Alex Orona
The game moves at a good pace and when finding the perfect combo of skulls and items, the gameplay is very satisfying. When in the midst of high-intensity action, there are some framerate dips but it rarely hindered my fun; in fact, it kind of felt good to know that I had caused so much chaos that the game couldn't handle it all. In the vein of run-based, combat-styled platformer games, Skul the Hero Slayer proves that there's still life in these old bones yet.
Atelier Sophie 2 does not reinvent the wheel nor blow me away as far as RPGs go, but it did lull me into a peaceful, coma-like state of gratification. This game severely lacks intensity or high stakes and I think that's kind of the point. It's a warm bowl of soup when the weather outside is frightful.
Despite the repetitive nature of Nobody Saves the World, the lows never outweigh the highs of completing quests, upgrading abilities, and mixing and matching new class combinations. The map size and story length aren't overly large, so even if it wears out its welcome a bit, it isn't as egregious as it could have been. Leveling up and crushing waves of enemies never stopped feeling good, even after this Nobody had rolled credits.
It's easy to write it off as a copy-pasted clone, but the additional features of co-op battles, deep synergy combat mechanics, and rich endgame content culminate in a real diamond in the rough for those finding the competitors lacking. The main story content can be rote but for those hardcore fans wanting something deeper, Temtem may be what you're looking for. Temtem is both better and worse than the opposition, and I think that's okay.
The customization is substantial and the story brings even more rich lore to this world. I thoroughly enjoyed my visit to Cvstodia and plan on going back to 100% it, after I've had a bit of a break. Thank the miracle, this game rules.
It's more of a dream machine for those kids in empty parking lots, but it's not really a video game. Would I recommend Skater XL to most folks? Probably not, just like I wouldn't recommend my own mother to step on a skateboard. As a sandbox for skaters to hone their skills, however, it's second to none, with some Switch concessions, of course.
I discovered a whole world of stories I will now be reading to my young child. So long Frog and Toad! In a world where the Bluey game was a disappointment, I think this may be my child's first video game that we play together, if only for more of the Moominkin world to explore. I came for the cozy game, but left with new parental gaming goals.
The art and music style bring the jams of the retro age as well as its storytelling and humor bring a modern sensibility. Despite the occasional difficulty spike (which can be adjusted with assists), Batbarian: Testament of the Primordials is a game worth trying out. If only to see what's really going on in that cave.
Eldest Souls straddles the line between frustratingly difficult and overwhelmingly satisfying. I had to stop playing before bed because I'd have trouble sleeping from the nervous tension it caused. Whether that's appealing or not is up to you, but for me I eventually found my way around to really digging Eldest Souls. I was slow to warm up to it, but now welcome it amongst the others in the genre like Furi or Titan Souls. It builds up gradually but the fun is found in the depth of combat customization, and there's plenty if you're up for the challenge.
Despite its bloat, the game boasts a short 20 or so hours to complete and in a world of 100-hour games, and there's something to be said about a short but sweet experience. When the game is going, it feels great to play and has a compelling story, if not overwhelming to get started. Regardless of its dark and gritty war torn world, Fuga Melodies of Steel 2 provides a little bit of hope in the tactical RPG space.
Breakpoint brings an addicting and fast-paced arcade space shooter to the Nintendo Switch with neon colored action and a catchy techno soundtrack to boot. There isn't much else as far as modes, but the fast restarts can make anyone an addict in short 5 to 10-minute bursts. If the leaderboards do not entice, then the personal challenge to best your high score may be enough to keep bringing you back, if only for another quick run.
While it's fun, it doesn't bring much new to this port so It ends up feeling dated and the progression grindy. While nothing can match the chaos of a good cop chase, the rest of the package could use some updates. That being said, those looking for a new arcade racer will surely find a good time here.
Unfortunately, the shotty editing and hap-hazard final act leave something to be desired. It's a benefit to know that it can be completed in a single sitting, which might make for a fun, suspense-filled evening activity. Be prepared, though: it's going to be a bumpy ride.
That's what Skate City brings to the table. A breezy, no-stress experience that's addicting for 15-minute intervals. If you are looking for some low pressure coffee shop skateboarding, this is the game for you.
It kept me from enjoying the game that much sooner. Chalk it up to impatience but if you have another way to try this game, you should. It's worth the time; I'm just not sure if it's worth the Switch edition.
At the end of the day, RE:CALL is a sleek solo-dev indie title that provides a new history-rewriting game mechanic. Each puzzle acts as its own bite-sized puzzle box for you to analyze and explore while the story provides a lot of fascinating noir-themed goodness. It does swing and miss at a sentimental secondary story, but that doesn't prevent this game from being a refreshing new indie I'd recommend anyone to try.
These kinds of instances do more to point out the games' limitations instead of highlight them. Still, those fiending for a new throwback challenge have got your work cut out for you. I really enjoyed my time with the 30 some odd levels of Tiny Thor, but more so in spite of itself than because of it.
It's hack and slash combo system adds depth through replayability challenge modes and boss rush modes but is otherwise repetitive in single playthroughs. Along with that, the game suffers from occasional lag and stutters, and I even experienced a single hard crash. Bladed Fury is worth checking out as its run time is short and the story tells of the rich Asian culture that is the warring states period, but ultimately it stumbles to find its footing in the long run.
*Correction Square only published the first Breath of Fire
There's fun to be had, but only in specific circumstances and even then in short bursts. Like it's name implies, Bamerang comes and goes in your memory as quickly as it came. A good party game that shows promise, but is best used as a warm up for other activities.