Edward Swardt
Marvel’s Midnight Suns does so much right, allowing for gamers to turn a blind eye to the few qualms present in the game. Any XCOM fan will feel right at home with this title. In fact, the evolution of the classic XCOM gameplay loop and the way it merges with the card-based system feels surprisingly natural. Firaxis have also done a markedly good job of bringing the Midnight Suns comic books to life without sacrificing much for the sake of interactivity. The game features a surprisingly heavy focus on narrative, and while the twists and turns are few and far between, it still functions as an incredible ensemble superhero tale where the player’s very own avatar is central to the plot. The golden age of superhero comic books may have passed, but it seems the golden age of superhero games has arrived.
A Plague Tale: Requiem may be one of the safest sequels to one of 2019’s most iconic titles, but it carries itself with all of the recognition it deserves. There are a couple of issues the game has, but all of these can be ironed out with hotfixes and patches down the line — these issues ultimately do not take away from the incredible experience the game offers. From graphical design through to combat, and even exploration, A Plague Tale: Requiem adds enough depth and nuance to make everything feel fresh, and is a worthy sequel.
Catmaze can be described as a fairly simple 2D action platformer befitting its genre. It features all the correct tropes and design aspects, and it has just the right amount of challenge to keep things interesting. The Slavic mythological backdrop of the game most assuredly aids in keeping the game unique in presentation; making it feel more like a fairytale video game than “just another” Metroidvana title. While not exactly innovative, it acts as a truly enjoyable experience – which is what matters most.
Hack-and-slash titles tend to drag their feet when it comes to keeping the gameplay loop alive. Bayonetta 3, however, manages to space things out perfectly between narrative-heavy segments, exploration, and quick three-to-four minute bouts of combat. Of course, it also helps that Baonetta is infamously hypersexualised and campy; the top-notch action and story are just a happy coincidence! When all is said and done, there is no denying how the game is worth its salt in playtime. While it is most certainly nothing new, long standing fans will find everything they have asked for here, and more. Newer fans might have a more challenging time getting to grips with it all, but this is Bayonetta at its best, and is a must for fans of the genre.
God of War Ragnarok is, by no short means, one of the most fulfilling sequels released within a popular franchise. It beautifully doubles down on everything that made the previous game good, and adds just-enough new content to keep gamers from feeling like everything is a repetitive slog. Characters and story are the clear winners here, with gameplay and level design following on from the previous title in a comfortable and natural way. The way the writers at Santa Monica Studio have implemented narrative for absolutely everything in the game seems magical and unlike any other video game to release since Mass Effect. Furthermore, the way in which traversal has been upgraded feels like a significant addition; truly changes the way the game feels. Locales are open and vast, and visually stunning, while brand-new animations, level design, and beautiful special effects showcase the graphical fidelity of the game spectacularly. God of War Ragnarok is an experience unlike any other, and is truly an exceptional video game.
It is clear WB Games Montreal put concentrated effort into the development process of the game. Although there are many inconsistencies throughout Gotham Knights, some of which can be truly game-breaking for some gamers; the overall narration and world building are superbly well done. So much so, it offers an experience deserving of both fans of the Batman comics and gamers who want more of “the dark knight”. Collectibles are a hit or miss in the open world and traversal is just an overall disappointment, but stepping into the shoes as one of the Dark Knight’s sidekicks is a proper treat. Batman truly is dead; long live the bat-family.
There is no denying how counterintuitive the very existence of Mario + Rabbids seems to be. Yet these Rayman critters are seemingly here to stay, and have seen a lot of growth from the franchise’s inception. Sparks of Hope doubles down on what it means to be a good sequel. Ubisoft have clearly listened to fan feedback from the previous game and have implemented all of the necessary changes to bring players a wonderful new gameplay experience. While the promised combat “overhaul” may feel and, ultimately, look arguably less meaningful than it is made out to be, it still feels refreshing and new thanks to a combined set of smaller changes. The game also looks and plays like a current-generation title, which is a huge plus. Mario + Rabbids Sparks of Hope truly goes beyond all expectations set by its predecessor, providing a refreshing and charming, if somewhat casual, take on tactically minded gameplay.
Whether gamers wish to support publishers beyond buying a game more than once, or have perhaps been holding out for the series to come to PC, now is the perfect time to complete the Nathan Drake saga. At its worst, the Uncharted: Legacy of Thieves Collection for PC does the franchise a disservice by being called a "collection", even if it does include two incredible titles worthy of the suggested retail price. However, as a PC port, Uncharted: Legacy of Thieves is nothing more than a means to end, making the release merely average at best.
Video Game Fables enjoys minimal faults and even fewer flaws. Its very design – incluiding the simplicity of it – aids in pointing the spotlight where it counts most. The game has a wonderful, if somewhat basic, narrative, but it employs humour and fourth wall-breaking irony in calculated and poignant intervals. It looks and feels like a classic SNES title, but conducts itself with all the candour of a hit up-and-coming indie title most worthy of a player’s time and money. From its unique setting, through to its wonderful staying power, Video Game Fables is exceptionally quaint and fun.
Simply put, it is incredibly challenging to recommend The Last of Us Part I to anyone who owns, or has played, the original release or its remaster. The game is exceptional in its quality, and features the same masterful story that arguably dwarfs that of the sequel. It features some of the most loveable (and hated) characters the video gaming has ever seen, and it looks absolutely stunning. The issue, however, is how it simply does not justify its own existence. There is no doubt how The Last of Us Part I is the definitive edition of the game — it will go down in history as an essential part of gaming. However, the knowledge of how it is, truthfully, nothing more than a visual upgrade with no multiplayer mode, and heavily marketed accessibility features, is downright disappointing – to say the least.
