9th Dawn III takes the player across the huge landscape of RPGs; this game is inspired by classics like the Ultima series, as well as modern masterpieces like The Witcher 3. In merging some of the best features the genre has to offer, 9th Dawn III is an engrossing (if lengthy) experience.
A Tale of Paper is a short game that deals in powerful emotions; during its couple of hours, it takes the player on a journey where you'll go from panicked platforming to staring wistfully at a sunset in a matter of minutes. With a beautifully crafted world from start to finish, A Tale of Paper is a game you'll remember.
YesterMorrow is the tale of Yui, who must go back and forth between her past and present to try and change the course of history, using her abilities to tackle a number of challenges of beautiful but boring puzzles and challenges. YesterMorrow feels like a case of wasted potential - its an interesting concept with too little substance.
While Speed 3: Grand Prix does bring a new take on the racing genre to the table, it fails to deliver an interesting gameplay experience, or much variety in its content. Although some of its visual design and soundtrack are solid, these points can't save the game's poor core experience.
When the Past was Around is a point and click puzzle game that succeeds in getting the player emotionally invested in its bittersweet tale of love and loss. Eda's tale of grief for a lost partner is wonderfully told in a way that affects you, but does the game succeed in keeping players interested throughout with its puzzle gameplay?
Playing Colt Canyon feels like being at the centre of a classic western movie, but with one of the best roguelike loops in recent memory. This game is by no means perfect - but its strengths far outweigh its weaknesses, leading to an enjoyable and entertaining combination of hectic gunplay and resource management.
After months of waiting, this spooky platformer inspired by PlayStation classics finally makes its way to a Sony console. It's a sweet experience from start to finish. What Pumpkin Jack might not pull off in terms of gameplay, it makes up for with great visual design and plenty of charm across its various levels.
Although Sanity of Morris may have some interesting ideas for plot and gameplay mechanics, it fails to execute any of its concepts. Throughout its three levels, the game fails to keep an atmosphere of suspense or provide any consistent scares, to the point where boredom, rather than fear, will stop you from playing.