Giuseppe Genga
The Callisto Protocol is a raw and brutal sci-fi survival horror with extremely physical, challenging, and visceral combat and a first-rate graphical compartment. Even if it feels inadequate from a narrative point of view and its linear structure smacks of somewhat dated game design, the overall result is still convincing and it manages to keep interest high until the end. Definitely recommended if you love survival horror and claustrophobic sci-fi settings.
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Pentiment is, for better or worse, a sort of big interactive comic book showing a huge love for European medieval history, with an intriguing plot but with a great deal of text to read and interactions limited mainly to map exploration and dialogues. A fascinating title, mainly thanks to its subject matter, but definitely not for everyone.
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Grounded is a deep and compelling survival game that immerses us in a fascinating world waiting to be explored, full of challenges and graced by an excellent co-op mode. It's a game that doesn't hold the player by hand, and for this reason it can often leave you stumped requiring a lot of tenacity and patience, but it can also offer great rewards. Recommended for survival game fans and newbies alike, especially those eager to enjoy it with friends.
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South of the Circle is a fascinating and engaging adventure that will succeed in captivating lovers of narrative and emotionally charged experiences, as long as it's seen as "just" an interactive movie whose path cannot be altered, but in which we can alter the emotional nuances and small details. This and the excellent art compartment definitely make it recommendable for those looking for a good story to experience and relax in front of the screen.
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Bright Memory: Infinite is an interesting production primarily thanks to its combat system, which successfully mixes firearms, melee attacks and the use of powers, aided by an undoubtedly powerful visuals, albeit in a linear and static world. The rambling and quickly forgettable story and the extreme brevity of the experience, though, don't make it easily recommendable to everyone.
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As Dusk Falls is an adult, dramatic adventure with unusual artistic choices, yet functional to an ever engaging narrative. Almost similar to an interactive TV series, it will keep you glued to the screen until the end, eager to discover the fate of the many realistically and often starkly delineated characters, but also to explore the many ramifications of the story. The excellent acting, moreover, succeeds in making the most of such a production. Too bad for a few technical issues lightly impacting the enjoyment of the game, but it is definitely a highly recommended experience for lovers of narrative adventures and TV crime dramas.
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Cyberpunk 2077's ultimate console version reaffirms the splendid storytelling, exceptional city-building and varied gameplay of the original game, while also being more polished, enriched and finally featuring performance and visuals worthy of new consoles. There is no shortage of smears and residual issues, but it still stands as an excellent first-person RPG, set in a fascinating retro-sci-fi world full of things to do and compelling stories to live. Definitely a must-have.
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Halo Infinite is 100% classic Halo, even with innovations like the grappling hook and the open-world structure that, in fact, leverage the very elements that made the series a great video game classic. 343 Industries has nailed game structure, gameplay, gunplay, AI, graphics and music, but stumbled with inexcusable flaws - especially after such a long wait - in variety and replayability. The game will still keep you glued to the controller though, so there's little doubt: Master Chief is back and he's in great shape.
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The Forgotten City turned out to be an amazing adventure, with a very well conceived story and an original use of the time loop mechanic. Too bad for the lack of Italian localization, which will prevent the non-English speakers from enjoying the title.
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I Saw Black Clouds feels like a step backward in Wales Interactive's interactive movie efforts. Abrupt scene cuts without any transitions, localization issues, and not-so-good movie direction and photography don't make it live up to the good standards set by The Complex.
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Bloober Team's most ambitious game convinces with a deep and intriguing story, a visually fascinating world and original gameplay mechanics merged with classical adventure tropes. It shows the polish developers' inexperience in real-time character animation and stealth mechanics, but it's overall a very good and worthy experience.
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John Wick Hex tries to put us in the shoes of John Wick, but it succeeds partially in this: while the timeline-based gameplay is great to make us experience all the choices John faces every single second during a fight, we've got too few tactical options. The clunky animations don't help to reproduce the trademark fights choreographies, too.
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Observer: System Redux is an intriguing and thrilling dark cyberpunk adventure, finally graced by stunning graphics and some added content. It's got some performance problem and it's still missing the promised ray tracing implementation, but it's definitely a game to play on Xbox Series X.
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The Falconeer delivers a solid and gratifying aerial combat experience withing an intriguing and mysterious world. While its RPG component feels underdeveloped and characters end up being too anonymous, it's definitely a game to try for lovers of the genre.
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Marvel's Avengers nails plot and characterization, giving us an absolutely lovable Kamala Khan and delivering some stunning and single-player missions. Where the game disappoints is in the many co-op missions, which feel too repetitive and uninteresting, and in a bit too many bugs. The end result is a mixed bag between a great single-player third-person action-adventure and a disappointing GaaS experience.
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An intimate and compelling story, with great characterization and environments. It brilliantly manages to represent a transgender character without falling in clichés and stereotypes, normalizing him and making him part of a wider, intense drama. We would have liked a more varied gameplay and interactivity though, as the experience is mainly limited to basic exploration, object interaction, and dialogues.
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Peaky Blinders: Mastermind surprised us with a very satisfying and well-thought-out "time rewind/record" mechanism that makes us feel like a real gang mastermind like Tommy Shelby was, perfectly orchestrating and timing all our companions actions. Some controls might have been better refined, but it's definitely a game to try, even for people who never watched the TV series.
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