Tom Massey


110 games reviewed
73.0 average score
70 median score
82.7% of games recommended
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Feb 7, 2022

Swords & Bones needs to be approached and scored based around several key details, including whether you enjoy Ghosts'n Goblins or Castlevania-style platforming, as well as indie takes on the theme. If the answer is 'yes' to these metrics, then Swords & Bones comfortably earns its modest price tag. It has near zero replay value once completed and tied in a bow, and it's neither deep or surprising; but it is, undoubtedly, a fun way to kill three hours with a talented gang of bedroom coders. If that sounds appealing, the negligible investment will be money well spent.

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9 / 10 - Eschatos
Jan 24, 2022

The ultimate M-KAI package, this three-strong historical evolution is the purest distillation of the developer's vision for the shoot-em-up. Eschatos' beautiful bombast will suck you in, fire up the adrenaline, and spit you back out with an instant just-one-more-go mindset. If that's not worth diving into, why are you playing games at all?

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7 / 10 - Radirgy Swag
Jan 16, 2022

Although rough around the edges, Radirgy Swag will please existing fans, certainly win some new ones, and probably land cold for everyone else. It was never expected to be a mass market hit, which is why it's a positive that the series has found a western audience, small as it may be. If you're a shmup fan looking for something out of the ordinary, its system of power-up juggling and reckless shield regeneration might just be your ticket. It requires some initial legwork, but once it clicks it really cooks.

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Dec 18, 2021

Although there's nothing here that hasn't been seen previously, this is still a package bursting at the seams with content, and the sequel's novelty Christmas theme is perfect for memorable December gaming. Driven by an excellent set of punchy organ arrangements and murky musical notes, Deathsmiles I & II is a very large Halloween-themed cake; an exuberant, gothic flourish punctuated by enduring bosses and a unique route-and-rank structure that encourages experimental replays. With little middle ground between casual and concerted professional play, it might not be Cave's most balanced piece of work, but there's no doubt it has something for everyone, no matter how you choose to approach it.

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Mar 1, 2021

Bewitching in both incarnations, Cotton's Reboot! is a fanfare of zany ghouls and ghosts, inventive and inimitable bosses, and a superbly catchy soundtrack in both original and remixed forms. Never being released in the west and prohibitively expensive today, it's something of a blessing for retro gamers to be able to dip their toes in Cotton's enduringly impressive X68000 outing. Of all the "cute 'em ups" out there, it remains one of the best, while the new Arrange mode – with its impressive overhauls and remixed ideas – has cast a rare spell of resurrection.

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Feb 23, 2021

If you can't stand the thought of tackling a game through an arduous process of restarts, walk away now. There are points in the campaign where Fujiwara comes close to overstepping the mark, and you do wonder why sections like the disappearing platforms of Zone Five need to be quite so drawn out, or why the hell he threw a Red Arremer into the mix at the start of Zone Four when you're already being assaulted from every direction. But we're here to criticise the game's architectural makeup and not necessarily its palatability to a broader audience. Although its difficulty isn't going to be for everyone, it remains solidly coordinated, upholding the series ethos of practice-based progression via old disciplines and new processes.Ghosts 'n Goblins Resurrection is Tokuro Fujiwara's love letter to a thirty-five-year-old series that's famous for burying mortal men, and it's a job done exceptionally well. By ignoring it, we risk having to wait another thirty-five years for a new entry, and, in a world where so many games have become cinematic, one-button-does-all 3D picture books, that's an unacceptable prospect. If challenge is what you live for, toughen up, don that mental armour, and take up the mantle like a lance. If you put in the time and effort, Ghosts 'n Goblins Resurrection will see you reap the most valuable of gaming accomplishments: the prestige of victory.

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Despite some re-release shortcomings, SNK vs. Capcom: Match of the Millennium remains not only a charming piece of history, but a comprehensive fighting game with impressively taut elasticity. Bursting with move-sets that accurately mirror the arcade counterparts from which they're derived, it represents the moment that a legendary rivalry thawed out and shook hands, and a fanfare for SNK's excellent but ill-fated handheld. There also remains something special about having so many faces from so many different series occupying the same screen space, and in such good spirits. Seeing pocket-sized Kyo and Chun-Li battle it out on her Great Wall stage or Ken and Ryu's fireballs trailing across Krauser's cathedral is an experience worth revisiting. It's an object of both its time and format, and you need to be prepared for that; but SNK versus Capcom? That really is the match of the millennium.

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Feb 5, 2021

Despite its unconventional structure, Starship Project X is an undeniably creative endeavour. It's clear that the developer has enjoyed making it, and it manages, against all odds, to do something new and interesting with the often tired shoot-em-up premise. Once you learn its catalogue of obstacles and sync with its immediacy, it gets a lot more manageable and enjoyable, and trying to finish stages unscathed is a fun pursuit. Unfortunately, no matter how skilled you become, the experience is occasionally marred by unexpected attack overlaps and ensuing ship positioning struggles. While the balance isn't perfect, and its longevity in terms of holding your attention is questionable, it deserves applause for its originality and its short, fun, adrenaline-fuelled nature: the kind arcade gaming was designed for.

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Although The Last Blade: Beyond the Destiny is an excellent little thing, one must keep in mind that it is still a 2001 handheld fighting game, and very much of its time. On its original hardware, it was heaven-sent, but on your Switch you might be somewhat disappointed if you're going in blind. For SNK aficionados and Last Blade fans, it will delight purely on historical value, but those with no experience of the Neo Geo Pocket or the SNK library will likely feel better served buying the actual arcade ports of Last Blade 1 and 2, which are also available on the eShop. To that end, this is a better bet for fans, collectors, and those enamoured by gaming curios. It's dinky, it's charming, and it's a testament to the craftsmanship of old SNK. And, while imperfect, it plays like The Last Blade should. For certain gamers, that will be more than enough.

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Dec 11, 2015

Dariusburst: Chronicle Saviours is a successful cinematic rebirth of a classic, though it can be an acquired taste.

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