuvenation the series so sorely deserves, and with its launch into Xbox Game Pass, bring a whole new generation into our Sibko. If there’s any developer that deserves to continue that charge into the 32nd Century, it’s Piranha Games.
Despite feeling somewhat like well-trod narrative ground, Neva is a beautiful game, skilfully made with a lot of heart. The bond it fosters between you and your canine companion cannot be understated, and is likened to that of a parent and child. Alba becomes the parent figure, and the protector during Neva‘s youth. As Neva grows, it is Alba now, who must be protected and cared for. We can only hope to have passed on what we learn to our children, in the hope that they will do a better job than we did. Fans of the genre are unlikely to find a better game this year than this. Now I’m off to have a good cry and hug my kids.
The Plucky Squire is a game clearly made with a serious amount of love for the wonderful medium of glorious interactivity that is video games. And for it being the first title from development team All Possible Futures, it’s a staggering achievement in art, design and ideas. It’s just a shame the gameplay didn’t get as much attention as the nostalgia it so skilfully indulges.
For fans of Jackbox games, myself included, this is a rock solid addition for game nights with friends and family (maybe not your parents though). The addition of genuinely adult subject matter is a lot of fun, even though at times, it literally devolves into drawing multiple cartoon dicks or boobs.
Towerborne is slick, chaotic, gorgeous and above all – fun. I have high hopes that with an eager community and the team at Stoic at the helm, listening and reacting, and above all working with that community, Towerborne can grow – from a unique and interesting game into something genre-defining, and proving perhaps, that new live-service games can succeed, even now.
What a refreshing delight Flock is. Bright, bold and absolutely bursting with vibrant colour and the kind of charming quirkiness that constantly teases a smile; this is truly a world of creature comforts. It doesn't do a lot 'new', but what it does do, it does brilliantly. If you're an Xbox Game Pass subscriber, you should absolutely add this one to your download queue.
The Case of the Golden Idol is not a game for everyone, but I suspect many who miss the classic adventure and point-and-click games of yesteryear will find an enjoyable and satisfyingly tricky detective based puzzle game to tackle here. The plot thickens as a family yearning for power ‘battle’ over the Idol, and there’s a neat twist to the proceedings that I won’t spoil here. But I fear that many will struggle with the sheer patience required to play on controller, and while it all works just as well it can, it’s a case that many players may not want to solve in the end. And that’s a shame. Here’s hoping touch support on Cloud can step in!
Despite the backing of a company as large and as well-funded as Microsoft, Ninja Theory have, in my opinion, nurtured their independent spirit and kept it well and truly alive in every facet of Senua's Saga: Hellblade II. It's brutal. It's breath-taking. It's brilliant. If this is “Independent AAA”? Sign me up for more.
The addition of the commentary tracks from creator Jonathan Blow and friends was a very interesting listen. For fans of game design, art, music and more, it’s a fascinating insight in to the very creation of the things we love. A worthwhile package is on offer here with Braid: Anniversary Edition. I’m pleased my memories on just how great this game was and is, haven’t been jumbled or misremembered in the slightest.
Whether you’ll enjoy your time with Harold Halibut and the various Fedorans you’ll meet really comes down to what kind of person and gamer you are – if you enjoy deeply narrative games where the focus in more on story and a sense of place, with a very simple gameplay loop, then you’ll fit right in -and I suspect come to adore your time aboard the Fedora.
Outlast Trials may not be for everyone, but I feel confident in saying that those that do love it, will really love it, and considering Red Barrels approach to listening to player feedback throughout it’s early access, it’s sure to be a worthwhile investment.
To say any more would delve deep into spoiler territory, but suffice to say, Brothers: A Tale of Two Sons Remake is still a journey worth taking, and remains a shining example of how gameplay and narrative can combine to produce something that only this medium can provide. However, fans of the original will find little new here outside of a very nice coat of fresh paint and some easy to obtain achievement points.
It may not be the “AAAA” game Ubisoft touted, but with a solid enough foundation, a decently planned bevy of seasonal content ahead of it, and the uniqueness of making the ship and gear the focus, it may be finally on the right course after all.
A Little to the Left is at its absolute best when it’s focusing on finding just the right spot for everyday things, and at its worst when it’s operating on its own, chaotic-puzzle logic. Those two worlds and design choices are at odds in my opinion, and collide to unfortunately produce an uneven end result. However, I feel confident in saying any puzzle game fan will find something to like and perhaps even love here, and with it being available to try on Xbox Game Pass, it’s worth a download.
The big question I asked myself when it came to writing a review was this: Is this just a low-effort cash grab, or is it worthy of the fantastic show? I’m pleased to say, I feel they’ve landed firmly in the latter camp. The usually impeccably imparted ‘lesson’ each episode of the show delivers arrives here in the game exactly where it should be, heart and warmth intact.
Jusant then – a beautiful, relaxing adventure that players can tackle at their own pace. Exploring every nook and cranny of this world, and charting your own path is something that should be savoured, and you should absolutely add it to your download queue via Xbox Game Pass.
I had a great time with High on Knife, and I do plan on going back in to clean up some undiscovered items, which thankfully, the game allows you to do, even after completing the main questline. If you loved the off-beat humour, gross body horror and Rick and Morty style humour of the original game, you’ll hardly be making a mistake picking this mini-expansion up. It’s Knifey’s time to shine (or stab everyone)…or both.
Cocoon is an impeccably designed game that stands as a shining example of how this medium alone can teach mechanics and intent without saying or displaying a single word. Any players who prefer to solve problems with their brain and not a gun, should without delay, go forth and discover the many beautiful worlds of Cocoon. The choice, and indeed, the world(s), is in your hands.
If you can handle some curious design quirks, a few bugs, and don’t mind poking around in the dark looking for clues, The Last Case of Benedict Fox might just be a breath of fresh air.
Minecraft Legends wasn't a game I was particularly excited about, mostly due to its strategy leanings. However, it's always nice to be surprised, and there's a lot of fun to be had, particularly with friends online. The single player can be as chill as you'd like it to be, but PVP is absolute panic enducing carnage in the best kind of way. Who knows, perhaps it'll breed a whole host of new strategy fans? Either way, learn the ropes in campaign, but grab a few friends and team up in multiplayer to get the best bang for your buck.