Jon Clarke
- Halo 3
- Sea of Thieves
- Zelda: Ocarina of Time
Jon Clarke's Reviews
This is DON’T NOD at the top of their game. Tried and true game mechanics are elevated massively by fantastic art direction, sound and creature design. Most importantly, Aphelion weaves a gripping narrative with two incredible performances from the main voice cast. As a video game, it’s not doing anything new when it comes to game mechanics, but what it does do, it does very well indeed. Aphelion is a thoroughly enjoyable sci-fi adventure of loss, desperation, survival, and importantly, hope. Despite a few very late-game wobbles, this is one mission for humanity you should undertake.
Tides of Tomorrow does a lot of really cool things, and the narrative is the star of the show. I have to admit, in the early hours I wasn’t massively engaged, but by the mid-way point I began to care for several of the main characters, and did want to see just what happens to this broken world, and whether it can be saved.
With weighty platforming and crunchy, satisfying combat, this is a world full of heart and incredible detail presented with an eye-catching art style. It’s backed up by a punchy soundtrack that elevates every pixel on display. REPLACED oozes style and imagination, and it’s almost everything I wanted it to be.
People of Note tries to do a lot – a video game-musical, with turn based combat, a world of musical references and plenty of dungeons and puzzles. Some of that is pretty great. Alas, the gameplay felt to me like a track stuck on repeat, and the story didn’t quite have enough going for it to be truly worth the journey. This is one album I won’t be playing again any time soon.
Full of charm and humour, Darwin’s Paradox plays out somewhat like an interactive Pixar film. It certainly looks the part, thanks to some gorgeous artwork and animation that adds a layer of polish and charm to the game that just about camouflages some of the its weaker design elements. Fans of the genre will want to get ‘kraken’ with this one.
The world of Novo is as captivating as ever. The puzzles on offer, enhanced with deeper mechanics are well thought out, and the expanded narrative provides some answers and takes some risks with its story telling. Planet of Lana 2 can’t quite escape feeling a little familiar, but who’s going to complain about more of such a good thing?
REANIMAL doesn’t give us all the answers by the time the credits roll. There’s no comforting closure here – it’s a game and a world that lingers. I have so many unanswered questions, so many theories. Tarsier Studios have taken their signature DNA and refined it – it’s not perfect, but it’s a sharp, confident experience.
Overall, Thank Goodness You’re Here is an absolute gem of a game full of humanity and fun. Coal Supper really have done an excellent job capturing the heart and soul of the community of Barnsworth, and the game took me nostalgically back to TV I watched when I was young, whilst also making me laugh out loud from the start to the end. If you want something extremely silly, absurd and exceptionally well made to spend a couple of hours with, then you should definitely check it out.
In a year full of genuinely incredible games, I’m more than pleased to have found another one that you should immediately look to pick up. I beg you, don’t let Sektori pass you by. This is an utterly mesmerising and innovative twin-stick arcade shooter, packed full of content and modes and with a level of challenge that ticks all the right boxes. Now to take on those harder modes – I’ll see you on the leaderboards!
It’s one of the best multiplayer games of the year, standing toe to toe with the giants in the genre. I’ll see you topside.
I haven’t finished my own journey with Egging On, but after plenty of hours with this egg-cellent game, I’m comfortable in saying that this is one Game Pass release Xbox gamers shouldn’t miss out on, and PC and PS5 gamers should consider taking a crack at. It’s unique, egg-ceedingly challenging, and yet, full of fun and good humour. Just like all my egg jokes, it’s cracking stuff.
I’ve quite happily played through and enjoyed Simon the Sorcerer: Origins, and for fans of the series, this is genuinely a pretty great return for this 90’s adventure game anti-hero. In many ways, it feels made by a group of fans that loved these classic games, and as such, is made with a fair amount of care and passion. I hope they get to make another one.
It's fair to say I really enjoyed Keeper. It stuck it's hooks into me and didn't let go, right up until the moment I rolled credits. I laughed, I gasped in shock, and I beamed as brilliantly as a lighthouse. Double Fine have made a lovely game here, one that throws in the sorts of surprises that only this medium can achieve. Go in blind and just play it as soon as possible, I think it's great!
If not for some of the problems I encountered, Little Nightmares 3 would be a rock solid continuation of the franchise from Supermassive Games. While it doesn’t quite hit the narrative and atmospheric highs of Little Nightmares 2, it brings in some smart new ideas, two player co-operative play and makes for another wonderfully sickening time in Nowhere. It’s just a shame it was such a frustrating journey.
Yes, LEGO Party! is a lot like Mario Party, sure, but they say that imitation is the sincerest form of flattery. If you’ve played and enjoyed Nintendo’s party game series, you’ll be pretty comfortable here. As someone who doesn’t suffer from any ‘Nintendo Nostalgia’ related maladies, I do think it’s a smarter game, if perhaps, a slightly meaner one.
LEGO Voyagers is a gorgeous, surprisingly emotional adventure about friendship, the joy of pure play and supporting one another. Even the smallest of us can achieve great things.
Indiana Jones and The Order of Giants doesn’t quite rise to the incredible heights of the original game’s story, but what’s here is more of what I wanted. More incredible locations, puzzles and maze-like tombs, dripping with atmosphere and history. What more could a budding archaeologist ask for?
Just like it was at launch, Helldivers 2 is a fantastic video game, one on which you can hop on for quick mission to just complete a daily objective, or team up with your besties as you settle in for a long night of patriotism, comradery and impromptu comedy when that misplaced airstrike hits. It’s pure, unadulterated chaos, and I wouldn’t have it any other way.
Giant Squid have taken a giant leap forward with Sword of the Sea, fusing gameplay, music and art together to form what I feel is their best work yet. Sword of the Sea might be on the shorter side, but through some sublime ‘hover-swording’ and wonderful design, they’ve given us an imaginative skatepark to play in for as long as we’d like.
While Viewfinder’s story didn’t pull me in or leave me desperate to unravel the narrative threads, the concept, level design and puzzles on offer here are fantastic, filled with clever ideas and creativity. This is pure video game magic, manipulating imagination itself. Is there any better game than one that makes you exclaim aloud – “Look how cool this is!“?