Aquadine is a gift that keeps on giving. From its well thought-out cast of characters, through to the prevalent water themes in the city and all of its sights and sounds, there is a constant reason to keep on playing. While the various routes are a little short, they still serve as complete packages on their own, making the addition of an epilogue route even more exciting for completionists. It has its fair share of emotional beats, but the story ultimately serves as a wholesome adventure with friends [and lovers], mysteries and truths, and even a mermaid or two! Aquadine is a surprise, for sure, but it is most certainly an exceptional and welcome one.
It needs to be said how Saints Row titles have always been a fun and extravagant romps. This reboot is pretty much just more of the same, but with additional safety nets. The revamped humour is appreciated, and the current-generation take on what is a decade-old franchise is most certainly enjoyable, to say the least. It is just a shame how boring and, ultimately, forgetful, the overall experience is – leaving players with no real desire to return to the world. Characters are masterfully designed, and the open world is truly a marvel; but a boring slog of a campaign, literal game-breaking bugs, and an over-reliance on a faction system that ties into the campaign, is just not desirable. The game is good, but oh-so-forgettable.
Voyage is, simply put, a superb experience. From its meaningful score through to the passion-filled hand-painted scenery; the characters therein, and the overarching mysteries of the crash and the planet natives, it is exceptional in its execution. The game is masterful in how it relies on player interpretation to tell its story as well – something rather unique to this indie title! While the puzzles are almost non-existent, the game still manages to induce all of the necessary emotions while players make their way through the various and gorgeous levels. As far as cinematic experiences go, Voyage has undoubtedly set the bar wonderfully high.
Train Valley: Console Edition is proof of concept of an award-winning mobile game in the making, which is really where it deserves a spot. Looking past the controller flaws and judging the title for what it is; the overall idea is quite engaging and wonderful. More so when one considers the exciting and somewhat nostalgic premise of laying down and building model train tracks! The puzzle element of figuring out how to efficiently get all trains from one station to another is extremely simple to understand and not too challenging to figure out. This simplicity creates seriously addictive gameplay – perfectly built with chill play sessions in mind. For added joy, it is highly recommended to listen to Kylie Minogue Essentials while the game is played.
There are many things Fire Emblem Warriors: Three Hopes does right, and even more it excels at. So much so, it becomes almost trivial to think of the few caveats bringing the title down, but no game is perfect. Three Hopes is, when all is said and done, a title for Fire Emblem fans and not really anyone else. It helps to push the Dynasty Warriors series in a more modern direction and it features quite a few additions the franchise desperately needs. It brings the iconic Three Houses narrative and characters into an alternate history where some of the lesser characters can thrive, and new and unique stories can be crafted. It has a unique new take on the iconic events in Fire Emblem, all of which work masterfully with the way Dynasty Warriors carries its stories. The end result provides fans with an exceptional and enjoyable experience, from start to end.
While Monster Hunter Rise: Sunbreak remains a must-have for players keen on experiencing the complete post-launch content, the initial release content is lacklustre. The impressive new wyverns and elder dragons offer excitement, and the gameplay tweaks are noteworthy, but the glaring omission of Rise’s signature “Rampage” mode, and the requirement for hours of gameplay before accessing substantial new content, leave room for disappointment. Ultimately, the expansion falls short of matching the exceptional main campaign, despite its redeeming qualities.
At the end of the day, Mario Strikers Battle League does not come without its faults. The overall gameplay experience, along with the look and feel, will undoubtedly get a little tiring. When considering the sheer depth of characterisation, however, whether through the selection of characters, the gear they can equip, or the little ways in which characters conduct themselves on the pitch; these all serve as little reminders of how the focus is absolutely on throwing as much personality at the player as possible. Gameplay is as casual as Mario games get, and the game runs as expected. The few faults it does have makes the game a little bit of a hard sell at full price, but overall it is a good title with the ability to become exceptional in time or with a sequel.
Despite its misgivings, Vampire: The Masquerade – Swansong remains an enjoyable experience. Players use to visual novels and text-based adventures will find a lot to love with this game. Similarly, players who can look past truly horrendous lip synching can revel in the beauty of the unique Deus-Ex type art style. The overall totality of immersion to be found is also immense. The game is slow and deliberate, and while the story really does not touch on any World of Darkness aspects beyond the surface-level, a lot of care and effort has been made to ensure players feel like they are part of the underbelly making up The Masquerade and its many coteries, camarillas, and seedy gangs. There is no denying how rough around the edges the game is, and likely will remain. Despite this, the title knows its place and comfortably fills a gap many Vampire: The Masquerade fans may have as they patiently wait for Bloodlines 2 to divine itself into existence.
There really is no argument of whether The Quarry is a must-play title or not. At its worst, it is a significant upgrade from what Until Dawn offers gamers. At its best, The Quarry delivers an emotional and tense story with some of the best cinematography and visual fidelity the video gaming horror genre has yet seen. The exceptional narrative, awesome characters, and gut-wrenching gameplay are facets every horror game should have, and more. It is, simply put, one of the best horror titles of the current console generation, and will be extremely challenging to beat.
Kao the Kangaroo is not flipping the platforming genre on its head or reinventing the wheel, but it most certainly comes as a breath of fresh air in a space desperate for something other than Crash, Spyro, or even Astrobot. It is a simple and fun 3D Platformer meant for easy going and fun play sessions. It is a commendable goal for a game release in 2022, and it certainly ticks all the correct boxes. Ultimately, the game does not disappoint in its endeavours and is a solid platforming title to play and enjoy with family and friends.